[Author]
Author = alebalGTA
[Description]
Description = Now hydrogen engines are being tested in the Faggios too, and Trevor really hates those assholes of the LS Faggio club. So, let's take that goddamn prototype.
[Objectives]
Objectivescount = 30

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 374,5851
Objectives[0]positionY = 326,5907
Objectives[0]positionZ = 103,5664
Objectives[0]Heading = 225
Objectives[0]model = player_two
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 2
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = False
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 1
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 1
Objectives[0]Weapon0 = PistolMk2
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 374,5509
Objectives[0]mission_Actors[0]positionY = 325,2276
Objectives[0]mission_Actors[0]positionZ = 103,5664
Objectives[0]mission_Actors[0]Heading = 254,9464
Objectives[0]mission_Actors[0]String_Name = player_zero
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 200
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Pistol
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 2
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = Pause
Objectives[0]mission_Actors[0]Task_List[0]PositionX = 377,2393
Objectives[0]mission_Actors[0]Task_List[0]PositionY = 327,9934
Objectives[0]mission_Actors[0]Task_List[0]PositionZ = 103,0664
Objectives[0]mission_Actors[0]Task_List[0]time = 3
Objectives[0]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[0]mission_Actors[0]Task_List[1]PositionX = 373,1102
Objectives[0]mission_Actors[0]Task_List[1]PositionY = 316,944
Objectives[0]mission_Actors[0]Task_List[1]PositionZ = 102,8149
Objectives[0]mission_Actors[0]Task_List[1]Speed = 1
Objectives[0]mission_Actors[0]Task_List[1]SeatIndex = 0
Objectives[0]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 17
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 13
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 3
Objectives[0]mission_Actors[0]NeededForObjectiveHint[1] = 26
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = 374,3594
Objectives[0]mission_Vehicles[0]positionY = 316,6595
Objectives[0]mission_Vehicles[0]positionZ = 102,5927
Objectives[0]mission_Vehicles[0]Heading = 74,89961
Objectives[0]mission_Vehicles[0]Name = Mamba
Objectives[0]mission_Vehicles[0]Model = mamba
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlue
Objectives[0]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlue
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = -1
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 27
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 5
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 29
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 6
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Door_Control
Objectives[1]positionX = 376,4913
Objectives[1]positionY = 323,1227
Objectives[1]positionZ = 102,5779
Objectives[1]DoorCount = 3
Objectives[1]DoorModel[0] = v_ilev_247door
Objectives[1]DoorLocked[0] = False
Objectives[1]DoorHeading[0] = 0
Objectives[1]DoorpositionX[0] = 375,353
Objectives[1]DoorpositionY[0] = 323,802
Objectives[1]DoorpositionZ[0] = 103,716
Objectives[1]DoorModel[1] = v_ilev_247door_r
Objectives[1]DoorLocked[1] = False
Objectives[1]DoorHeading[1] = 0
Objectives[1]DoorpositionX[1] = 377,875
Objectives[1]DoorpositionY[1] = 323,167
Objectives[1]DoorpositionZ[1] = 103,716
Objectives[1]DoorModel[2] = v_ilev_247door_r
Objectives[1]DoorLocked[2] = False
Objectives[1]DoorHeading[2] = 0
Objectives[1]DoorpositionX[2] = 377,875
Objectives[1]DoorpositionY[2] = 323,167
Objectives[1]DoorpositionZ[2] = 103,716
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Set_Player_Actor_Objective
Objectives[2]Text = 
Objectives[2]positionX = 373,1102
Objectives[2]positionY = 316,944
Objectives[2]positionZ = 102,3149
Objectives[2]SetPlayerActor_Use_Player = True
Objectives[2]SetPlayerActor_Player_Controllable = True
Objectives[2]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[2]SetPlayerActor_Use_Actor = False
Objectives[2]SetPlayerActor_RelationshipGroup_Change = False
Objectives[2]SetPlayerActor_RelationshipGroup = Neutral
Objectives[2]SetPlayerActor_Invincible_Change = False
Objectives[2]SetPlayerActor_Invincible = False
Objectives[2]SetPlayerActor_NewTask = True
Objectives[2]Int_Task = 99
Objectives[2]Task_Repeat = False
Objectives[2]Task_Timeout = False
Objectives[2]Task_Guard_Range = 10
Objectives[2]Task_Stay_In_Range = True
Objectives[2]Task_Wander_Range = 10
Objectives[2]Task_Scenario = NONE
Objectives[2]Task_TalkingAnimation = mic_chatter
Objectives[2]Task_Time = 1
Objectives[2]TaskListCount = 2
Objectives[2]Task_List[0]Type = WalkTo
Objectives[2]Task_List[0]DestinationX = 377,1043
Objectives[2]Task_List[0]DestinationY = 315,8304
Objectives[2]Task_List[0]DestinationZ = 102,7412
Objectives[2]Task_List[0]Rotation = 225
Objectives[2]Task_List[0]Speed = 1
Objectives[2]Task_List[0]GoStraitToCoord = False
Objectives[2]Task_List[1]Type = EnterVehicle
Objectives[2]Task_List[1]PositionX = 373,1102
Objectives[2]Task_List[1]PositionY = 316,944
Objectives[2]Task_List[1]PositionZ = 102,8149
Objectives[2]Task_List[1]Speed = 1
Objectives[2]Task_List[1]SeatIndex = -1
Objectives[2]Task_List[1]TaskIndex = 1
Objectives[2]Task_List[1]Warp = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Hint_Objective
Objectives[3]Text = 
Objectives[3]positionX = 370,3468
Objectives[3]positionY = 323,0786
Objectives[3]positionZ = 102,554
Objectives[3]Hint_Time = 11
Objectives[3]Hint_FOV = 40
Objectives[3]Hint_Use_Position = False
Objectives[3]Hint_Use_Player = False
Objectives[3]Hint_Use_Actor = True
Objectives[3]Hint_Use_Vehicle = False
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 2
Objectives[3]ObjectiveMessages[0]positionX = 848,8758
Objectives[3]ObjectiveMessages[0]positionY = 1326,653
Objectives[3]ObjectiveMessages[0]positionZ = 353,6125
Objectives[3]ObjectiveMessages[0]Message = ~b~But why did you go with those masked idiots?
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = True
Objectives[3]ObjectiveMessages[0]TypeTextMesage = False
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 847,4526
Objectives[3]ObjectiveMessages[1]positionY = 1329,977
Objectives[3]ObjectiveMessages[1]positionZ = 353,1264
Objectives[3]ObjectiveMessages[1]Message = ~o~I don't know... I liked them right away... and in any case I enjoyed it...
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 5
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = True
Objectives[3]ObjectiveMessages[1]TypeTextMesage = False
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[4]Text = 
Objectives[4]Type = Leave_Area
Objectives[4]positionX = 370,2738
Objectives[4]positionY = 318,4925
Objectives[4]positionZ = 102,529
Objectives[4]Leave_Area_Distance = 95
Objectives[4]Leave_Area_Use_Objective_Position = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 1
Objectives[4]ObjectiveMessages[0]positionX = 839,0345
Objectives[4]ObjectiveMessages[0]positionY = 1341,694
Objectives[4]ObjectiveMessages[0]positionZ = 350,9834
Objectives[4]ObjectiveMessages[0]Message = ~b~I can imagine...
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = True
Objectives[4]ObjectiveMessages[0]Delay = False
Objectives[4]ObjectiveMessages[0]DelayTime = 0
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = True
Objectives[4]ObjectiveMessages[0]TypeTextMesage = False
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[5]Type = Set_Player_Actor_Objective
Objectives[5]Text = 
Objectives[5]positionX = 370,2738
Objectives[5]positionY = 318,4925
Objectives[5]positionZ = 102,529
Objectives[5]SetPlayerActor_Use_Player = True
Objectives[5]SetPlayerActor_Player_Controllable = True
Objectives[5]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[5]SetPlayerActor_Use_Actor = False
Objectives[5]SetPlayerActor_RelationshipGroup_Change = False
Objectives[5]SetPlayerActor_RelationshipGroup = Neutral
Objectives[5]SetPlayerActor_Invincible_Change = False
Objectives[5]SetPlayerActor_Invincible = False
Objectives[5]SetPlayerActor_NewTask = True
Objectives[5]Int_Task = 99
Objectives[5]Task_Repeat = False
Objectives[5]Task_Timeout = False
Objectives[5]Task_Guard_Range = 10
Objectives[5]Task_Stay_In_Range = True
Objectives[5]Task_Wander_Range = 10
Objectives[5]Task_Scenario = NONE
Objectives[5]Task_TalkingAnimation = mic_chatter
Objectives[5]Task_Time = 1
Objectives[5]TaskListCount = 2
Objectives[5]Task_List[0]Type = EnterVehicle
Objectives[5]Task_List[0]PositionX = 372,9395
Objectives[5]Task_List[0]PositionY = 315,2866
Objectives[5]Task_List[0]PositionZ = 102,8953
Objectives[5]Task_List[0]Speed = 1
Objectives[5]Task_List[0]SeatIndex = -1
Objectives[5]Task_List[0]TaskIndex = 0
Objectives[5]Task_List[0]Warp = False
Objectives[5]Task_List[1]Type = Drive
Objectives[5]Task_List[1]PositionX = 220,4841
Objectives[5]Task_List[1]PositionY = 790,3881
Objectives[5]Task_List[1]PositionZ = 202,6896
Objectives[5]Task_List[1]Speed = 25
Objectives[5]Task_List[1]StopBeforeVehicles = True
Objectives[5]Task_List[1]StopBeforeActors = True
Objectives[5]Task_List[1]AvoidVehicles = True
Objectives[5]Task_List[1]AvoidEmptyVehicles = True
Objectives[5]Task_List[1]AvoidActors = True
Objectives[5]Task_List[1]AvoidObjects = True
Objectives[5]Task_List[1]StopAtLights = False
Objectives[5]Task_List[1]UseBlinkers = True
Objectives[5]Task_List[1]AllowGoingWrongWay = True
Objectives[5]Task_List[1]Reverse = False
Objectives[5]Task_List[1]TakeShortestPath = False
Objectives[5]Task_List[1]IgnoreRoads = False
Objectives[5]Task_List[1]IgnoreAllPathing = False
Objectives[5]Task_List[1]AvoidHighWays = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = 369,8936
Objectives[6]positionY = 307,2679
Objectives[6]positionZ = 102,3393
Objectives[6]Cutscenes_Time = 18
Objectives[6]Cutscenes_Trans_Time = 6
Objectives[6]Cutscenes_FOV = 60
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = False
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = True
Objectives[6]Cutscenes_Follow_Distancee = 2
Objectives[6]Cutscenes_Follow_Hieght = 1
Objectives[6]Cutscenes_Follow_Angle = 180
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 6
Objectives[6]ObjectiveMessages[0]positionX = 831,5905
Objectives[6]ObjectiveMessages[0]positionY = 1349,077
Objectives[6]ObjectiveMessages[0]positionZ = 349,6996
Objectives[6]ObjectiveMessages[0]Message = ~b~And this car?
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = True
Objectives[6]ObjectiveMessages[0]TypeTextMesage = False
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = 827,7387
Objectives[6]ObjectiveMessages[1]positionY = 1352,415
Objectives[6]ObjectiveMessages[1]positionZ = 349,2022
Objectives[6]ObjectiveMessages[1]Message = ~o~Nice, right? I didn't even know I had it...
Objectives[6]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[1]Sender = 
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = White
Objectives[6]ObjectiveMessages[1]PlayFromStart = False
Objectives[6]ObjectiveMessages[1]Delay = True
Objectives[6]ObjectiveMessages[1]DelayTime = 2
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = True
Objectives[6]ObjectiveMessages[1]TypeTextMesage = False
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[2]positionX = 821,7487
Objectives[6]ObjectiveMessages[2]positionY = 1355,957
Objectives[6]ObjectiveMessages[2]positionZ = 348,4769
Objectives[6]ObjectiveMessages[2]Message = ~o~Ron opened my trailer garage on Sandy Shore, and found it there...
Objectives[6]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[2]Sender = 
Objectives[6]ObjectiveMessages[2]Subject = 
Objectives[6]ObjectiveMessages[2]MessageColor = White
Objectives[6]ObjectiveMessages[2]PlayFromStart = False
Objectives[6]ObjectiveMessages[2]Delay = True
Objectives[6]ObjectiveMessages[2]DelayTime = 6
Objectives[6]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[2]TypeSubtitle = True
Objectives[6]ObjectiveMessages[2]TypeTextMesage = False
Objectives[6]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[3]positionX = 815,0849
Objectives[6]ObjectiveMessages[3]positionY = 1358,93
Objectives[6]ObjectiveMessages[3]positionZ = 347,665
Objectives[6]ObjectiveMessages[3]Message = ~o~I don't even remember when I got it or who I stole it from...
Objectives[6]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[3]Sender = 
Objectives[6]ObjectiveMessages[3]Subject = 
Objectives[6]ObjectiveMessages[3]MessageColor = White
Objectives[6]ObjectiveMessages[3]PlayFromStart = False
Objectives[6]ObjectiveMessages[3]Delay = True
Objectives[6]ObjectiveMessages[3]DelayTime = 12
Objectives[6]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[3]TypeSubtitle = True
Objectives[6]ObjectiveMessages[3]TypeTextMesage = False
Objectives[6]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[4]positionX = 808,1155
Objectives[6]ObjectiveMessages[4]positionY = 1361,244
Objectives[6]ObjectiveMessages[4]positionZ = 346,7832
Objectives[6]ObjectiveMessages[4]Message = ~o~But I thought I'd keep it for a while...
Objectives[6]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[4]Sender = 
Objectives[6]ObjectiveMessages[4]Subject = 
Objectives[6]ObjectiveMessages[4]MessageColor = White
Objectives[6]ObjectiveMessages[4]PlayFromStart = False
Objectives[6]ObjectiveMessages[4]Delay = True
Objectives[6]ObjectiveMessages[4]DelayTime = 18
Objectives[6]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[4]TypeSubtitle = True
Objectives[6]ObjectiveMessages[4]TypeTextMesage = False
Objectives[6]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[5]positionX = 799,9669
Objectives[6]ObjectiveMessages[5]positionY = 1362,2
Objectives[6]ObjectiveMessages[5]positionZ = 345,7717
Objectives[6]ObjectiveMessages[5]Message = ~b~Yes, you might... it's not a bad car...
Objectives[6]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[5]Sender = 
Objectives[6]ObjectiveMessages[5]Subject = 
Objectives[6]ObjectiveMessages[5]MessageColor = White
Objectives[6]ObjectiveMessages[5]PlayFromStart = False
Objectives[6]ObjectiveMessages[5]Delay = True
Objectives[6]ObjectiveMessages[5]DelayTime = 21
Objectives[6]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[5]DIstanceFromTo = 75
Objectives[6]ObjectiveMessages[5]TypeSubtitle = True
Objectives[6]ObjectiveMessages[5]TypeTextMesage = False
Objectives[6]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[7]Type = Cutscenes_Objective
Objectives[7]Text = 
Objectives[7]positionX = 374,9143
Objectives[7]positionY = 302,0344
Objectives[7]positionZ = 102,3398
Objectives[7]Cutscenes_Time = 0
Objectives[7]Cutscenes_Trans_Time = 0
Objectives[7]Cutscenes_FOV = 30
Objectives[7]Cutscenes_Shake = Hand
Objectives[7]Cutscenes_Amplitude = 0
Objectives[7]Cutscenes_FadeOut = False
Objectives[7]Cutscenes_FadeIn = False
Objectives[7]Cutscenes_End = True
Objectives[7]Cutscenes_Point_At_Position = False
Objectives[7]Cutscenes_Point_At_Player = False
Objectives[7]Cutscenes_Point_At_Actor = False
Objectives[7]Cutscenes_Point_At_Vehicle = False
Objectives[7]Cutscenes_Follow_Player = False
Objectives[7]Cutscenes_Follow_Actor = False
Objectives[7]Cutscenes_Follow_Vehicle = False
Objectives[7]Cutscenes_Follow_Distancee = 10
Objectives[7]Cutscenes_Follow_Hieght = 1
Objectives[7]Cutscenes_Follow_Angle = 0
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = 381,7367
Objectives[8]positionY = 300,8444
Objectives[8]positionZ = 102,2134
Objectives[8]SetPlayerActor_Use_Player = True
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[8]SetPlayerActor_Use_Actor = False
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 1
Objectives[8]Task_List[0]Type = Pause
Objectives[8]Task_List[0]positionX = 382,8835
Objectives[8]Task_List[0]positionY = 299,9295
Objectives[8]Task_List[0]positionZ = 102,6858
Objectives[8]Task_List[0]time = 1
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Text = 
Objectives[9]Text2 = 
Objectives[9]Text3 = 
Objectives[9]Failed_Text = 
Objectives[9]Type = Checkpoint
Objectives[9]Checkpoint_Type = 45
Objectives[9]Reserved = 1
Objectives[9]ColorR = 255
Objectives[9]ColorG = 255
Objectives[9]ColorB = 0
Objectives[9]ColorA = 255
Objectives[9]IconColorR = 255
Objectives[9]IconColorG = 255
Objectives[9]IconColorB = 0
Objectives[9]IconColorA = 255
Objectives[9]positionX = 219,4466
Objectives[9]positionY = 758,7615
Objectives[9]positionZ = 203,7021
Objectives[9]Heading = 240,0204
Objectives[9]Diameter = 5
Objectives[9]minimum_hight = 1
Objectives[9]maximum_hight = 10
Objectives[9]TriggerDistance = 5
Objectives[9]PlaySound = False
Objectives[9]LoseWanted = False
Objectives[9]Stop_Vehicle = False
Objectives[9]DeliverVehicleOnly = False
Objectives[9]DeliverTrailor = False
Objectives[9]DeliverTowTruck = False
Objectives[9]DeliverVehicleCargobob = False
Objectives[9]DeliverPropCargobob = False
Objectives[9]mission_ActorsCount = 2
Objectives[9]mission_Actors[0]Survive_Number = 0
Objectives[9]mission_Actors[0]Failed_Text = 
Objectives[9]mission_Actors[0]Remove_After = 0
Objectives[9]mission_Actors[0]positionX = 223,553
Objectives[9]mission_Actors[0]positionY = 769,7591
Objectives[9]mission_Actors[0]positionZ = 204,6543
Objectives[9]mission_Actors[0]Heading = 145,7767
Objectives[9]mission_Actors[0]String_Name = ig_lestercrest
Objectives[9]mission_Actors[0]Relationship_Group = Friend
Objectives[9]mission_Actors[0]AddBlip = True
Objectives[9]mission_Actors[0]ShowCone = False
Objectives[9]mission_Actors[0]Invincible = True
Objectives[9]mission_Actors[0]SetHealth = 200
Objectives[9]mission_Actors[0]DieFromHeadShot = True
Objectives[9]mission_Actors[0]CanExitVehicle = True
Objectives[9]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[0]AlwaysFight = True
Objectives[9]mission_Actors[0]Seeing_Range = 30
Objectives[9]mission_Actors[0]Hearing_Range = 30
Objectives[9]mission_Actors[0]CombatMovement = Offensive
Objectives[9]mission_Actors[0]weapon = 966099553
Objectives[9]mission_Actors[0]Variation = Custom
Objectives[9]mission_Actors[0]Task = 3
Objectives[9]mission_Actors[0]Task_Guard_Range = 5
Objectives[9]mission_Actors[0]Task_Stay_In_Range = True
Objectives[9]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[0]Task_Scenario = WORLD_HUMAN_AA_COFFEE
Objectives[9]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[9]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[9]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[9]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[9]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[9]mission_Actors[0]PROP_GLASSES_INDEX = 0
Objectives[9]mission_Actors[0]PROP_GLASSES_TEXTURE = 0
Objectives[9]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[9]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[9]mission_Actors[0]NeededForObjectiveHintCount = 3
Objectives[9]mission_Actors[0]NeededForObjectiveHint[0] = 11
Objectives[9]mission_Actors[0]NeededForObjectiveHint[1] = 22
Objectives[9]mission_Actors[0]NeededForObjectiveHint[2] = 25
Objectives[9]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[9]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 24
Objectives[9]mission_Actors[0]NeededForObjectiveGoToActorCount = 2
Objectives[9]mission_Actors[0]NeededForObjectiveGoToActor[0] = 10
Objectives[9]mission_Actors[0]NeededForObjectiveGoToActor[1] = 21
Objectives[9]mission_Actors[1]Survive_Number = 0
Objectives[9]mission_Actors[1]Failed_Text = 
Objectives[9]mission_Actors[1]Remove_After = 0
Objectives[9]mission_Actors[1]positionX = 222,1307
Objectives[9]mission_Actors[1]positionY = 770,1238
Objectives[9]mission_Actors[1]positionZ = 204,6586
Objectives[9]mission_Actors[1]Heading = 195,7897
Objectives[9]mission_Actors[1]String_Name = IG_PAIGE
Objectives[9]mission_Actors[1]Relationship_Group = Friend
Objectives[9]mission_Actors[1]AddBlip = True
Objectives[9]mission_Actors[1]ShowCone = False
Objectives[9]mission_Actors[1]Invincible = True
Objectives[9]mission_Actors[1]SetHealth = 200
Objectives[9]mission_Actors[1]DieFromHeadShot = True
Objectives[9]mission_Actors[1]CanExitVehicle = True
Objectives[9]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[1]AlwaysFight = True
Objectives[9]mission_Actors[1]Seeing_Range = 30
Objectives[9]mission_Actors[1]Hearing_Range = 30
Objectives[9]mission_Actors[1]CombatMovement = Offensive
Objectives[9]mission_Actors[1]weapon = 966099553
Objectives[9]mission_Actors[1]Variation = Default
Objectives[9]mission_Actors[1]Task = 3
Objectives[9]mission_Actors[1]Task_Guard_Range = 5
Objectives[9]mission_Actors[1]Task_Stay_In_Range = True
Objectives[9]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[1]Task_Scenario = WORLD_HUMAN_STAND_MOBILE
Objectives[9]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 1
Objectives[9]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 23
Objectives[9]mission_Vehicles = 1
Objectives[9]mission_Vehicles[0]positionX = 215,6217
Objectives[9]mission_Vehicles[0]positionY = 756,957
Objectives[9]mission_Vehicles[0]positionZ = 204,2948
Objectives[9]mission_Vehicles[0]Heading = 55,16204
Objectives[9]mission_Vehicles[0]Name = SC1
Objectives[9]mission_Vehicles[0]Model = sc1
Objectives[9]mission_Vehicles[0]PrimaryColor = MetallicBrightBlue
Objectives[9]mission_Vehicles[0]SecondaryColor = MetallicDiamondBlue
Objectives[9]mission_Vehicles[0]PearlescentColor = MetallicBrightBlue
Objectives[9]mission_Vehicles[0]HasPearlescent = False
Objectives[9]mission_Vehicles[0]Livery = 0
Objectives[9]mission_Vehicles[0]DirtLevel = 0
Objectives[9]mission_Vehicles[0]LockedForPlayer = True
Objectives[9]mission_Vehicles[0]Locked = False
Objectives[9]mission_Vehicles[0]Alarm = False
Objectives[9]mission_Vehicles[0]HotWired = False
Objectives[9]mission_Vehicles[0]Invincible = True
Objectives[9]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[9]mission_Vehicles[0]Remove_After = 0
Objectives[9]mission_Vehicles[0]Survive_Number = 0
Objectives[9]mission_Vehicles[0]Failed_Text = 
Objectives[9]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[9]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 23
Objectives[9]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = GoTo_Actor
Objectives[10]Text = 
Objectives[10]positionX = 219,9799
Objectives[10]positionY = 768,9091
Objectives[10]positionZ = 203,6724
Objectives[10]GoTo_Actor_ChangToCompanion = False
Objectives[10]GoTo_Actor_Distance = 3
Objectives[10]GoTo_Actor_Remove_Blip = True
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 2
Objectives[10]ObjectiveMessages[0]positionX = 784,9235
Objectives[10]ObjectiveMessages[0]positionY = 1364,258
Objectives[10]ObjectiveMessages[0]positionZ = 344,1222
Objectives[10]ObjectiveMessages[0]Message = ~o~Is this the place?
Objectives[10]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = White
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = True
Objectives[10]ObjectiveMessages[0]TypeTextMesage = False
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[1]positionX = 780,4912
Objectives[10]ObjectiveMessages[1]positionY = 1363,337
Objectives[10]ObjectiveMessages[1]positionZ = 343,597
Objectives[10]ObjectiveMessages[1]Message = ~b~I think so, that's Paige's car.
Objectives[10]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[1]Sender = 
Objectives[10]ObjectiveMessages[1]Subject = 
Objectives[10]ObjectiveMessages[1]MessageColor = White
Objectives[10]ObjectiveMessages[1]PlayFromStart = False
Objectives[10]ObjectiveMessages[1]Delay = True
Objectives[10]ObjectiveMessages[1]DelayTime = 2
Objectives[10]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[1]TypeSubtitle = True
Objectives[10]ObjectiveMessages[1]TypeTextMesage = False
Objectives[10]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[11]Type = Hint_Objective
Objectives[11]Text = 
Objectives[11]positionX = 220,4679
Objectives[11]positionY = 774,4314
Objectives[11]positionZ = 203,6715
Objectives[11]Hint_Time = 25
Objectives[11]Hint_FOV = 40
Objectives[11]Hint_Use_Position = False
Objectives[11]Hint_Use_Player = False
Objectives[11]Hint_Use_Actor = True
Objectives[11]Hint_Use_Vehicle = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 7
Objectives[11]ObjectiveMessages[0]positionX = 765,2007
Objectives[11]ObjectiveMessages[0]positionY = 1361,158
Objectives[11]ObjectiveMessages[0]positionZ = 341,8282
Objectives[11]ObjectiveMessages[0]Message = ~o~Hey guys.
Objectives[11]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = White
Objectives[11]ObjectiveMessages[0]PlayFromStart = True
Objectives[11]ObjectiveMessages[0]Delay = False
Objectives[11]ObjectiveMessages[0]DelayTime = 0
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = True
Objectives[11]ObjectiveMessages[0]TypeTextMesage = False
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[1]positionX = 762,5055
Objectives[11]ObjectiveMessages[1]positionY = 1360,219
Objectives[11]ObjectiveMessages[1]positionZ = 341,553
Objectives[11]ObjectiveMessages[1]Message = ~p~Hey.
Objectives[11]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[1]Sender = 
Objectives[11]ObjectiveMessages[1]Subject = 
Objectives[11]ObjectiveMessages[1]MessageColor = White
Objectives[11]ObjectiveMessages[1]PlayFromStart = False
Objectives[11]ObjectiveMessages[1]Delay = True
Objectives[11]ObjectiveMessages[1]DelayTime = 1
Objectives[11]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[1]TypeSubtitle = True
Objectives[11]ObjectiveMessages[1]TypeTextMesage = False
Objectives[11]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[2]positionX = 755,0013
Objectives[11]ObjectiveMessages[2]positionY = 1357,96
Objectives[11]ObjectiveMessages[2]positionZ = 340,3095
Objectives[11]ObjectiveMessages[2]Message = ~o~Lester, did you take a vacation home?
Objectives[11]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[2]Sender = 
Objectives[11]ObjectiveMessages[2]Subject = 
Objectives[11]ObjectiveMessages[2]MessageColor = White
Objectives[11]ObjectiveMessages[2]PlayFromStart = False
Objectives[11]ObjectiveMessages[2]Delay = True
Objectives[11]ObjectiveMessages[2]DelayTime = 2
Objectives[11]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[2]TypeSubtitle = True
Objectives[11]ObjectiveMessages[2]TypeTextMesage = False
Objectives[11]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[3]positionX = 751,4598
Objectives[11]ObjectiveMessages[3]positionY = 1356,78
Objectives[11]ObjectiveMessages[3]positionZ = 339,6107
Objectives[11]ObjectiveMessages[3]Message = ~y~No, it's not mine, we're here for your friends.
Objectives[11]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[3]Sender = 
Objectives[11]ObjectiveMessages[3]Subject = 
Objectives[11]ObjectiveMessages[3]MessageColor = White
Objectives[11]ObjectiveMessages[3]PlayFromStart = False
Objectives[11]ObjectiveMessages[3]Delay = True
Objectives[11]ObjectiveMessages[3]DelayTime = 6
Objectives[11]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[3]TypeSubtitle = True
Objectives[11]ObjectiveMessages[3]TypeTextMesage = False
Objectives[11]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[4]positionX = 746,5045
Objectives[11]ObjectiveMessages[4]positionY = 1354,572
Objectives[11]ObjectiveMessages[4]positionZ = 338,6061
Objectives[11]ObjectiveMessages[4]Message = ~o~Which friends?
Objectives[11]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[4]Sender = 
Objectives[11]ObjectiveMessages[4]Subject = 
Objectives[11]ObjectiveMessages[4]MessageColor = White
Objectives[11]ObjectiveMessages[4]PlayFromStart = False
Objectives[11]ObjectiveMessages[4]Delay = True
Objectives[11]ObjectiveMessages[4]DelayTime = 11
Objectives[11]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[4]TypeSubtitle = True
Objectives[11]ObjectiveMessages[4]TypeTextMesage = False
Objectives[11]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[5]positionX = 741,9523
Objectives[11]ObjectiveMessages[5]positionY = 1352,845
Objectives[11]ObjectiveMessages[5]positionZ = 337,6859
Objectives[11]ObjectiveMessages[5]Message = ~y~Those of the Faggio club of LS, they organized a Faggio competition.
Objectives[11]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[5]Sender = 
Objectives[11]ObjectiveMessages[5]Subject = 
Objectives[11]ObjectiveMessages[5]MessageColor = White
Objectives[11]ObjectiveMessages[5]PlayFromStart = False
Objectives[11]ObjectiveMessages[5]Delay = True
Objectives[11]ObjectiveMessages[5]DelayTime = 13
Objectives[11]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[5]TypeSubtitle = True
Objectives[11]ObjectiveMessages[5]TypeTextMesage = False
Objectives[11]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[11]ObjectiveMessages[6]positionX = 738,1385
Objectives[11]ObjectiveMessages[6]positionY = 1351,39
Objectives[11]ObjectiveMessages[6]positionZ = 336,9167
Objectives[11]ObjectiveMessages[6]Message = ~o~WHAT? Bad assholes... and as usual they didn't invited me...
Objectives[11]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[6]Sender = 
Objectives[11]ObjectiveMessages[6]Subject = 
Objectives[11]ObjectiveMessages[6]MessageColor = White
Objectives[11]ObjectiveMessages[6]PlayFromStart = False
Objectives[11]ObjectiveMessages[6]Delay = True
Objectives[11]ObjectiveMessages[6]DelayTime = 19
Objectives[11]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[6]TypeSubtitle = True
Objectives[11]ObjectiveMessages[6]TypeTextMesage = False
Objectives[11]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[12]Type = Cutscenes_Objective
Objectives[12]Text = 
Objectives[12]positionX = 152,2685
Objectives[12]positionY = 736,4224
Objectives[12]positionZ = 206,5283
Objectives[12]Cutscenes_Time = 4
Objectives[12]Cutscenes_Trans_Time = 3
Objectives[12]Cutscenes_FOV = 60
Objectives[12]Cutscenes_Shake = Hand
Objectives[12]Cutscenes_Amplitude = 0
Objectives[12]Cutscenes_FadeOut = False
Objectives[12]Cutscenes_FadeIn = False
Objectives[12]Cutscenes_End = False
Objectives[12]Cutscenes_Point_At_Position = True
Objectives[12]Cutscenes_Point_At_Player = False
Objectives[12]Cutscenes_Point_At_Actor = False
Objectives[12]Cutscenes_Point_At_Vehicle = False
Objectives[12]Cutscenes_Follow_Player = False
Objectives[12]Cutscenes_Follow_Actor = False
Objectives[12]Cutscenes_Follow_Vehicle = False
Objectives[12]Cutscenes_Follow_Distancee = 0,1
Objectives[12]Cutscenes_Follow_Hieght = 30
Objectives[12]Cutscenes_Follow_Angle = 0
Objectives[12]mission_ActorsCount = 29
Objectives[12]mission_Actors[0]Survive_Number = 0
Objectives[12]mission_Actors[0]Failed_Text = 
Objectives[12]mission_Actors[0]Remove_After = 0
Objectives[12]mission_Actors[0]positionX = 151,6929
Objectives[12]mission_Actors[0]positionY = 738,4429
Objectives[12]mission_Actors[0]positionZ = 207,5664
Objectives[12]mission_Actors[0]Heading = 275,0204
Objectives[12]mission_Actors[0]String_Name = a_m_y_vinewood_01
Objectives[12]mission_Actors[0]Relationship_Group = Neutral
Objectives[12]mission_Actors[0]AddBlip = True
Objectives[12]mission_Actors[0]ShowCone = False
Objectives[12]mission_Actors[0]Invincible = False
Objectives[12]mission_Actors[0]SetHealth = 200
Objectives[12]mission_Actors[0]DieFromHeadShot = True
Objectives[12]mission_Actors[0]CanExitVehicle = True
Objectives[12]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[0]AlwaysFight = True
Objectives[12]mission_Actors[0]Seeing_Range = 30
Objectives[12]mission_Actors[0]Hearing_Range = 30
Objectives[12]mission_Actors[0]CombatMovement = Offensive
Objectives[12]mission_Actors[0]weapon = Unarmed
Objectives[12]mission_Actors[0]Variation = Random
Objectives[12]mission_Actors[0]Task = 99
Objectives[12]mission_Actors[0]Task_Guard_Range = 5
Objectives[12]mission_Actors[0]Task_Stay_In_Range = True
Objectives[12]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[0]Task_Scenario = NONE
Objectives[12]mission_Actors[0]Task_List_Count = 8
Objectives[12]mission_Actors[0]Task_Repeat = True
Objectives[12]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[0]Task_List[0]PositionX = 156,4849
Objectives[12]mission_Actors[0]Task_List[0]PositionY = 744,0096
Objectives[12]mission_Actors[0]Task_List[0]PositionZ = 207,5605
Objectives[12]mission_Actors[0]Task_List[0]Block = True
Objectives[12]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[0]Task_List[1]PositionX = 156,4849
Objectives[12]mission_Actors[0]Task_List[1]PositionY = 744,0096
Objectives[12]mission_Actors[0]Task_List[1]PositionZ = 207,5605
Objectives[12]mission_Actors[0]Task_List[1]Speed = 4
Objectives[12]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[0]Task_List[2]Type = Drive
Objectives[12]mission_Actors[0]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[0]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[0]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[0]Task_List[2]Speed = 100
Objectives[12]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[0]Task_List[2]Reverse = False
Objectives[12]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[0]Task_List[3]Type = Drive
Objectives[12]mission_Actors[0]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[0]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[0]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[0]Task_List[3]Speed = 100
Objectives[12]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[0]Task_List[3]Reverse = False
Objectives[12]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[0]Task_List[4]Type = Drive
Objectives[12]mission_Actors[0]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[0]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[0]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[0]Task_List[4]Speed = 100
Objectives[12]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[0]Task_List[4]Reverse = False
Objectives[12]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[0]Task_List[5]Type = Drive
Objectives[12]mission_Actors[0]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[0]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[0]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[0]Task_List[5]Speed = 100
Objectives[12]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[0]Task_List[5]Reverse = False
Objectives[12]mission_Actors[0]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[0]Task_List[6]Type = Drive
Objectives[12]mission_Actors[0]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[0]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[0]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[0]Task_List[6]Speed = 100
Objectives[12]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[0]Task_List[6]Reverse = False
Objectives[12]mission_Actors[0]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[0]Task_List[7]Type = Drive
Objectives[12]mission_Actors[0]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[0]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[0]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[0]Task_List[7]Speed = 100
Objectives[12]mission_Actors[0]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[0]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[0]Task_List[7]Reverse = False
Objectives[12]mission_Actors[0]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[1]Survive_Number = 0
Objectives[12]mission_Actors[1]Failed_Text = 
Objectives[12]mission_Actors[1]Remove_After = 0
Objectives[12]mission_Actors[1]positionX = 152,2895
Objectives[12]mission_Actors[1]positionY = 737,4352
Objectives[12]mission_Actors[1]positionZ = 207,508
Objectives[12]mission_Actors[1]Heading = 275,0204
Objectives[12]mission_Actors[1]String_Name = a_f_y_vinewood_02
Objectives[12]mission_Actors[1]Relationship_Group = Neutral
Objectives[12]mission_Actors[1]AddBlip = True
Objectives[12]mission_Actors[1]ShowCone = False
Objectives[12]mission_Actors[1]Invincible = False
Objectives[12]mission_Actors[1]SetHealth = 200
Objectives[12]mission_Actors[1]DieFromHeadShot = True
Objectives[12]mission_Actors[1]CanExitVehicle = True
Objectives[12]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[1]AlwaysFight = True
Objectives[12]mission_Actors[1]Seeing_Range = 30
Objectives[12]mission_Actors[1]Hearing_Range = 30
Objectives[12]mission_Actors[1]CombatMovement = Offensive
Objectives[12]mission_Actors[1]weapon = Unarmed
Objectives[12]mission_Actors[1]Variation = Random
Objectives[12]mission_Actors[1]Task = 99
Objectives[12]mission_Actors[1]Task_Guard_Range = 5
Objectives[12]mission_Actors[1]Task_Stay_In_Range = True
Objectives[12]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[1]Task_Scenario = NONE
Objectives[12]mission_Actors[1]Task_List_Count = 8
Objectives[12]mission_Actors[1]Task_Repeat = True
Objectives[12]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[1]Task_List[0]PositionX = 143,9371
Objectives[12]mission_Actors[1]Task_List[0]PositionY = 742,985
Objectives[12]mission_Actors[1]Task_List[0]PositionZ = 207,7693
Objectives[12]mission_Actors[1]Task_List[0]Block = True
Objectives[12]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[1]Task_List[1]PositionX = 143,9371
Objectives[12]mission_Actors[1]Task_List[1]PositionY = 742,985
Objectives[12]mission_Actors[1]Task_List[1]PositionZ = 207,7693
Objectives[12]mission_Actors[1]Task_List[1]Speed = 4
Objectives[12]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[1]Task_List[2]Type = Drive
Objectives[12]mission_Actors[1]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[1]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[1]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[1]Task_List[2]Speed = 100
Objectives[12]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[1]Task_List[2]Reverse = False
Objectives[12]mission_Actors[1]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[1]Task_List[3]Type = Drive
Objectives[12]mission_Actors[1]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[1]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[1]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[1]Task_List[3]Speed = 100
Objectives[12]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[1]Task_List[3]Reverse = False
Objectives[12]mission_Actors[1]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[1]Task_List[4]Type = Drive
Objectives[12]mission_Actors[1]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[1]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[1]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[1]Task_List[4]Speed = 100
Objectives[12]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[1]Task_List[4]Reverse = False
Objectives[12]mission_Actors[1]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[1]Task_List[5]Type = Drive
Objectives[12]mission_Actors[1]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[1]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[1]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[1]Task_List[5]Speed = 100
Objectives[12]mission_Actors[1]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[1]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[1]Task_List[5]Reverse = False
Objectives[12]mission_Actors[1]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[1]Task_List[6]Type = Drive
Objectives[12]mission_Actors[1]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[1]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[1]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[1]Task_List[6]Speed = 100
Objectives[12]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[1]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[1]Task_List[6]Reverse = False
Objectives[12]mission_Actors[1]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[1]Task_List[7]Type = Drive
Objectives[12]mission_Actors[1]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[1]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[1]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[1]Task_List[7]Speed = 100
Objectives[12]mission_Actors[1]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[1]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[1]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[1]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[1]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[1]Task_List[7]Reverse = False
Objectives[12]mission_Actors[1]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[1]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[1]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[1]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[2]Survive_Number = 0
Objectives[12]mission_Actors[2]Failed_Text = 
Objectives[12]mission_Actors[2]Remove_After = 0
Objectives[12]mission_Actors[2]positionX = 152,7527
Objectives[12]mission_Actors[2]positionY = 738,2164
Objectives[12]mission_Actors[2]positionZ = 207,5676
Objectives[12]mission_Actors[2]Heading = 275,0204
Objectives[12]mission_Actors[2]String_Name = a_f_y_vinewood_01
Objectives[12]mission_Actors[2]Relationship_Group = Neutral
Objectives[12]mission_Actors[2]AddBlip = True
Objectives[12]mission_Actors[2]ShowCone = False
Objectives[12]mission_Actors[2]Invincible = False
Objectives[12]mission_Actors[2]SetHealth = 200
Objectives[12]mission_Actors[2]DieFromHeadShot = True
Objectives[12]mission_Actors[2]CanExitVehicle = True
Objectives[12]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[2]AlwaysFight = True
Objectives[12]mission_Actors[2]Seeing_Range = 30
Objectives[12]mission_Actors[2]Hearing_Range = 30
Objectives[12]mission_Actors[2]CombatMovement = Offensive
Objectives[12]mission_Actors[2]weapon = Unarmed
Objectives[12]mission_Actors[2]Variation = Random
Objectives[12]mission_Actors[2]Task = 99
Objectives[12]mission_Actors[2]Task_Guard_Range = 5
Objectives[12]mission_Actors[2]Task_Stay_In_Range = True
Objectives[12]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[2]Task_Scenario = NONE
Objectives[12]mission_Actors[2]Task_List_Count = 8
Objectives[12]mission_Actors[2]Task_Repeat = True
Objectives[12]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[2]Task_List[0]PositionX = 144,3788
Objectives[12]mission_Actors[2]Task_List[0]PositionY = 740,4397
Objectives[12]mission_Actors[2]Task_List[0]PositionZ = 207,5901
Objectives[12]mission_Actors[2]Task_List[0]Block = True
Objectives[12]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[2]Task_List[1]PositionX = 144,3788
Objectives[12]mission_Actors[2]Task_List[1]PositionY = 740,4397
Objectives[12]mission_Actors[2]Task_List[1]PositionZ = 207,5901
Objectives[12]mission_Actors[2]Task_List[1]Speed = 4
Objectives[12]mission_Actors[2]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[2]Task_List[2]Type = Drive
Objectives[12]mission_Actors[2]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[2]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[2]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[2]Task_List[2]Speed = 100
Objectives[12]mission_Actors[2]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[2]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[2]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[2]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[2]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[2]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[2]Task_List[2]Reverse = False
Objectives[12]mission_Actors[2]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[2]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[2]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[2]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[2]Task_List[3]Type = Drive
Objectives[12]mission_Actors[2]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[2]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[2]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[2]Task_List[3]Speed = 100
Objectives[12]mission_Actors[2]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[2]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[2]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[2]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[2]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[2]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[2]Task_List[3]Reverse = False
Objectives[12]mission_Actors[2]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[2]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[2]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[2]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[2]Task_List[4]Type = Drive
Objectives[12]mission_Actors[2]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[2]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[2]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[2]Task_List[4]Speed = 100
Objectives[12]mission_Actors[2]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[2]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[2]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[2]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[2]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[2]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[2]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[2]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[2]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[2]Task_List[4]Reverse = False
Objectives[12]mission_Actors[2]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[2]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[2]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[2]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[2]Task_List[5]Type = Drive
Objectives[12]mission_Actors[2]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[2]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[2]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[2]Task_List[5]Speed = 100
Objectives[12]mission_Actors[2]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[2]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[2]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[2]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[2]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[2]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[2]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[2]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[2]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[2]Task_List[5]Reverse = False
Objectives[12]mission_Actors[2]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[2]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[2]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[2]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[2]Task_List[6]Type = Drive
Objectives[12]mission_Actors[2]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[2]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[2]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[2]Task_List[6]Speed = 100
Objectives[12]mission_Actors[2]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[2]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[2]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[2]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[2]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[2]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[2]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[2]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[2]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[2]Task_List[6]Reverse = False
Objectives[12]mission_Actors[2]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[2]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[2]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[2]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[2]Task_List[7]Type = Drive
Objectives[12]mission_Actors[2]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[2]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[2]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[2]Task_List[7]Speed = 100
Objectives[12]mission_Actors[2]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[2]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[2]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[2]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[2]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[2]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[2]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[2]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[2]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[2]Task_List[7]Reverse = False
Objectives[12]mission_Actors[2]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[2]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[2]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[2]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[3]Survive_Number = 0
Objectives[12]mission_Actors[3]Failed_Text = 
Objectives[12]mission_Actors[3]Remove_After = 0
Objectives[12]mission_Actors[3]positionX = 150,6408
Objectives[12]mission_Actors[3]positionY = 736,4127
Objectives[12]mission_Actors[3]positionZ = 207,5117
Objectives[12]mission_Actors[3]Heading = 130,0204
Objectives[12]mission_Actors[3]String_Name = a_m_y_vinewood_01
Objectives[12]mission_Actors[3]Relationship_Group = Neutral
Objectives[12]mission_Actors[3]AddBlip = True
Objectives[12]mission_Actors[3]ShowCone = False
Objectives[12]mission_Actors[3]Invincible = False
Objectives[12]mission_Actors[3]SetHealth = 200
Objectives[12]mission_Actors[3]DieFromHeadShot = True
Objectives[12]mission_Actors[3]CanExitVehicle = True
Objectives[12]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[3]AlwaysFight = True
Objectives[12]mission_Actors[3]Seeing_Range = 30
Objectives[12]mission_Actors[3]Hearing_Range = 30
Objectives[12]mission_Actors[3]CombatMovement = Offensive
Objectives[12]mission_Actors[3]weapon = Unarmed
Objectives[12]mission_Actors[3]Variation = Random
Objectives[12]mission_Actors[3]Task = 99
Objectives[12]mission_Actors[3]Task_Guard_Range = 5
Objectives[12]mission_Actors[3]Task_Stay_In_Range = True
Objectives[12]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[3]Task_Scenario = NONE
Objectives[12]mission_Actors[3]Task_List_Count = 8
Objectives[12]mission_Actors[3]Task_Repeat = True
Objectives[12]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[3]Task_List[0]PositionX = 155,5067
Objectives[12]mission_Actors[3]Task_List[0]PositionY = 740,617
Objectives[12]mission_Actors[3]Task_List[0]PositionZ = 207,3603
Objectives[12]mission_Actors[3]Task_List[0]Block = True
Objectives[12]mission_Actors[3]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[3]Task_List[1]PositionX = 155,5067
Objectives[12]mission_Actors[3]Task_List[1]PositionY = 740,617
Objectives[12]mission_Actors[3]Task_List[1]PositionZ = 207,3603
Objectives[12]mission_Actors[3]Task_List[1]Speed = 4
Objectives[12]mission_Actors[3]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[3]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[3]Task_List[2]Type = Drive
Objectives[12]mission_Actors[3]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[3]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[3]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[3]Task_List[2]Speed = 100
Objectives[12]mission_Actors[3]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[3]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[3]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[3]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[3]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[3]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[3]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[3]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[3]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[3]Task_List[2]Reverse = False
Objectives[12]mission_Actors[3]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[3]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[3]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[3]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[3]Task_List[3]Type = Drive
Objectives[12]mission_Actors[3]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[3]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[3]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[3]Task_List[3]Speed = 100
Objectives[12]mission_Actors[3]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[3]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[3]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[3]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[3]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[3]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[3]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[3]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[3]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[3]Task_List[3]Reverse = False
Objectives[12]mission_Actors[3]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[3]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[3]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[3]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[3]Task_List[4]Type = Drive
Objectives[12]mission_Actors[3]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[3]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[3]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[3]Task_List[4]Speed = 100
Objectives[12]mission_Actors[3]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[3]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[3]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[3]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[3]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[3]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[3]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[3]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[3]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[3]Task_List[4]Reverse = False
Objectives[12]mission_Actors[3]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[3]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[3]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[3]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[3]Task_List[5]Type = Drive
Objectives[12]mission_Actors[3]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[3]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[3]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[3]Task_List[5]Speed = 100
Objectives[12]mission_Actors[3]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[3]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[3]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[3]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[3]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[3]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[3]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[3]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[3]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[3]Task_List[5]Reverse = False
Objectives[12]mission_Actors[3]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[3]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[3]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[3]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[3]Task_List[6]Type = Drive
Objectives[12]mission_Actors[3]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[3]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[3]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[3]Task_List[6]Speed = 100
Objectives[12]mission_Actors[3]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[3]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[3]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[3]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[3]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[3]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[3]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[3]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[3]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[3]Task_List[6]Reverse = False
Objectives[12]mission_Actors[3]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[3]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[3]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[3]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[3]Task_List[7]Type = Drive
Objectives[12]mission_Actors[3]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[3]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[3]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[3]Task_List[7]Speed = 100
Objectives[12]mission_Actors[3]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[3]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[3]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[3]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[3]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[3]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[3]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[3]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[3]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[3]Task_List[7]Reverse = False
Objectives[12]mission_Actors[3]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[3]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[3]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[3]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[4]Survive_Number = 0
Objectives[12]mission_Actors[4]Failed_Text = 
Objectives[12]mission_Actors[4]Remove_After = 0
Objectives[12]mission_Actors[4]positionX = 153,9372
Objectives[12]mission_Actors[4]positionY = 736,5795
Objectives[12]mission_Actors[4]positionZ = 207,5218
Objectives[12]mission_Actors[4]Heading = 105,0204
Objectives[12]mission_Actors[4]String_Name = a_m_y_vindouche_01
Objectives[12]mission_Actors[4]Relationship_Group = Neutral
Objectives[12]mission_Actors[4]AddBlip = True
Objectives[12]mission_Actors[4]ShowCone = False
Objectives[12]mission_Actors[4]Invincible = False
Objectives[12]mission_Actors[4]SetHealth = 200
Objectives[12]mission_Actors[4]DieFromHeadShot = True
Objectives[12]mission_Actors[4]CanExitVehicle = True
Objectives[12]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[4]AlwaysFight = True
Objectives[12]mission_Actors[4]Seeing_Range = 30
Objectives[12]mission_Actors[4]Hearing_Range = 30
Objectives[12]mission_Actors[4]CombatMovement = Offensive
Objectives[12]mission_Actors[4]weapon = Unarmed
Objectives[12]mission_Actors[4]Variation = Random
Objectives[12]mission_Actors[4]Task = 99
Objectives[12]mission_Actors[4]Task_Guard_Range = 5
Objectives[12]mission_Actors[4]Task_Stay_In_Range = True
Objectives[12]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[4]Task_Scenario = NONE
Objectives[12]mission_Actors[4]Task_List_Count = 8
Objectives[12]mission_Actors[4]Task_Repeat = True
Objectives[12]mission_Actors[4]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[4]Task_List[0]PositionX = 156,1946
Objectives[12]mission_Actors[4]Task_List[0]PositionY = 737,6741
Objectives[12]mission_Actors[4]Task_List[0]PositionZ = 207,203
Objectives[12]mission_Actors[4]Task_List[0]Block = True
Objectives[12]mission_Actors[4]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[4]Task_List[1]PositionX = 156,1946
Objectives[12]mission_Actors[4]Task_List[1]PositionY = 737,6741
Objectives[12]mission_Actors[4]Task_List[1]PositionZ = 207,203
Objectives[12]mission_Actors[4]Task_List[1]Speed = 4
Objectives[12]mission_Actors[4]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[4]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[4]Task_List[2]Type = Drive
Objectives[12]mission_Actors[4]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[4]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[4]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[4]Task_List[2]Speed = 100
Objectives[12]mission_Actors[4]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[4]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[4]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[4]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[4]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[4]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[4]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[4]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[4]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[4]Task_List[2]Reverse = False
Objectives[12]mission_Actors[4]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[4]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[4]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[4]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[4]Task_List[3]Type = Drive
Objectives[12]mission_Actors[4]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[4]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[4]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[4]Task_List[3]Speed = 100
Objectives[12]mission_Actors[4]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[4]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[4]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[4]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[4]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[4]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[4]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[4]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[4]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[4]Task_List[3]Reverse = False
Objectives[12]mission_Actors[4]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[4]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[4]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[4]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[4]Task_List[4]Type = Drive
Objectives[12]mission_Actors[4]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[4]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[4]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[4]Task_List[4]Speed = 100
Objectives[12]mission_Actors[4]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[4]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[4]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[4]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[4]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[4]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[4]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[4]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[4]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[4]Task_List[4]Reverse = False
Objectives[12]mission_Actors[4]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[4]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[4]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[4]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[4]Task_List[5]Type = Drive
Objectives[12]mission_Actors[4]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[4]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[4]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[4]Task_List[5]Speed = 100
Objectives[12]mission_Actors[4]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[4]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[4]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[4]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[4]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[4]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[4]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[4]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[4]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[4]Task_List[5]Reverse = False
Objectives[12]mission_Actors[4]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[4]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[4]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[4]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[4]Task_List[6]Type = Drive
Objectives[12]mission_Actors[4]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[4]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[4]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[4]Task_List[6]Speed = 100
Objectives[12]mission_Actors[4]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[4]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[4]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[4]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[4]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[4]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[4]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[4]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[4]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[4]Task_List[6]Reverse = False
Objectives[12]mission_Actors[4]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[4]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[4]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[4]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[4]Task_List[7]Type = Drive
Objectives[12]mission_Actors[4]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[4]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[4]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[4]Task_List[7]Speed = 100
Objectives[12]mission_Actors[4]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[4]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[4]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[4]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[4]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[4]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[4]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[4]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[4]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[4]Task_List[7]Reverse = False
Objectives[12]mission_Actors[4]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[4]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[4]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[4]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[5]Survive_Number = 0
Objectives[12]mission_Actors[5]Failed_Text = 
Objectives[12]mission_Actors[5]Remove_After = 0
Objectives[12]mission_Actors[5]positionX = 153,6669
Objectives[12]mission_Actors[5]positionY = 737,2439
Objectives[12]mission_Actors[5]positionZ = 207,5405
Objectives[12]mission_Actors[5]Heading = 285,0204
Objectives[12]mission_Actors[5]String_Name = a_m_y_stwhi_02
Objectives[12]mission_Actors[5]Relationship_Group = Neutral
Objectives[12]mission_Actors[5]AddBlip = True
Objectives[12]mission_Actors[5]ShowCone = False
Objectives[12]mission_Actors[5]Invincible = False
Objectives[12]mission_Actors[5]SetHealth = 200
Objectives[12]mission_Actors[5]DieFromHeadShot = True
Objectives[12]mission_Actors[5]CanExitVehicle = True
Objectives[12]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[5]AlwaysFight = True
Objectives[12]mission_Actors[5]Seeing_Range = 30
Objectives[12]mission_Actors[5]Hearing_Range = 30
Objectives[12]mission_Actors[5]CombatMovement = Offensive
Objectives[12]mission_Actors[5]weapon = Unarmed
Objectives[12]mission_Actors[5]Variation = Random
Objectives[12]mission_Actors[5]Task = 99
Objectives[12]mission_Actors[5]Task_Guard_Range = 5
Objectives[12]mission_Actors[5]Task_Stay_In_Range = True
Objectives[12]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[5]Task_Scenario = NONE
Objectives[12]mission_Actors[5]Task_List_Count = 8
Objectives[12]mission_Actors[5]Task_Repeat = True
Objectives[12]mission_Actors[5]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[5]Task_List[0]PositionX = 145,0579
Objectives[12]mission_Actors[5]Task_List[0]PositionY = 735,0654
Objectives[12]mission_Actors[5]Task_List[0]PositionZ = 207,4168
Objectives[12]mission_Actors[5]Task_List[0]Block = True
Objectives[12]mission_Actors[5]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[5]Task_List[1]PositionX = 145,0582
Objectives[12]mission_Actors[5]Task_List[1]PositionY = 735,0649
Objectives[12]mission_Actors[5]Task_List[1]PositionZ = 207,4167
Objectives[12]mission_Actors[5]Task_List[1]Speed = 4
Objectives[12]mission_Actors[5]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[5]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[5]Task_List[2]Type = Drive
Objectives[12]mission_Actors[5]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[5]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[5]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[5]Task_List[2]Speed = 100
Objectives[12]mission_Actors[5]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[5]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[5]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[5]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[5]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[5]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[5]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[5]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[5]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[5]Task_List[2]Reverse = False
Objectives[12]mission_Actors[5]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[5]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[5]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[5]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[5]Task_List[3]Type = Drive
Objectives[12]mission_Actors[5]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[5]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[5]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[5]Task_List[3]Speed = 100
Objectives[12]mission_Actors[5]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[5]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[5]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[5]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[5]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[5]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[5]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[5]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[5]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[5]Task_List[3]Reverse = False
Objectives[12]mission_Actors[5]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[5]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[5]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[5]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[5]Task_List[4]Type = Drive
Objectives[12]mission_Actors[5]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[5]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[5]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[5]Task_List[4]Speed = 100
Objectives[12]mission_Actors[5]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[5]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[5]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[5]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[5]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[5]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[5]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[5]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[5]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[5]Task_List[4]Reverse = False
Objectives[12]mission_Actors[5]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[5]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[5]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[5]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[5]Task_List[5]Type = Drive
Objectives[12]mission_Actors[5]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[5]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[5]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[5]Task_List[5]Speed = 100
Objectives[12]mission_Actors[5]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[5]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[5]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[5]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[5]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[5]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[5]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[5]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[5]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[5]Task_List[5]Reverse = False
Objectives[12]mission_Actors[5]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[5]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[5]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[5]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[5]Task_List[6]Type = Drive
Objectives[12]mission_Actors[5]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[5]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[5]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[5]Task_List[6]Speed = 100
Objectives[12]mission_Actors[5]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[5]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[5]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[5]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[5]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[5]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[5]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[5]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[5]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[5]Task_List[6]Reverse = False
Objectives[12]mission_Actors[5]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[5]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[5]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[5]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[5]Task_List[7]Type = Drive
Objectives[12]mission_Actors[5]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[5]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[5]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[5]Task_List[7]Speed = 100
Objectives[12]mission_Actors[5]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[5]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[5]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[5]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[5]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[5]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[5]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[5]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[5]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[5]Task_List[7]Reverse = False
Objectives[12]mission_Actors[5]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[5]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[5]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[5]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[6]Survive_Number = 0
Objectives[12]mission_Actors[6]Failed_Text = 
Objectives[12]mission_Actors[6]Remove_After = 0
Objectives[12]mission_Actors[6]positionX = 152,85
Objectives[12]mission_Actors[6]positionY = 736,7481
Objectives[12]mission_Actors[6]positionZ = 207,4899
Objectives[12]mission_Actors[6]Heading = 160,0204
Objectives[12]mission_Actors[6]String_Name = a_m_y_stwhi_01
Objectives[12]mission_Actors[6]Relationship_Group = Neutral
Objectives[12]mission_Actors[6]AddBlip = True
Objectives[12]mission_Actors[6]ShowCone = False
Objectives[12]mission_Actors[6]Invincible = False
Objectives[12]mission_Actors[6]SetHealth = 200
Objectives[12]mission_Actors[6]DieFromHeadShot = True
Objectives[12]mission_Actors[6]CanExitVehicle = True
Objectives[12]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[6]AlwaysFight = True
Objectives[12]mission_Actors[6]Seeing_Range = 30
Objectives[12]mission_Actors[6]Hearing_Range = 30
Objectives[12]mission_Actors[6]CombatMovement = Offensive
Objectives[12]mission_Actors[6]weapon = Unarmed
Objectives[12]mission_Actors[6]Variation = Random
Objectives[12]mission_Actors[6]Task = 99
Objectives[12]mission_Actors[6]Task_Guard_Range = 5
Objectives[12]mission_Actors[6]Task_Stay_In_Range = True
Objectives[12]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[6]Task_Scenario = NONE
Objectives[12]mission_Actors[6]Task_List_Count = 8
Objectives[12]mission_Actors[6]Task_Repeat = True
Objectives[12]mission_Actors[6]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[6]Task_List[0]PositionX = 157,4529
Objectives[12]mission_Actors[6]Task_List[0]PositionY = 736,2344
Objectives[12]mission_Actors[6]Task_List[0]PositionZ = 207,1366
Objectives[12]mission_Actors[6]Task_List[0]Block = True
Objectives[12]mission_Actors[6]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[6]Task_List[1]PositionX = 157,4529
Objectives[12]mission_Actors[6]Task_List[1]PositionY = 736,2344
Objectives[12]mission_Actors[6]Task_List[1]PositionZ = 207,1366
Objectives[12]mission_Actors[6]Task_List[1]Speed = 4
Objectives[12]mission_Actors[6]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[6]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[6]Task_List[2]Type = Drive
Objectives[12]mission_Actors[6]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[6]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[6]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[6]Task_List[2]Speed = 100
Objectives[12]mission_Actors[6]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[6]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[6]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[6]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[6]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[6]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[6]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[6]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[6]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[6]Task_List[2]Reverse = False
Objectives[12]mission_Actors[6]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[6]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[6]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[6]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[6]Task_List[3]Type = Drive
Objectives[12]mission_Actors[6]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[6]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[6]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[6]Task_List[3]Speed = 100
Objectives[12]mission_Actors[6]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[6]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[6]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[6]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[6]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[6]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[6]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[6]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[6]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[6]Task_List[3]Reverse = False
Objectives[12]mission_Actors[6]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[6]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[6]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[6]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[6]Task_List[4]Type = Drive
Objectives[12]mission_Actors[6]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[6]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[6]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[6]Task_List[4]Speed = 100
Objectives[12]mission_Actors[6]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[6]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[6]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[6]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[6]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[6]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[6]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[6]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[6]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[6]Task_List[4]Reverse = False
Objectives[12]mission_Actors[6]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[6]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[6]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[6]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[6]Task_List[5]Type = Drive
Objectives[12]mission_Actors[6]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[6]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[6]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[6]Task_List[5]Speed = 100
Objectives[12]mission_Actors[6]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[6]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[6]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[6]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[6]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[6]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[6]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[6]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[6]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[6]Task_List[5]Reverse = False
Objectives[12]mission_Actors[6]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[6]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[6]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[6]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[6]Task_List[6]Type = Drive
Objectives[12]mission_Actors[6]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[6]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[6]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[6]Task_List[6]Speed = 100
Objectives[12]mission_Actors[6]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[6]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[6]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[6]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[6]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[6]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[6]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[6]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[6]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[6]Task_List[6]Reverse = False
Objectives[12]mission_Actors[6]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[6]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[6]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[6]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[6]Task_List[7]Type = Drive
Objectives[12]mission_Actors[6]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[6]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[6]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[6]Task_List[7]Speed = 100
Objectives[12]mission_Actors[6]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[6]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[6]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[6]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[6]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[6]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[6]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[6]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[6]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[6]Task_List[7]Reverse = False
Objectives[12]mission_Actors[6]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[6]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[6]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[6]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[7]Survive_Number = 0
Objectives[12]mission_Actors[7]Failed_Text = 
Objectives[12]mission_Actors[7]Remove_After = 0
Objectives[12]mission_Actors[7]positionX = 151,7822
Objectives[12]mission_Actors[7]positionY = 735,7971
Objectives[12]mission_Actors[7]positionZ = 207,529
Objectives[12]mission_Actors[7]Heading = 20,57508
Objectives[12]mission_Actors[7]String_Name = a_f_y_tourist_02
Objectives[12]mission_Actors[7]Relationship_Group = Neutral
Objectives[12]mission_Actors[7]AddBlip = True
Objectives[12]mission_Actors[7]ShowCone = False
Objectives[12]mission_Actors[7]Invincible = False
Objectives[12]mission_Actors[7]SetHealth = 200
Objectives[12]mission_Actors[7]DieFromHeadShot = True
Objectives[12]mission_Actors[7]CanExitVehicle = True
Objectives[12]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[7]AlwaysFight = True
Objectives[12]mission_Actors[7]Seeing_Range = 30
Objectives[12]mission_Actors[7]Hearing_Range = 30
Objectives[12]mission_Actors[7]CombatMovement = Offensive
Objectives[12]mission_Actors[7]weapon = Unarmed
Objectives[12]mission_Actors[7]Variation = Random
Objectives[12]mission_Actors[7]Task = 99
Objectives[12]mission_Actors[7]Task_Guard_Range = 5
Objectives[12]mission_Actors[7]Task_Stay_In_Range = True
Objectives[12]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[7]Task_Scenario = NONE
Objectives[12]mission_Actors[7]Task_List_Count = 8
Objectives[12]mission_Actors[7]Task_Repeat = True
Objectives[12]mission_Actors[7]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[7]Task_List[0]PositionX = 147,6503
Objectives[12]mission_Actors[7]Task_List[0]PositionY = 730,5143
Objectives[12]mission_Actors[7]Task_List[0]PositionZ = 207,3167
Objectives[12]mission_Actors[7]Task_List[0]Block = True
Objectives[12]mission_Actors[7]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[7]Task_List[1]PositionX = 147,6503
Objectives[12]mission_Actors[7]Task_List[1]PositionY = 730,5143
Objectives[12]mission_Actors[7]Task_List[1]PositionZ = 207,3167
Objectives[12]mission_Actors[7]Task_List[1]Speed = 4
Objectives[12]mission_Actors[7]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[7]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[7]Task_List[2]Type = Drive
Objectives[12]mission_Actors[7]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[7]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[7]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[7]Task_List[2]Speed = 100
Objectives[12]mission_Actors[7]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[7]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[7]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[7]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[7]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[7]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[7]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[7]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[7]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[7]Task_List[2]Reverse = False
Objectives[12]mission_Actors[7]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[7]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[7]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[7]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[7]Task_List[3]Type = Drive
Objectives[12]mission_Actors[7]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[7]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[7]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[7]Task_List[3]Speed = 100
Objectives[12]mission_Actors[7]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[7]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[7]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[7]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[7]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[7]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[7]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[7]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[7]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[7]Task_List[3]Reverse = False
Objectives[12]mission_Actors[7]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[7]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[7]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[7]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[7]Task_List[4]Type = Drive
Objectives[12]mission_Actors[7]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[7]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[7]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[7]Task_List[4]Speed = 100
Objectives[12]mission_Actors[7]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[7]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[7]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[7]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[7]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[7]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[7]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[7]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[7]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[7]Task_List[4]Reverse = False
Objectives[12]mission_Actors[7]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[7]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[7]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[7]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[7]Task_List[5]Type = Drive
Objectives[12]mission_Actors[7]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[7]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[7]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[7]Task_List[5]Speed = 100
Objectives[12]mission_Actors[7]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[7]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[7]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[7]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[7]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[7]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[7]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[7]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[7]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[7]Task_List[5]Reverse = False
Objectives[12]mission_Actors[7]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[7]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[7]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[7]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[7]Task_List[6]Type = Drive
Objectives[12]mission_Actors[7]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[7]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[7]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[7]Task_List[6]Speed = 100
Objectives[12]mission_Actors[7]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[7]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[7]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[7]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[7]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[7]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[7]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[7]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[7]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[7]Task_List[6]Reverse = False
Objectives[12]mission_Actors[7]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[7]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[7]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[7]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[7]Task_List[7]Type = Drive
Objectives[12]mission_Actors[7]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[7]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[7]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[7]Task_List[7]Speed = 100
Objectives[12]mission_Actors[7]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[7]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[7]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[7]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[7]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[7]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[7]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[7]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[7]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[7]Task_List[7]Reverse = False
Objectives[12]mission_Actors[7]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[7]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[7]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[7]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[8]Survive_Number = 0
Objectives[12]mission_Actors[8]Failed_Text = 
Objectives[12]mission_Actors[8]Remove_After = 0
Objectives[12]mission_Actors[8]positionX = 152,6719
Objectives[12]mission_Actors[8]positionY = 735,913
Objectives[12]mission_Actors[8]positionZ = 207,5114
Objectives[12]mission_Actors[8]Heading = 20,57508
Objectives[12]mission_Actors[8]String_Name = a_f_y_tourist_01
Objectives[12]mission_Actors[8]Relationship_Group = Neutral
Objectives[12]mission_Actors[8]AddBlip = True
Objectives[12]mission_Actors[8]ShowCone = False
Objectives[12]mission_Actors[8]Invincible = False
Objectives[12]mission_Actors[8]SetHealth = 200
Objectives[12]mission_Actors[8]DieFromHeadShot = True
Objectives[12]mission_Actors[8]CanExitVehicle = True
Objectives[12]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[8]AlwaysFight = True
Objectives[12]mission_Actors[8]Seeing_Range = 30
Objectives[12]mission_Actors[8]Hearing_Range = 30
Objectives[12]mission_Actors[8]CombatMovement = Offensive
Objectives[12]mission_Actors[8]weapon = Unarmed
Objectives[12]mission_Actors[8]Variation = Random
Objectives[12]mission_Actors[8]Task = 99
Objectives[12]mission_Actors[8]Task_Guard_Range = 5
Objectives[12]mission_Actors[8]Task_Stay_In_Range = True
Objectives[12]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[8]Task_Scenario = NONE
Objectives[12]mission_Actors[8]Task_List_Count = 8
Objectives[12]mission_Actors[8]Task_Repeat = True
Objectives[12]mission_Actors[8]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[8]Task_List[0]PositionX = 148,491
Objectives[12]mission_Actors[8]Task_List[0]PositionY = 728,3851
Objectives[12]mission_Actors[8]Task_List[0]PositionZ = 207,2925
Objectives[12]mission_Actors[8]Task_List[0]Block = True
Objectives[12]mission_Actors[8]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[8]Task_List[1]PositionX = 148,491
Objectives[12]mission_Actors[8]Task_List[1]PositionY = 728,3851
Objectives[12]mission_Actors[8]Task_List[1]PositionZ = 207,2925
Objectives[12]mission_Actors[8]Task_List[1]Speed = 4
Objectives[12]mission_Actors[8]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[8]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[8]Task_List[2]Type = Drive
Objectives[12]mission_Actors[8]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[8]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[8]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[8]Task_List[2]Speed = 100
Objectives[12]mission_Actors[8]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[8]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[8]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[8]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[8]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[8]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[8]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[8]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[8]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[8]Task_List[2]Reverse = False
Objectives[12]mission_Actors[8]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[8]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[8]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[8]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[8]Task_List[3]Type = Drive
Objectives[12]mission_Actors[8]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[8]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[8]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[8]Task_List[3]Speed = 100
Objectives[12]mission_Actors[8]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[8]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[8]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[8]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[8]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[8]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[8]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[8]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[8]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[8]Task_List[3]Reverse = False
Objectives[12]mission_Actors[8]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[8]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[8]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[8]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[8]Task_List[4]Type = Drive
Objectives[12]mission_Actors[8]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[8]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[8]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[8]Task_List[4]Speed = 100
Objectives[12]mission_Actors[8]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[8]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[8]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[8]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[8]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[8]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[8]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[8]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[8]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[8]Task_List[4]Reverse = False
Objectives[12]mission_Actors[8]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[8]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[8]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[8]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[8]Task_List[5]Type = Drive
Objectives[12]mission_Actors[8]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[8]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[8]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[8]Task_List[5]Speed = 100
Objectives[12]mission_Actors[8]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[8]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[8]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[8]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[8]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[8]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[8]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[8]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[8]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[8]Task_List[5]Reverse = False
Objectives[12]mission_Actors[8]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[8]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[8]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[8]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[8]Task_List[6]Type = Drive
Objectives[12]mission_Actors[8]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[8]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[8]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[8]Task_List[6]Speed = 100
Objectives[12]mission_Actors[8]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[8]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[8]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[8]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[8]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[8]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[8]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[8]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[8]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[8]Task_List[6]Reverse = False
Objectives[12]mission_Actors[8]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[8]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[8]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[8]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[8]Task_List[7]Type = Drive
Objectives[12]mission_Actors[8]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[8]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[8]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[8]Task_List[7]Speed = 100
Objectives[12]mission_Actors[8]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[8]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[8]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[8]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[8]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[8]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[8]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[8]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[8]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[8]Task_List[7]Reverse = False
Objectives[12]mission_Actors[8]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[8]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[8]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[8]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[9]Survive_Number = 0
Objectives[12]mission_Actors[9]Failed_Text = 
Objectives[12]mission_Actors[9]Remove_After = 0
Objectives[12]mission_Actors[9]positionX = 151,5899
Objectives[12]mission_Actors[9]positionY = 737,1911
Objectives[12]mission_Actors[9]positionZ = 207,5775
Objectives[12]mission_Actors[9]Heading = 85,02042
Objectives[12]mission_Actors[9]String_Name = a_m_y_stlat_01
Objectives[12]mission_Actors[9]Relationship_Group = Neutral
Objectives[12]mission_Actors[9]AddBlip = True
Objectives[12]mission_Actors[9]ShowCone = False
Objectives[12]mission_Actors[9]Invincible = False
Objectives[12]mission_Actors[9]SetHealth = 200
Objectives[12]mission_Actors[9]DieFromHeadShot = True
Objectives[12]mission_Actors[9]CanExitVehicle = True
Objectives[12]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[9]AlwaysFight = True
Objectives[12]mission_Actors[9]Seeing_Range = 30
Objectives[12]mission_Actors[9]Hearing_Range = 30
Objectives[12]mission_Actors[9]CombatMovement = Offensive
Objectives[12]mission_Actors[9]weapon = Unarmed
Objectives[12]mission_Actors[9]Variation = Random
Objectives[12]mission_Actors[9]Task = 99
Objectives[12]mission_Actors[9]Task_Guard_Range = 5
Objectives[12]mission_Actors[9]Task_Stay_In_Range = True
Objectives[12]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[9]Task_Scenario = NONE
Objectives[12]mission_Actors[9]Task_List_Count = 8
Objectives[12]mission_Actors[9]Task_Repeat = True
Objectives[12]mission_Actors[9]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[9]Task_List[0]PositionX = 158,6163
Objectives[12]mission_Actors[9]Task_List[0]PositionY = 733,759
Objectives[12]mission_Actors[9]Task_List[0]PositionZ = 207,2058
Objectives[12]mission_Actors[9]Task_List[0]Block = True
Objectives[12]mission_Actors[9]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[9]Task_List[1]PositionX = 158,6163
Objectives[12]mission_Actors[9]Task_List[1]PositionY = 733,759
Objectives[12]mission_Actors[9]Task_List[1]PositionZ = 207,2058
Objectives[12]mission_Actors[9]Task_List[1]Speed = 4
Objectives[12]mission_Actors[9]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[9]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[9]Task_List[2]Type = Drive
Objectives[12]mission_Actors[9]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[9]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[9]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[9]Task_List[2]Speed = 100
Objectives[12]mission_Actors[9]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[9]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[9]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[9]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[9]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[9]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[9]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[9]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[9]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[9]Task_List[2]Reverse = False
Objectives[12]mission_Actors[9]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[9]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[9]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[9]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[9]Task_List[3]Type = Drive
Objectives[12]mission_Actors[9]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[9]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[9]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[9]Task_List[3]Speed = 100
Objectives[12]mission_Actors[9]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[9]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[9]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[9]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[9]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[9]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[9]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[9]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[9]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[9]Task_List[3]Reverse = False
Objectives[12]mission_Actors[9]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[9]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[9]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[9]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[9]Task_List[4]Type = Drive
Objectives[12]mission_Actors[9]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[9]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[9]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[9]Task_List[4]Speed = 100
Objectives[12]mission_Actors[9]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[9]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[9]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[9]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[9]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[9]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[9]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[9]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[9]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[9]Task_List[4]Reverse = False
Objectives[12]mission_Actors[9]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[9]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[9]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[9]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[9]Task_List[5]Type = Drive
Objectives[12]mission_Actors[9]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[9]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[9]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[9]Task_List[5]Speed = 100
Objectives[12]mission_Actors[9]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[9]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[9]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[9]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[9]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[9]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[9]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[9]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[9]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[9]Task_List[5]Reverse = False
Objectives[12]mission_Actors[9]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[9]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[9]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[9]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[9]Task_List[6]Type = Drive
Objectives[12]mission_Actors[9]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[9]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[9]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[9]Task_List[6]Speed = 100
Objectives[12]mission_Actors[9]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[9]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[9]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[9]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[9]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[9]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[9]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[9]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[9]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[9]Task_List[6]Reverse = False
Objectives[12]mission_Actors[9]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[9]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[9]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[9]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[9]Task_List[7]Type = Drive
Objectives[12]mission_Actors[9]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[9]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[9]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[9]Task_List[7]Speed = 100
Objectives[12]mission_Actors[9]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[9]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[9]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[9]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[9]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[9]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[9]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[9]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[9]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[9]Task_List[7]Reverse = False
Objectives[12]mission_Actors[9]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[9]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[9]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[9]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[10]Survive_Number = 0
Objectives[12]mission_Actors[10]Failed_Text = 
Objectives[12]mission_Actors[10]Remove_After = 0
Objectives[12]mission_Actors[10]positionX = 151,5056
Objectives[12]mission_Actors[10]positionY = 735,279
Objectives[12]mission_Actors[10]positionZ = 207,478
Objectives[12]mission_Actors[10]Heading = 85,02042
Objectives[12]mission_Actors[10]String_Name = a_m_y_stbla_02
Objectives[12]mission_Actors[10]Relationship_Group = Neutral
Objectives[12]mission_Actors[10]AddBlip = True
Objectives[12]mission_Actors[10]ShowCone = False
Objectives[12]mission_Actors[10]Invincible = False
Objectives[12]mission_Actors[10]SetHealth = 200
Objectives[12]mission_Actors[10]DieFromHeadShot = True
Objectives[12]mission_Actors[10]CanExitVehicle = True
Objectives[12]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[10]AlwaysFight = True
Objectives[12]mission_Actors[10]Seeing_Range = 30
Objectives[12]mission_Actors[10]Hearing_Range = 30
Objectives[12]mission_Actors[10]CombatMovement = Offensive
Objectives[12]mission_Actors[10]weapon = Unarmed
Objectives[12]mission_Actors[10]Variation = Random
Objectives[12]mission_Actors[10]Task = 99
Objectives[12]mission_Actors[10]Task_Guard_Range = 5
Objectives[12]mission_Actors[10]Task_Stay_In_Range = True
Objectives[12]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[10]Task_Scenario = NONE
Objectives[12]mission_Actors[10]Task_List_Count = 8
Objectives[12]mission_Actors[10]Task_Repeat = True
Objectives[12]mission_Actors[10]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[10]Task_List[0]PositionX = 161,1032
Objectives[12]mission_Actors[10]Task_List[0]PositionY = 734,2158
Objectives[12]mission_Actors[10]Task_List[0]PositionZ = 207,1258
Objectives[12]mission_Actors[10]Task_List[0]Block = True
Objectives[12]mission_Actors[10]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[10]Task_List[1]PositionX = 161,1032
Objectives[12]mission_Actors[10]Task_List[1]PositionY = 734,2158
Objectives[12]mission_Actors[10]Task_List[1]PositionZ = 207,1258
Objectives[12]mission_Actors[10]Task_List[1]Speed = 4
Objectives[12]mission_Actors[10]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[10]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[10]Task_List[2]Type = Drive
Objectives[12]mission_Actors[10]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[10]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[10]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[10]Task_List[2]Speed = 100
Objectives[12]mission_Actors[10]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[10]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[10]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[10]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[10]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[10]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[10]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[10]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[10]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[10]Task_List[2]Reverse = False
Objectives[12]mission_Actors[10]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[10]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[10]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[10]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[10]Task_List[3]Type = Drive
Objectives[12]mission_Actors[10]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[10]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[10]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[10]Task_List[3]Speed = 100
Objectives[12]mission_Actors[10]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[10]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[10]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[10]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[10]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[10]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[10]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[10]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[10]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[10]Task_List[3]Reverse = False
Objectives[12]mission_Actors[10]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[10]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[10]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[10]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[10]Task_List[4]Type = Drive
Objectives[12]mission_Actors[10]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[10]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[10]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[10]Task_List[4]Speed = 100
Objectives[12]mission_Actors[10]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[10]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[10]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[10]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[10]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[10]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[10]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[10]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[10]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[10]Task_List[4]Reverse = False
Objectives[12]mission_Actors[10]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[10]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[10]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[10]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[10]Task_List[5]Type = Drive
Objectives[12]mission_Actors[10]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[10]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[10]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[10]Task_List[5]Speed = 100
Objectives[12]mission_Actors[10]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[10]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[10]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[10]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[10]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[10]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[10]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[10]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[10]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[10]Task_List[5]Reverse = False
Objectives[12]mission_Actors[10]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[10]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[10]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[10]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[10]Task_List[6]Type = Drive
Objectives[12]mission_Actors[10]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[10]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[10]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[10]Task_List[6]Speed = 100
Objectives[12]mission_Actors[10]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[10]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[10]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[10]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[10]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[10]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[10]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[10]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[10]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[10]Task_List[6]Reverse = False
Objectives[12]mission_Actors[10]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[10]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[10]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[10]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[10]Task_List[7]Type = Drive
Objectives[12]mission_Actors[10]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[10]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[10]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[10]Task_List[7]Speed = 100
Objectives[12]mission_Actors[10]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[10]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[10]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[10]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[10]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[10]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[10]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[10]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[10]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[10]Task_List[7]Reverse = False
Objectives[12]mission_Actors[10]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[10]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[10]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[10]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[11]Survive_Number = 0
Objectives[12]mission_Actors[11]Failed_Text = 
Objectives[12]mission_Actors[11]Remove_After = 0
Objectives[12]mission_Actors[11]positionX = 153,4935
Objectives[12]mission_Actors[11]positionY = 735,5859
Objectives[12]mission_Actors[11]positionZ = 207,46
Objectives[12]mission_Actors[11]Heading = 86,47251
Objectives[12]mission_Actors[11]String_Name = a_f_y_tennis_01
Objectives[12]mission_Actors[11]Relationship_Group = Neutral
Objectives[12]mission_Actors[11]AddBlip = True
Objectives[12]mission_Actors[11]ShowCone = False
Objectives[12]mission_Actors[11]Invincible = False
Objectives[12]mission_Actors[11]SetHealth = 200
Objectives[12]mission_Actors[11]DieFromHeadShot = True
Objectives[12]mission_Actors[11]CanExitVehicle = True
Objectives[12]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[11]AlwaysFight = True
Objectives[12]mission_Actors[11]Seeing_Range = 30
Objectives[12]mission_Actors[11]Hearing_Range = 30
Objectives[12]mission_Actors[11]CombatMovement = Offensive
Objectives[12]mission_Actors[11]weapon = Unarmed
Objectives[12]mission_Actors[11]Variation = Random
Objectives[12]mission_Actors[11]Task = 99
Objectives[12]mission_Actors[11]Task_Guard_Range = 5
Objectives[12]mission_Actors[11]Task_Stay_In_Range = True
Objectives[12]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[11]Task_Scenario = NONE
Objectives[12]mission_Actors[11]Task_List_Count = 8
Objectives[12]mission_Actors[11]Task_Repeat = True
Objectives[12]mission_Actors[11]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[11]Task_List[0]PositionX = 162,4265
Objectives[12]mission_Actors[11]Task_List[0]PositionY = 730,7431
Objectives[12]mission_Actors[11]Task_List[0]PositionZ = 207,4166
Objectives[12]mission_Actors[11]Task_List[0]Block = True
Objectives[12]mission_Actors[11]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[11]Task_List[1]PositionX = 162,4265
Objectives[12]mission_Actors[11]Task_List[1]PositionY = 730,7431
Objectives[12]mission_Actors[11]Task_List[1]PositionZ = 207,4166
Objectives[12]mission_Actors[11]Task_List[1]Speed = 4
Objectives[12]mission_Actors[11]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[11]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[11]Task_List[2]Type = Drive
Objectives[12]mission_Actors[11]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[11]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[11]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[11]Task_List[2]Speed = 100
Objectives[12]mission_Actors[11]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[11]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[11]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[11]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[11]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[11]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[11]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[11]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[11]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[11]Task_List[2]Reverse = False
Objectives[12]mission_Actors[11]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[11]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[11]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[11]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[11]Task_List[3]Type = Drive
Objectives[12]mission_Actors[11]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[11]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[11]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[11]Task_List[3]Speed = 100
Objectives[12]mission_Actors[11]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[11]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[11]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[11]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[11]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[11]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[11]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[11]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[11]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[11]Task_List[3]Reverse = False
Objectives[12]mission_Actors[11]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[11]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[11]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[11]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[11]Task_List[4]Type = Drive
Objectives[12]mission_Actors[11]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[11]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[11]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[11]Task_List[4]Speed = 100
Objectives[12]mission_Actors[11]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[11]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[11]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[11]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[11]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[11]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[11]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[11]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[11]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[11]Task_List[4]Reverse = False
Objectives[12]mission_Actors[11]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[11]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[11]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[11]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[11]Task_List[5]Type = Drive
Objectives[12]mission_Actors[11]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[11]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[11]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[11]Task_List[5]Speed = 100
Objectives[12]mission_Actors[11]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[11]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[11]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[11]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[11]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[11]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[11]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[11]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[11]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[11]Task_List[5]Reverse = False
Objectives[12]mission_Actors[11]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[11]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[11]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[11]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[11]Task_List[6]Type = Drive
Objectives[12]mission_Actors[11]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[11]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[11]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[11]Task_List[6]Speed = 100
Objectives[12]mission_Actors[11]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[11]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[11]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[11]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[11]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[11]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[11]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[11]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[11]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[11]Task_List[6]Reverse = False
Objectives[12]mission_Actors[11]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[11]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[11]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[11]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[11]Task_List[7]Type = Drive
Objectives[12]mission_Actors[11]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[11]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[11]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[11]Task_List[7]Speed = 100
Objectives[12]mission_Actors[11]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[11]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[11]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[11]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[11]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[11]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[11]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[11]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[11]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[11]Task_List[7]Reverse = False
Objectives[12]mission_Actors[11]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[11]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[11]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[11]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[12]Survive_Number = 0
Objectives[12]mission_Actors[12]Failed_Text = 
Objectives[12]mission_Actors[12]Remove_After = 0
Objectives[12]mission_Actors[12]positionX = 152,1028
Objectives[12]mission_Actors[12]positionY = 736,6871
Objectives[12]mission_Actors[12]positionZ = 207,5344
Objectives[12]mission_Actors[12]Heading = 85,02042
Objectives[12]mission_Actors[12]String_Name = a_f_y_soucent_03
Objectives[12]mission_Actors[12]Relationship_Group = Neutral
Objectives[12]mission_Actors[12]AddBlip = True
Objectives[12]mission_Actors[12]ShowCone = False
Objectives[12]mission_Actors[12]Invincible = False
Objectives[12]mission_Actors[12]SetHealth = 200
Objectives[12]mission_Actors[12]DieFromHeadShot = True
Objectives[12]mission_Actors[12]CanExitVehicle = True
Objectives[12]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[12]AlwaysFight = True
Objectives[12]mission_Actors[12]Seeing_Range = 30
Objectives[12]mission_Actors[12]Hearing_Range = 30
Objectives[12]mission_Actors[12]CombatMovement = Offensive
Objectives[12]mission_Actors[12]weapon = Unarmed
Objectives[12]mission_Actors[12]Variation = Random
Objectives[12]mission_Actors[12]Task = 99
Objectives[12]mission_Actors[12]Task_Guard_Range = 5
Objectives[12]mission_Actors[12]Task_Stay_In_Range = True
Objectives[12]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[12]Task_Scenario = NONE
Objectives[12]mission_Actors[12]Task_List_Count = 8
Objectives[12]mission_Actors[12]Task_Repeat = True
Objectives[12]mission_Actors[12]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[12]Task_List[0]PositionX = 165,3177
Objectives[12]mission_Actors[12]Task_List[0]PositionY = 729,2195
Objectives[12]mission_Actors[12]Task_List[0]PositionZ = 207,3908
Objectives[12]mission_Actors[12]Task_List[0]Block = True
Objectives[12]mission_Actors[12]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[12]Task_List[1]PositionX = 165,3177
Objectives[12]mission_Actors[12]Task_List[1]PositionY = 729,2195
Objectives[12]mission_Actors[12]Task_List[1]PositionZ = 207,3908
Objectives[12]mission_Actors[12]Task_List[1]Speed = 4
Objectives[12]mission_Actors[12]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[12]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[12]Task_List[2]Type = Drive
Objectives[12]mission_Actors[12]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[12]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[12]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[12]Task_List[2]Speed = 100
Objectives[12]mission_Actors[12]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[12]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[12]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[12]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[12]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[12]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[12]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[12]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[12]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[12]Task_List[2]Reverse = False
Objectives[12]mission_Actors[12]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[12]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[12]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[12]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[12]Task_List[3]Type = Drive
Objectives[12]mission_Actors[12]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[12]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[12]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[12]Task_List[3]Speed = 100
Objectives[12]mission_Actors[12]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[12]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[12]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[12]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[12]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[12]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[12]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[12]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[12]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[12]Task_List[3]Reverse = False
Objectives[12]mission_Actors[12]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[12]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[12]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[12]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[12]Task_List[4]Type = Drive
Objectives[12]mission_Actors[12]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[12]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[12]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[12]Task_List[4]Speed = 100
Objectives[12]mission_Actors[12]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[12]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[12]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[12]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[12]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[12]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[12]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[12]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[12]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[12]Task_List[4]Reverse = False
Objectives[12]mission_Actors[12]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[12]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[12]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[12]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[12]Task_List[5]Type = Drive
Objectives[12]mission_Actors[12]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[12]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[12]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[12]Task_List[5]Speed = 100
Objectives[12]mission_Actors[12]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[12]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[12]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[12]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[12]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[12]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[12]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[12]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[12]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[12]Task_List[5]Reverse = False
Objectives[12]mission_Actors[12]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[12]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[12]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[12]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[12]Task_List[6]Type = Drive
Objectives[12]mission_Actors[12]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[12]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[12]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[12]Task_List[6]Speed = 100
Objectives[12]mission_Actors[12]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[12]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[12]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[12]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[12]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[12]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[12]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[12]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[12]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[12]Task_List[6]Reverse = False
Objectives[12]mission_Actors[12]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[12]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[12]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[12]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[12]Task_List[7]Type = Drive
Objectives[12]mission_Actors[12]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[12]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[12]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[12]Task_List[7]Speed = 100
Objectives[12]mission_Actors[12]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[12]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[12]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[12]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[12]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[12]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[12]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[12]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[12]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[12]Task_List[7]Reverse = False
Objectives[12]mission_Actors[12]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[12]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[12]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[12]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[13]Survive_Number = 0
Objectives[12]mission_Actors[13]Failed_Text = 
Objectives[12]mission_Actors[13]Remove_After = 0
Objectives[12]mission_Actors[13]positionX = 153,5543
Objectives[12]mission_Actors[13]positionY = 725,1812
Objectives[12]mission_Actors[13]positionZ = 207,7566
Objectives[12]mission_Actors[13]Heading = 315,0204
Objectives[12]mission_Actors[13]String_Name = a_m_y_stbla_01
Objectives[12]mission_Actors[13]Relationship_Group = Enemy1
Objectives[12]mission_Actors[13]AddBlip = True
Objectives[12]mission_Actors[13]ShowCone = False
Objectives[12]mission_Actors[13]Invincible = False
Objectives[12]mission_Actors[13]SetHealth = 300
Objectives[12]mission_Actors[13]DieFromHeadShot = True
Objectives[12]mission_Actors[13]CanExitVehicle = True
Objectives[12]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[13]AlwaysFight = True
Objectives[12]mission_Actors[13]Seeing_Range = 30
Objectives[12]mission_Actors[13]Hearing_Range = 30
Objectives[12]mission_Actors[13]CombatMovement = Offensive
Objectives[12]mission_Actors[13]weapon = Unarmed
Objectives[12]mission_Actors[13]Variation = Random
Objectives[12]mission_Actors[13]Task = 99
Objectives[12]mission_Actors[13]Task_Guard_Range = 5
Objectives[12]mission_Actors[13]Task_Stay_In_Range = True
Objectives[12]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[13]Task_Scenario = NONE
Objectives[12]mission_Actors[13]Task_List_Count = 8
Objectives[12]mission_Actors[13]Task_Repeat = True
Objectives[12]mission_Actors[13]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[12]mission_Actors[13]Task_List[0]PositionX = 153,3859
Objectives[12]mission_Actors[13]Task_List[0]PositionY = 725,1666
Objectives[12]mission_Actors[13]Task_List[0]PositionZ = 207,2576
Objectives[12]mission_Actors[13]Task_List[0]Block = True
Objectives[12]mission_Actors[13]Task_List[1]Type = EnterVehicle
Objectives[12]mission_Actors[13]Task_List[1]PositionX = 153,3859
Objectives[12]mission_Actors[13]Task_List[1]PositionY = 725,1666
Objectives[12]mission_Actors[13]Task_List[1]PositionZ = 207,2576
Objectives[12]mission_Actors[13]Task_List[1]Speed = 4
Objectives[12]mission_Actors[13]Task_List[1]SeatIndex = -1
Objectives[12]mission_Actors[13]Task_List[1]TaskIndex = 1
Objectives[12]mission_Actors[13]Task_List[2]Type = Drive
Objectives[12]mission_Actors[13]Task_List[2]PositionX = -307,1348
Objectives[12]mission_Actors[13]Task_List[2]PositionY = 498,4959
Objectives[12]mission_Actors[13]Task_List[2]PositionZ = 114,4787
Objectives[12]mission_Actors[13]Task_List[2]Speed = 100
Objectives[12]mission_Actors[13]Task_List[2]StopBeforeVehicles = False
Objectives[12]mission_Actors[13]Task_List[2]StopBeforeActors = False
Objectives[12]mission_Actors[13]Task_List[2]AvoidVehicles = True
Objectives[12]mission_Actors[13]Task_List[2]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[13]Task_List[2]AvoidActors = True
Objectives[12]mission_Actors[13]Task_List[2]AvoidObjects = True
Objectives[12]mission_Actors[13]Task_List[2]StopAtLights = False
Objectives[12]mission_Actors[13]Task_List[2]UseBlinkers = True
Objectives[12]mission_Actors[13]Task_List[2]AllowGoingWrongWay = True
Objectives[12]mission_Actors[13]Task_List[2]Reverse = False
Objectives[12]mission_Actors[13]Task_List[2]TakeShortestPath = True
Objectives[12]mission_Actors[13]Task_List[2]IgnoreRoads = False
Objectives[12]mission_Actors[13]Task_List[2]IgnoreAllPathing = False
Objectives[12]mission_Actors[13]Task_List[2]AvoidHighWays = False
Objectives[12]mission_Actors[13]Task_List[3]Type = Drive
Objectives[12]mission_Actors[13]Task_List[3]PositionX = -573,5543
Objectives[12]mission_Actors[13]Task_List[3]PositionY = 766,5136
Objectives[12]mission_Actors[13]Task_List[3]PositionZ = 184,9412
Objectives[12]mission_Actors[13]Task_List[3]Speed = 100
Objectives[12]mission_Actors[13]Task_List[3]StopBeforeVehicles = False
Objectives[12]mission_Actors[13]Task_List[3]StopBeforeActors = False
Objectives[12]mission_Actors[13]Task_List[3]AvoidVehicles = True
Objectives[12]mission_Actors[13]Task_List[3]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[13]Task_List[3]AvoidActors = True
Objectives[12]mission_Actors[13]Task_List[3]AvoidObjects = True
Objectives[12]mission_Actors[13]Task_List[3]StopAtLights = False
Objectives[12]mission_Actors[13]Task_List[3]UseBlinkers = True
Objectives[12]mission_Actors[13]Task_List[3]AllowGoingWrongWay = True
Objectives[12]mission_Actors[13]Task_List[3]Reverse = False
Objectives[12]mission_Actors[13]Task_List[3]TakeShortestPath = True
Objectives[12]mission_Actors[13]Task_List[3]IgnoreRoads = False
Objectives[12]mission_Actors[13]Task_List[3]IgnoreAllPathing = False
Objectives[12]mission_Actors[13]Task_List[3]AvoidHighWays = False
Objectives[12]mission_Actors[13]Task_List[4]Type = Drive
Objectives[12]mission_Actors[13]Task_List[4]PositionX = -1095,865
Objectives[12]mission_Actors[13]Task_List[4]PositionY = 679,2822
Objectives[12]mission_Actors[13]Task_List[4]PositionZ = 142,5951
Objectives[12]mission_Actors[13]Task_List[4]Speed = 100
Objectives[12]mission_Actors[13]Task_List[4]StopBeforeVehicles = False
Objectives[12]mission_Actors[13]Task_List[4]StopBeforeActors = False
Objectives[12]mission_Actors[13]Task_List[4]AvoidVehicles = True
Objectives[12]mission_Actors[13]Task_List[4]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[13]Task_List[4]AvoidActors = True
Objectives[12]mission_Actors[13]Task_List[4]AvoidObjects = True
Objectives[12]mission_Actors[13]Task_List[4]StopAtLights = False
Objectives[12]mission_Actors[13]Task_List[4]UseBlinkers = True
Objectives[12]mission_Actors[13]Task_List[4]AllowGoingWrongWay = True
Objectives[12]mission_Actors[13]Task_List[4]Reverse = False
Objectives[12]mission_Actors[13]Task_List[4]TakeShortestPath = True
Objectives[12]mission_Actors[13]Task_List[4]IgnoreRoads = False
Objectives[12]mission_Actors[13]Task_List[4]IgnoreAllPathing = False
Objectives[12]mission_Actors[13]Task_List[4]AvoidHighWays = False
Objectives[12]mission_Actors[13]Task_List[5]Type = Drive
Objectives[12]mission_Actors[13]Task_List[5]PositionX = -602,0212
Objectives[12]mission_Actors[13]Task_List[5]PositionY = 506,5172
Objectives[12]mission_Actors[13]Task_List[5]PositionZ = 106,207
Objectives[12]mission_Actors[13]Task_List[5]Speed = 100
Objectives[12]mission_Actors[13]Task_List[5]StopBeforeVehicles = False
Objectives[12]mission_Actors[13]Task_List[5]StopBeforeActors = False
Objectives[12]mission_Actors[13]Task_List[5]AvoidVehicles = True
Objectives[12]mission_Actors[13]Task_List[5]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[13]Task_List[5]AvoidActors = True
Objectives[12]mission_Actors[13]Task_List[5]AvoidObjects = True
Objectives[12]mission_Actors[13]Task_List[5]StopAtLights = False
Objectives[12]mission_Actors[13]Task_List[5]UseBlinkers = True
Objectives[12]mission_Actors[13]Task_List[5]AllowGoingWrongWay = True
Objectives[12]mission_Actors[13]Task_List[5]Reverse = False
Objectives[12]mission_Actors[13]Task_List[5]TakeShortestPath = True
Objectives[12]mission_Actors[13]Task_List[5]IgnoreRoads = False
Objectives[12]mission_Actors[13]Task_List[5]IgnoreAllPathing = False
Objectives[12]mission_Actors[13]Task_List[5]AvoidHighWays = False
Objectives[12]mission_Actors[13]Task_List[6]Type = Drive
Objectives[12]mission_Actors[13]Task_List[6]PositionX = -414,2998
Objectives[12]mission_Actors[13]Task_List[6]PositionY = 870,0672
Objectives[12]mission_Actors[13]Task_List[6]PositionZ = 232,4214
Objectives[12]mission_Actors[13]Task_List[6]Speed = 100
Objectives[12]mission_Actors[13]Task_List[6]StopBeforeVehicles = False
Objectives[12]mission_Actors[13]Task_List[6]StopBeforeActors = False
Objectives[12]mission_Actors[13]Task_List[6]AvoidVehicles = True
Objectives[12]mission_Actors[13]Task_List[6]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[13]Task_List[6]AvoidActors = True
Objectives[12]mission_Actors[13]Task_List[6]AvoidObjects = True
Objectives[12]mission_Actors[13]Task_List[6]StopAtLights = False
Objectives[12]mission_Actors[13]Task_List[6]UseBlinkers = True
Objectives[12]mission_Actors[13]Task_List[6]AllowGoingWrongWay = True
Objectives[12]mission_Actors[13]Task_List[6]Reverse = False
Objectives[12]mission_Actors[13]Task_List[6]TakeShortestPath = True
Objectives[12]mission_Actors[13]Task_List[6]IgnoreRoads = False
Objectives[12]mission_Actors[13]Task_List[6]IgnoreAllPathing = False
Objectives[12]mission_Actors[13]Task_List[6]AvoidHighWays = False
Objectives[12]mission_Actors[13]Task_List[7]Type = Drive
Objectives[12]mission_Actors[13]Task_List[7]PositionX = 170,8708
Objectives[12]mission_Actors[13]Task_List[7]PositionY = 664,2498
Objectives[12]mission_Actors[13]Task_List[7]PositionZ = 206,1629
Objectives[12]mission_Actors[13]Task_List[7]Speed = 100
Objectives[12]mission_Actors[13]Task_List[7]StopBeforeVehicles = False
Objectives[12]mission_Actors[13]Task_List[7]StopBeforeActors = False
Objectives[12]mission_Actors[13]Task_List[7]AvoidVehicles = True
Objectives[12]mission_Actors[13]Task_List[7]AvoidEmptyVehicles = True
Objectives[12]mission_Actors[13]Task_List[7]AvoidActors = True
Objectives[12]mission_Actors[13]Task_List[7]AvoidObjects = True
Objectives[12]mission_Actors[13]Task_List[7]StopAtLights = False
Objectives[12]mission_Actors[13]Task_List[7]UseBlinkers = True
Objectives[12]mission_Actors[13]Task_List[7]AllowGoingWrongWay = True
Objectives[12]mission_Actors[13]Task_List[7]Reverse = False
Objectives[12]mission_Actors[13]Task_List[7]TakeShortestPath = True
Objectives[12]mission_Actors[13]Task_List[7]IgnoreRoads = False
Objectives[12]mission_Actors[13]Task_List[7]IgnoreAllPathing = False
Objectives[12]mission_Actors[13]Task_List[7]AvoidHighWays = False
Objectives[12]mission_Actors[14]SpawnInVehicle = True
Objectives[12]mission_Actors[14]SeatIndex = 0
Objectives[12]mission_Actors[14]Survive_Number = 0
Objectives[12]mission_Actors[14]Failed_Text = 
Objectives[12]mission_Actors[14]Remove_After = 0
Objectives[12]mission_Actors[14]positionX = 147,9418
Objectives[12]mission_Actors[14]positionY = 728,8214
Objectives[12]mission_Actors[14]positionZ = 207,2894
Objectives[12]mission_Actors[14]Heading = 337,7321
Objectives[12]mission_Actors[14]String_Name = a_m_y_soucent_04
Objectives[12]mission_Actors[14]Relationship_Group = Neutral
Objectives[12]mission_Actors[14]AddBlip = True
Objectives[12]mission_Actors[14]ShowCone = False
Objectives[12]mission_Actors[14]Invincible = False
Objectives[12]mission_Actors[14]SetHealth = 200
Objectives[12]mission_Actors[14]DieFromHeadShot = True
Objectives[12]mission_Actors[14]CanExitVehicle = True
Objectives[12]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[14]AlwaysFight = True
Objectives[12]mission_Actors[14]Seeing_Range = 30
Objectives[12]mission_Actors[14]Hearing_Range = 30
Objectives[12]mission_Actors[14]CombatMovement = Offensive
Objectives[12]mission_Actors[14]weapon = Pistol
Objectives[12]mission_Actors[14]Variation = Random
Objectives[12]mission_Actors[14]Task = 0
Objectives[12]mission_Actors[14]Task_Guard_Range = 5
Objectives[12]mission_Actors[14]Task_Stay_In_Range = True
Objectives[12]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[14]Task_Scenario = NONE
Objectives[12]mission_Actors[15]SpawnInVehicle = True
Objectives[12]mission_Actors[15]SeatIndex = 0
Objectives[12]mission_Actors[15]Survive_Number = 0
Objectives[12]mission_Actors[15]Failed_Text = 
Objectives[12]mission_Actors[15]Remove_After = 0
Objectives[12]mission_Actors[15]positionX = 147,8476
Objectives[12]mission_Actors[15]positionY = 732,2532
Objectives[12]mission_Actors[15]positionZ = 207,261
Objectives[12]mission_Actors[15]Heading = 270,1108
Objectives[12]mission_Actors[15]String_Name = a_f_y_soucent_02
Objectives[12]mission_Actors[15]Relationship_Group = Neutral
Objectives[12]mission_Actors[15]AddBlip = True
Objectives[12]mission_Actors[15]ShowCone = False
Objectives[12]mission_Actors[15]Invincible = False
Objectives[12]mission_Actors[15]SetHealth = 200
Objectives[12]mission_Actors[15]DieFromHeadShot = True
Objectives[12]mission_Actors[15]CanExitVehicle = True
Objectives[12]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[15]AlwaysFight = True
Objectives[12]mission_Actors[15]Seeing_Range = 30
Objectives[12]mission_Actors[15]Hearing_Range = 30
Objectives[12]mission_Actors[15]CombatMovement = Offensive
Objectives[12]mission_Actors[15]weapon = Pistol
Objectives[12]mission_Actors[15]Variation = Random
Objectives[12]mission_Actors[15]Task = 0
Objectives[12]mission_Actors[15]Task_Guard_Range = 5
Objectives[12]mission_Actors[15]Task_Stay_In_Range = True
Objectives[12]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[15]Task_Scenario = NONE
Objectives[12]mission_Actors[16]SpawnInVehicle = True
Objectives[12]mission_Actors[16]SeatIndex = 0
Objectives[12]mission_Actors[16]Survive_Number = 0
Objectives[12]mission_Actors[16]Failed_Text = 
Objectives[12]mission_Actors[16]Remove_After = 0
Objectives[12]mission_Actors[16]positionX = 154,3666
Objectives[12]mission_Actors[16]positionY = 727,1779
Objectives[12]mission_Actors[16]positionZ = 207,1667
Objectives[12]mission_Actors[16]Heading = 263,1514
Objectives[12]mission_Actors[16]String_Name = a_m_y_soucent_03
Objectives[12]mission_Actors[16]Relationship_Group = Enemy1
Objectives[12]mission_Actors[16]AddBlip = True
Objectives[12]mission_Actors[16]ShowCone = False
Objectives[12]mission_Actors[16]Invincible = False
Objectives[12]mission_Actors[16]SetHealth = 300
Objectives[12]mission_Actors[16]DieFromHeadShot = True
Objectives[12]mission_Actors[16]CanExitVehicle = True
Objectives[12]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[16]AlwaysFight = True
Objectives[12]mission_Actors[16]Seeing_Range = 30
Objectives[12]mission_Actors[16]Hearing_Range = 30
Objectives[12]mission_Actors[16]CombatMovement = Offensive
Objectives[12]mission_Actors[16]weapon = Pistol
Objectives[12]mission_Actors[16]Variation = Random
Objectives[12]mission_Actors[16]Task = 0
Objectives[12]mission_Actors[16]Task_Guard_Range = 5
Objectives[12]mission_Actors[16]Task_Stay_In_Range = True
Objectives[12]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[16]Task_Scenario = NONE
Objectives[12]mission_Actors[17]Survive_Number = 0
Objectives[12]mission_Actors[17]Failed_Text = 
Objectives[12]mission_Actors[17]Remove_After = 0
Objectives[12]mission_Actors[17]positionX = 145,4352
Objectives[12]mission_Actors[17]positionY = 734,9102
Objectives[12]mission_Actors[17]positionZ = 207,8919
Objectives[12]mission_Actors[17]Heading = 240,8068
Objectives[12]mission_Actors[17]String_Name = a_m_y_skater_02
Objectives[12]mission_Actors[17]Relationship_Group = Enemy1
Objectives[12]mission_Actors[17]AddBlip = True
Objectives[12]mission_Actors[17]ShowCone = False
Objectives[12]mission_Actors[17]Invincible = False
Objectives[12]mission_Actors[17]SetHealth = 200
Objectives[12]mission_Actors[17]DieFromHeadShot = True
Objectives[12]mission_Actors[17]CanExitVehicle = True
Objectives[12]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[17]AlwaysFight = True
Objectives[12]mission_Actors[17]Seeing_Range = 30
Objectives[12]mission_Actors[17]Hearing_Range = 30
Objectives[12]mission_Actors[17]CombatMovement = Offensive
Objectives[12]mission_Actors[17]weapon = Unarmed
Objectives[12]mission_Actors[17]Variation = Random
Objectives[12]mission_Actors[17]Task = 3
Objectives[12]mission_Actors[17]Task_Guard_Range = 5
Objectives[12]mission_Actors[17]Task_Stay_In_Range = True
Objectives[12]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[17]Task_Scenario = CODE_HUMAN_MEDIC_KNEEL
Objectives[12]mission_Actors[18]SpawnInVehicle = True
Objectives[12]mission_Actors[18]SeatIndex = 0
Objectives[12]mission_Actors[18]Survive_Number = 0
Objectives[12]mission_Actors[18]Failed_Text = 
Objectives[12]mission_Actors[18]Remove_After = 0
Objectives[12]mission_Actors[18]positionX = 145,3445
Objectives[12]mission_Actors[18]positionY = 737,6648
Objectives[12]mission_Actors[18]positionZ = 207,4296
Objectives[12]mission_Actors[18]Heading = 300,9678
Objectives[12]mission_Actors[18]String_Name = a_f_y_skater_01
Objectives[12]mission_Actors[18]Relationship_Group = Neutral
Objectives[12]mission_Actors[18]AddBlip = True
Objectives[12]mission_Actors[18]ShowCone = False
Objectives[12]mission_Actors[18]Invincible = False
Objectives[12]mission_Actors[18]SetHealth = 200
Objectives[12]mission_Actors[18]DieFromHeadShot = True
Objectives[12]mission_Actors[18]CanExitVehicle = True
Objectives[12]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[18]AlwaysFight = True
Objectives[12]mission_Actors[18]Seeing_Range = 30
Objectives[12]mission_Actors[18]Hearing_Range = 30
Objectives[12]mission_Actors[18]CombatMovement = Offensive
Objectives[12]mission_Actors[18]weapon = Pistol
Objectives[12]mission_Actors[18]Variation = Random
Objectives[12]mission_Actors[18]Task = 0
Objectives[12]mission_Actors[18]Task_Guard_Range = 5
Objectives[12]mission_Actors[18]Task_Stay_In_Range = True
Objectives[12]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[18]Task_Scenario = NONE
Objectives[12]mission_Actors[19]SpawnInVehicle = True
Objectives[12]mission_Actors[19]SeatIndex = 0
Objectives[12]mission_Actors[19]Survive_Number = 0
Objectives[12]mission_Actors[19]Failed_Text = 
Objectives[12]mission_Actors[19]Remove_After = 0
Objectives[12]mission_Actors[19]positionX = 145,7413
Objectives[12]mission_Actors[19]positionY = 740,5967
Objectives[12]mission_Actors[19]positionZ = 207,5142
Objectives[12]mission_Actors[19]Heading = 244,3451
Objectives[12]mission_Actors[19]String_Name = a_f_y_vinewood_01
Objectives[12]mission_Actors[19]Relationship_Group = Neutral
Objectives[12]mission_Actors[19]AddBlip = True
Objectives[12]mission_Actors[19]ShowCone = False
Objectives[12]mission_Actors[19]Invincible = False
Objectives[12]mission_Actors[19]SetHealth = 200
Objectives[12]mission_Actors[19]DieFromHeadShot = True
Objectives[12]mission_Actors[19]CanExitVehicle = True
Objectives[12]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[19]AlwaysFight = True
Objectives[12]mission_Actors[19]Seeing_Range = 30
Objectives[12]mission_Actors[19]Hearing_Range = 30
Objectives[12]mission_Actors[19]CombatMovement = Offensive
Objectives[12]mission_Actors[19]weapon = Pistol
Objectives[12]mission_Actors[19]Variation = Random
Objectives[12]mission_Actors[19]Task = 0
Objectives[12]mission_Actors[19]Task_Guard_Range = 5
Objectives[12]mission_Actors[19]Task_Stay_In_Range = True
Objectives[12]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[19]Task_Scenario = NONE
Objectives[12]mission_Actors[20]SpawnInVehicle = True
Objectives[12]mission_Actors[20]SeatIndex = 0
Objectives[12]mission_Actors[20]Survive_Number = 0
Objectives[12]mission_Actors[20]Failed_Text = 
Objectives[12]mission_Actors[20]Remove_After = 0
Objectives[12]mission_Actors[20]positionX = 142,5557
Objectives[12]mission_Actors[20]positionY = 744,3572
Objectives[12]mission_Actors[20]positionZ = 207,8492
Objectives[12]mission_Actors[20]Heading = 304,2561
Objectives[12]mission_Actors[20]String_Name = a_f_y_scdressy_01
Objectives[12]mission_Actors[20]Relationship_Group = Neutral
Objectives[12]mission_Actors[20]AddBlip = True
Objectives[12]mission_Actors[20]ShowCone = False
Objectives[12]mission_Actors[20]Invincible = False
Objectives[12]mission_Actors[20]SetHealth = 200
Objectives[12]mission_Actors[20]DieFromHeadShot = True
Objectives[12]mission_Actors[20]CanExitVehicle = True
Objectives[12]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[20]AlwaysFight = True
Objectives[12]mission_Actors[20]Seeing_Range = 30
Objectives[12]mission_Actors[20]Hearing_Range = 30
Objectives[12]mission_Actors[20]CombatMovement = Offensive
Objectives[12]mission_Actors[20]weapon = Pistol
Objectives[12]mission_Actors[20]Variation = Random
Objectives[12]mission_Actors[20]Task = 0
Objectives[12]mission_Actors[20]Task_Guard_Range = 5
Objectives[12]mission_Actors[20]Task_Stay_In_Range = True
Objectives[12]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[20]Task_Scenario = NONE
Objectives[12]mission_Actors[21]SpawnInVehicle = True
Objectives[12]mission_Actors[21]SeatIndex = 0
Objectives[12]mission_Actors[21]Survive_Number = 0
Objectives[12]mission_Actors[21]Failed_Text = 
Objectives[12]mission_Actors[21]Remove_After = 0
Objectives[12]mission_Actors[21]positionX = 158,2468
Objectives[12]mission_Actors[21]positionY = 737,1818
Objectives[12]mission_Actors[21]positionZ = 207,0869
Objectives[12]mission_Actors[21]Heading = 130,2752
Objectives[12]mission_Actors[21]String_Name = a_m_y_runner_01
Objectives[12]mission_Actors[21]Relationship_Group = Neutral
Objectives[12]mission_Actors[21]AddBlip = True
Objectives[12]mission_Actors[21]ShowCone = False
Objectives[12]mission_Actors[21]Invincible = False
Objectives[12]mission_Actors[21]SetHealth = 200
Objectives[12]mission_Actors[21]DieFromHeadShot = True
Objectives[12]mission_Actors[21]CanExitVehicle = True
Objectives[12]mission_Actors[21]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[21]AlwaysFight = True
Objectives[12]mission_Actors[21]Seeing_Range = 30
Objectives[12]mission_Actors[21]Hearing_Range = 30
Objectives[12]mission_Actors[21]CombatMovement = Offensive
Objectives[12]mission_Actors[21]weapon = Pistol
Objectives[12]mission_Actors[21]Variation = Random
Objectives[12]mission_Actors[21]Task = 0
Objectives[12]mission_Actors[21]Task_Guard_Range = 5
Objectives[12]mission_Actors[21]Task_Stay_In_Range = True
Objectives[12]mission_Actors[21]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[21]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[21]Task_Scenario = NONE
Objectives[12]mission_Actors[22]SpawnInVehicle = True
Objectives[12]mission_Actors[22]SeatIndex = 0
Objectives[12]mission_Actors[22]Survive_Number = 0
Objectives[12]mission_Actors[22]Failed_Text = 
Objectives[12]mission_Actors[22]Remove_After = 0
Objectives[12]mission_Actors[22]positionX = 160,5174
Objectives[12]mission_Actors[22]positionY = 734,0631
Objectives[12]mission_Actors[22]positionZ = 207,1375
Objectives[12]mission_Actors[22]Heading = 139,9323
Objectives[12]mission_Actors[22]String_Name = a_f_y_scdressy_01
Objectives[12]mission_Actors[22]Relationship_Group = Neutral
Objectives[12]mission_Actors[22]AddBlip = True
Objectives[12]mission_Actors[22]ShowCone = False
Objectives[12]mission_Actors[22]Invincible = False
Objectives[12]mission_Actors[22]SetHealth = 200
Objectives[12]mission_Actors[22]DieFromHeadShot = True
Objectives[12]mission_Actors[22]CanExitVehicle = True
Objectives[12]mission_Actors[22]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[22]AlwaysFight = True
Objectives[12]mission_Actors[22]Seeing_Range = 30
Objectives[12]mission_Actors[22]Hearing_Range = 30
Objectives[12]mission_Actors[22]CombatMovement = Offensive
Objectives[12]mission_Actors[22]weapon = Pistol
Objectives[12]mission_Actors[22]Variation = Random
Objectives[12]mission_Actors[22]Task = 0
Objectives[12]mission_Actors[22]Task_Guard_Range = 5
Objectives[12]mission_Actors[22]Task_Stay_In_Range = True
Objectives[12]mission_Actors[22]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[22]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[22]Task_Scenario = NONE
Objectives[12]mission_Actors[23]SpawnInVehicle = True
Objectives[12]mission_Actors[23]SeatIndex = 0
Objectives[12]mission_Actors[23]Survive_Number = 0
Objectives[12]mission_Actors[23]Failed_Text = 
Objectives[12]mission_Actors[23]Remove_After = 0
Objectives[12]mission_Actors[23]positionX = 162,2982
Objectives[12]mission_Actors[23]positionY = 733,3917
Objectives[12]mission_Actors[23]positionZ = 207,0865
Objectives[12]mission_Actors[23]Heading = 153,8618
Objectives[12]mission_Actors[23]String_Name = a_m_y_polynesian_01
Objectives[12]mission_Actors[23]Relationship_Group = Neutral
Objectives[12]mission_Actors[23]AddBlip = True
Objectives[12]mission_Actors[23]ShowCone = False
Objectives[12]mission_Actors[23]Invincible = False
Objectives[12]mission_Actors[23]SetHealth = 200
Objectives[12]mission_Actors[23]DieFromHeadShot = True
Objectives[12]mission_Actors[23]CanExitVehicle = True
Objectives[12]mission_Actors[23]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[23]AlwaysFight = True
Objectives[12]mission_Actors[23]Seeing_Range = 30
Objectives[12]mission_Actors[23]Hearing_Range = 30
Objectives[12]mission_Actors[23]CombatMovement = Offensive
Objectives[12]mission_Actors[23]weapon = Pistol
Objectives[12]mission_Actors[23]Variation = Random
Objectives[12]mission_Actors[23]Task = 0
Objectives[12]mission_Actors[23]Task_Guard_Range = 5
Objectives[12]mission_Actors[23]Task_Stay_In_Range = True
Objectives[12]mission_Actors[23]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[23]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[23]Task_Scenario = NONE
Objectives[12]mission_Actors[24]Survive_Number = 0
Objectives[12]mission_Actors[24]Failed_Text = 
Objectives[12]mission_Actors[24]Remove_After = 0
Objectives[12]mission_Actors[24]positionX = 154,3236
Objectives[12]mission_Actors[24]positionY = 744,7293
Objectives[12]mission_Actors[24]positionZ = 208,305
Objectives[12]mission_Actors[24]Heading = 165,8101
Objectives[12]mission_Actors[24]String_Name = a_m_y_hipster_03
Objectives[12]mission_Actors[24]Relationship_Group = Enemy1
Objectives[12]mission_Actors[24]AddBlip = True
Objectives[12]mission_Actors[24]ShowCone = False
Objectives[12]mission_Actors[24]Invincible = False
Objectives[12]mission_Actors[24]SetHealth = 100
Objectives[12]mission_Actors[24]DieFromHeadShot = True
Objectives[12]mission_Actors[24]CanExitVehicle = True
Objectives[12]mission_Actors[24]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[24]AlwaysFight = True
Objectives[12]mission_Actors[24]Seeing_Range = 30
Objectives[12]mission_Actors[24]Hearing_Range = 30
Objectives[12]mission_Actors[24]CombatMovement = Offensive
Objectives[12]mission_Actors[24]weapon = 966099553
Objectives[12]mission_Actors[24]Variation = Random
Objectives[12]mission_Actors[24]Task = 3
Objectives[12]mission_Actors[24]Task_Guard_Range = 5
Objectives[12]mission_Actors[24]Task_Stay_In_Range = True
Objectives[12]mission_Actors[24]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[24]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[24]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[12]mission_Actors[25]Survive_Number = 0
Objectives[12]mission_Actors[25]Failed_Text = 
Objectives[12]mission_Actors[25]Remove_After = 0
Objectives[12]mission_Actors[25]positionX = 153,4351
Objectives[12]mission_Actors[25]positionY = 744,8785
Objectives[12]mission_Actors[25]positionZ = 208,2429
Objectives[12]mission_Actors[25]Heading = 181,4139
Objectives[12]mission_Actors[25]String_Name = a_f_y_rurmeth_01
Objectives[12]mission_Actors[25]Relationship_Group = Enemy1
Objectives[12]mission_Actors[25]AddBlip = True
Objectives[12]mission_Actors[25]ShowCone = False
Objectives[12]mission_Actors[25]Invincible = False
Objectives[12]mission_Actors[25]SetHealth = 100
Objectives[12]mission_Actors[25]DieFromHeadShot = True
Objectives[12]mission_Actors[25]CanExitVehicle = True
Objectives[12]mission_Actors[25]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[25]AlwaysFight = True
Objectives[12]mission_Actors[25]Seeing_Range = 30
Objectives[12]mission_Actors[25]Hearing_Range = 30
Objectives[12]mission_Actors[25]CombatMovement = Offensive
Objectives[12]mission_Actors[25]weapon = 966099553
Objectives[12]mission_Actors[25]Variation = Random
Objectives[12]mission_Actors[25]Task = 3
Objectives[12]mission_Actors[25]Task_Guard_Range = 5
Objectives[12]mission_Actors[25]Task_Stay_In_Range = True
Objectives[12]mission_Actors[25]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[25]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[25]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[12]mission_Actors[26]Survive_Number = 0
Objectives[12]mission_Actors[26]Failed_Text = 
Objectives[12]mission_Actors[26]Remove_After = 0
Objectives[12]mission_Actors[26]positionX = 144,4459
Objectives[12]mission_Actors[26]positionY = 746,2357
Objectives[12]mission_Actors[26]positionZ = 208,5502
Objectives[12]mission_Actors[26]Heading = 226,2677
Objectives[12]mission_Actors[26]String_Name = a_f_y_indian_01
Objectives[12]mission_Actors[26]Relationship_Group = Enemy1
Objectives[12]mission_Actors[26]AddBlip = True
Objectives[12]mission_Actors[26]ShowCone = False
Objectives[12]mission_Actors[26]Invincible = False
Objectives[12]mission_Actors[26]SetHealth = 100
Objectives[12]mission_Actors[26]DieFromHeadShot = True
Objectives[12]mission_Actors[26]CanExitVehicle = True
Objectives[12]mission_Actors[26]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[26]AlwaysFight = True
Objectives[12]mission_Actors[26]Seeing_Range = 30
Objectives[12]mission_Actors[26]Hearing_Range = 30
Objectives[12]mission_Actors[26]CombatMovement = Offensive
Objectives[12]mission_Actors[26]weapon = 966099553
Objectives[12]mission_Actors[26]Variation = Random
Objectives[12]mission_Actors[26]Task = 3
Objectives[12]mission_Actors[26]Task_Guard_Range = 5
Objectives[12]mission_Actors[26]Task_Stay_In_Range = True
Objectives[12]mission_Actors[26]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[26]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[26]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[12]mission_Actors[27]Survive_Number = 0
Objectives[12]mission_Actors[27]Failed_Text = 
Objectives[12]mission_Actors[27]Remove_After = 0
Objectives[12]mission_Actors[27]positionX = 145,2646
Objectives[12]mission_Actors[27]positionY = 746,7825
Objectives[12]mission_Actors[27]positionZ = 208,612
Objectives[12]mission_Actors[27]Heading = 206,3994
Objectives[12]mission_Actors[27]String_Name = a_m_y_hipster_02
Objectives[12]mission_Actors[27]Relationship_Group = Enemy1
Objectives[12]mission_Actors[27]AddBlip = True
Objectives[12]mission_Actors[27]ShowCone = False
Objectives[12]mission_Actors[27]Invincible = False
Objectives[12]mission_Actors[27]SetHealth = 100
Objectives[12]mission_Actors[27]DieFromHeadShot = True
Objectives[12]mission_Actors[27]CanExitVehicle = True
Objectives[12]mission_Actors[27]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[27]AlwaysFight = True
Objectives[12]mission_Actors[27]Seeing_Range = 30
Objectives[12]mission_Actors[27]Hearing_Range = 30
Objectives[12]mission_Actors[27]CombatMovement = Offensive
Objectives[12]mission_Actors[27]weapon = 966099553
Objectives[12]mission_Actors[27]Variation = Random
Objectives[12]mission_Actors[27]Task = 3
Objectives[12]mission_Actors[27]Task_Guard_Range = 5
Objectives[12]mission_Actors[27]Task_Stay_In_Range = True
Objectives[12]mission_Actors[27]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[27]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[27]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[12]mission_Actors[28]Survive_Number = 0
Objectives[12]mission_Actors[28]Failed_Text = 
Objectives[12]mission_Actors[28]Remove_After = 0
Objectives[12]mission_Actors[28]positionX = 146,1301
Objectives[12]mission_Actors[28]positionY = 735,6101
Objectives[12]mission_Actors[28]positionZ = 207,8481
Objectives[12]mission_Actors[28]Heading = 171,1203
Objectives[12]mission_Actors[28]String_Name = a_m_y_hipster_01
Objectives[12]mission_Actors[28]Relationship_Group = Enemy1
Objectives[12]mission_Actors[28]AddBlip = True
Objectives[12]mission_Actors[28]ShowCone = False
Objectives[12]mission_Actors[28]Invincible = False
Objectives[12]mission_Actors[28]SetHealth = 100
Objectives[12]mission_Actors[28]DieFromHeadShot = True
Objectives[12]mission_Actors[28]CanExitVehicle = True
Objectives[12]mission_Actors[28]CanFightArmedPedsWhenNotArmed = True
Objectives[12]mission_Actors[28]AlwaysFight = True
Objectives[12]mission_Actors[28]Seeing_Range = 30
Objectives[12]mission_Actors[28]Hearing_Range = 30
Objectives[12]mission_Actors[28]CombatMovement = Offensive
Objectives[12]mission_Actors[28]weapon = Unarmed
Objectives[12]mission_Actors[28]Variation = Random
Objectives[12]mission_Actors[28]Task = 3
Objectives[12]mission_Actors[28]Task_Guard_Range = 5
Objectives[12]mission_Actors[28]Task_Stay_In_Range = True
Objectives[12]mission_Actors[28]Task_Enter_Vehicle_Seat_Position = -1
Objectives[12]mission_Actors[28]Task_Can_Exit_Vehicle = True
Objectives[12]mission_Actors[28]Task_Scenario = CODE_HUMAN_MEDIC_KNEEL
Objectives[12]mission_Vehicles = 19
Objectives[12]mission_Vehicles[0]positionX = 154,3666
Objectives[12]mission_Vehicles[0]positionY = 727,1779
Objectives[12]mission_Vehicles[0]positionZ = 207,1667
Objectives[12]mission_Vehicles[0]Heading = 263,1514
Objectives[12]mission_Vehicles[0]Name = Faggio Mod
Objectives[12]mission_Vehicles[0]Model = faggio3
Objectives[12]mission_Vehicles[0]PrimaryColor = MetallicBrightBlue
Objectives[12]mission_Vehicles[0]SecondaryColor = MetallicDiamondBlue
Objectives[12]mission_Vehicles[0]PearlescentColor = MetallicBrightBlue
Objectives[12]mission_Vehicles[0]HasPearlescent = False
Objectives[12]mission_Vehicles[0]Livery = -1
Objectives[12]mission_Vehicles[0]DirtLevel = 0
Objectives[12]mission_Vehicles[0]LockedForPlayer = False
Objectives[12]mission_Vehicles[0]Locked = False
Objectives[12]mission_Vehicles[0]Alarm = False
Objectives[12]mission_Vehicles[0]HotWired = False
Objectives[12]mission_Vehicles[0]Invincible = False
Objectives[12]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[0]Remove_After = 0
Objectives[12]mission_Vehicles[0]Survive_Number = 0
Objectives[12]mission_Vehicles[0]Failed_Text = 
Objectives[12]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[0]NeededForActorIndex[0] = 13
Objectives[12]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[12]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 18
Objectives[12]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[12]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 20
Objectives[12]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[12]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[12]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 24
Objectives[12]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[1]positionX = 147,9418
Objectives[12]mission_Vehicles[1]positionY = 728,8214
Objectives[12]mission_Vehicles[1]positionZ = 207,2894
Objectives[12]mission_Vehicles[1]Heading = 337,7321
Objectives[12]mission_Vehicles[1]Name = Faggio
Objectives[12]mission_Vehicles[1]Model = faggio2
Objectives[12]mission_Vehicles[1]PrimaryColor = MetallicCandyRed
Objectives[12]mission_Vehicles[1]SecondaryColor = MetallicDiamondBlue
Objectives[12]mission_Vehicles[1]PearlescentColor = MetallicBrightBlue
Objectives[12]mission_Vehicles[1]HasPearlescent = False
Objectives[12]mission_Vehicles[1]Livery = 0
Objectives[12]mission_Vehicles[1]DirtLevel = 0
Objectives[12]mission_Vehicles[1]LockedForPlayer = False
Objectives[12]mission_Vehicles[1]Locked = False
Objectives[12]mission_Vehicles[1]Alarm = False
Objectives[12]mission_Vehicles[1]HotWired = False
Objectives[12]mission_Vehicles[1]Invincible = False
Objectives[12]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[1]Remove_After = 0
Objectives[12]mission_Vehicles[1]Survive_Number = 0
Objectives[12]mission_Vehicles[1]Failed_Text = 
Objectives[12]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[1]NeededForActorIndex[0] = 8
Objectives[12]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[2]positionX = 147,8476
Objectives[12]mission_Vehicles[2]positionY = 732,2532
Objectives[12]mission_Vehicles[2]positionZ = 207,261
Objectives[12]mission_Vehicles[2]Heading = 270,1108
Objectives[12]mission_Vehicles[2]Name = Faggio
Objectives[12]mission_Vehicles[2]Model = faggio3
Objectives[12]mission_Vehicles[2]PrimaryColor = MetallicChocoBrown
Objectives[12]mission_Vehicles[2]SecondaryColor = MetallicDiamondBlue
Objectives[12]mission_Vehicles[2]PearlescentColor = MetallicBrightBlue
Objectives[12]mission_Vehicles[2]HasPearlescent = False
Objectives[12]mission_Vehicles[2]Livery = 1
Objectives[12]mission_Vehicles[2]DirtLevel = 0
Objectives[12]mission_Vehicles[2]LockedForPlayer = False
Objectives[12]mission_Vehicles[2]Locked = False
Objectives[12]mission_Vehicles[2]Alarm = False
Objectives[12]mission_Vehicles[2]HotWired = False
Objectives[12]mission_Vehicles[2]Invincible = False
Objectives[12]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[2]Remove_After = 0
Objectives[12]mission_Vehicles[2]Survive_Number = 0
Objectives[12]mission_Vehicles[2]Failed_Text = 
Objectives[12]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[2]NeededForActorIndex[0] = 7
Objectives[12]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[3]positionX = 146,1355
Objectives[12]mission_Vehicles[3]positionY = 734,8169
Objectives[12]mission_Vehicles[3]positionZ = 207,3219
Objectives[12]mission_Vehicles[3]Heading = 302,0442
Objectives[12]mission_Vehicles[3]Name = Faggio
Objectives[12]mission_Vehicles[3]Model = faggio3
Objectives[12]mission_Vehicles[3]PrimaryColor = MetallicCream
Objectives[12]mission_Vehicles[3]SecondaryColor = MetallicFormulaRed
Objectives[12]mission_Vehicles[3]PearlescentColor = MetallicBrightBlue
Objectives[12]mission_Vehicles[3]HasPearlescent = False
Objectives[12]mission_Vehicles[3]Livery = 2
Objectives[12]mission_Vehicles[3]DirtLevel = 0
Objectives[12]mission_Vehicles[3]LockedForPlayer = False
Objectives[12]mission_Vehicles[3]Locked = False
Objectives[12]mission_Vehicles[3]Alarm = False
Objectives[12]mission_Vehicles[3]HotWired = False
Objectives[12]mission_Vehicles[3]Invincible = False
Objectives[12]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[3]Remove_After = 0
Objectives[12]mission_Vehicles[3]Survive_Number = 0
Objectives[12]mission_Vehicles[3]Failed_Text = 
Objectives[12]mission_Vehicles[3]NeededForObjectivesCount = 1
Objectives[12]mission_Vehicles[3]NeededForVehicleObjectiveNumber[0] = 17
Objectives[12]mission_Vehicles[3]NeededForVehicleIndex[0] = 3
Objectives[12]mission_Vehicles[4]positionX = 145,3445
Objectives[12]mission_Vehicles[4]positionY = 737,6648
Objectives[12]mission_Vehicles[4]positionZ = 207,4296
Objectives[12]mission_Vehicles[4]Heading = 300,9678
Objectives[12]mission_Vehicles[4]Name = Faggio
Objectives[12]mission_Vehicles[4]Model = faggio2
Objectives[12]mission_Vehicles[4]PrimaryColor = MetallicDarkBlue
Objectives[12]mission_Vehicles[4]SecondaryColor = MetallicGasolineBlueGreen
Objectives[12]mission_Vehicles[4]PearlescentColor = MetallicBrightBlue
Objectives[12]mission_Vehicles[4]HasPearlescent = False
Objectives[12]mission_Vehicles[4]Livery = 4
Objectives[12]mission_Vehicles[4]DirtLevel = 0
Objectives[12]mission_Vehicles[4]LockedForPlayer = False
Objectives[12]mission_Vehicles[4]Locked = False
Objectives[12]mission_Vehicles[4]Alarm = False
Objectives[12]mission_Vehicles[4]HotWired = False
Objectives[12]mission_Vehicles[4]Invincible = False
Objectives[12]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[4]Remove_After = 0
Objectives[12]mission_Vehicles[4]Survive_Number = 0
Objectives[12]mission_Vehicles[4]Failed_Text = 
Objectives[12]mission_Vehicles[4]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[4]NeededForActorIndex[0] = 5
Objectives[12]mission_Vehicles[4]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[5]positionX = 145,7413
Objectives[12]mission_Vehicles[5]positionY = 740,5967
Objectives[12]mission_Vehicles[5]positionZ = 207,5142
Objectives[12]mission_Vehicles[5]Heading = 244,3451
Objectives[12]mission_Vehicles[5]Name = Faggio
Objectives[12]mission_Vehicles[5]Model = faggio3
Objectives[12]mission_Vehicles[5]PrimaryColor = MetallicDarkGreen
Objectives[12]mission_Vehicles[5]SecondaryColor = MetallicGasolineBlueGreen
Objectives[12]mission_Vehicles[5]PearlescentColor = MetallicBrightBlue
Objectives[12]mission_Vehicles[5]HasPearlescent = False
Objectives[12]mission_Vehicles[5]Livery = 5
Objectives[12]mission_Vehicles[5]DirtLevel = 0
Objectives[12]mission_Vehicles[5]LockedForPlayer = False
Objectives[12]mission_Vehicles[5]Locked = False
Objectives[12]mission_Vehicles[5]Alarm = False
Objectives[12]mission_Vehicles[5]HotWired = False
Objectives[12]mission_Vehicles[5]Invincible = False
Objectives[12]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[5]Remove_After = 0
Objectives[12]mission_Vehicles[5]Survive_Number = 0
Objectives[12]mission_Vehicles[5]Failed_Text = 
Objectives[12]mission_Vehicles[5]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[5]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[5]NeededForActorIndex[0] = 2
Objectives[12]mission_Vehicles[5]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[6]positionX = 142,5557
Objectives[12]mission_Vehicles[6]positionY = 744,3572
Objectives[12]mission_Vehicles[6]positionZ = 207,8492
Objectives[12]mission_Vehicles[6]Heading = 304,2561
Objectives[12]mission_Vehicles[6]Name = Faggio
Objectives[12]mission_Vehicles[6]Model = faggio2
Objectives[12]mission_Vehicles[6]PrimaryColor = MetallicDesertRed
Objectives[12]mission_Vehicles[6]SecondaryColor = MetallicHarborBlue
Objectives[12]mission_Vehicles[6]PearlescentColor = MetallicBrightBlue
Objectives[12]mission_Vehicles[6]HasPearlescent = False
Objectives[12]mission_Vehicles[6]Livery = 6
Objectives[12]mission_Vehicles[6]DirtLevel = 0
Objectives[12]mission_Vehicles[6]LockedForPlayer = False
Objectives[12]mission_Vehicles[6]Locked = False
Objectives[12]mission_Vehicles[6]Alarm = False
Objectives[12]mission_Vehicles[6]HotWired = False
Objectives[12]mission_Vehicles[6]Invincible = False
Objectives[12]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[6]Remove_After = 0
Objectives[12]mission_Vehicles[6]Survive_Number = 0
Objectives[12]mission_Vehicles[6]Failed_Text = 
Objectives[12]mission_Vehicles[6]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[6]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[6]NeededForActorIndex[0] = 1
Objectives[12]mission_Vehicles[6]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[7]positionX = 143,5914
Objectives[12]mission_Vehicles[7]positionY = 746,5316
Objectives[12]mission_Vehicles[7]positionZ = 207,9823
Objectives[12]mission_Vehicles[7]Heading = 223,7247
Objectives[12]mission_Vehicles[7]Name = Faggio
Objectives[12]mission_Vehicles[7]Model = faggio3
Objectives[12]mission_Vehicles[7]PrimaryColor = MetallicDiamondBlue
Objectives[12]mission_Vehicles[7]SecondaryColor = MetallicHarborBlue
Objectives[12]mission_Vehicles[7]PearlescentColor = MetallicBrightBlue
Objectives[12]mission_Vehicles[7]HasPearlescent = False
Objectives[12]mission_Vehicles[7]Livery = 5
Objectives[12]mission_Vehicles[7]DirtLevel = 0
Objectives[12]mission_Vehicles[7]LockedForPlayer = False
Objectives[12]mission_Vehicles[7]Locked = False
Objectives[12]mission_Vehicles[7]Alarm = False
Objectives[12]mission_Vehicles[7]HotWired = False
Objectives[12]mission_Vehicles[7]Invincible = False
Objectives[12]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[7]Remove_After = 0
Objectives[12]mission_Vehicles[7]Survive_Number = 0
Objectives[12]mission_Vehicles[7]Failed_Text = 
Objectives[12]mission_Vehicles[7]NeededForObjectivesCount = 1
Objectives[12]mission_Vehicles[7]NeededForVehicleObjectiveNumber[0] = 17
Objectives[12]mission_Vehicles[7]NeededForVehicleIndex[0] = 7
Objectives[12]mission_Vehicles[8]positionX = 143,9945
Objectives[12]mission_Vehicles[8]positionY = 749,2576
Objectives[12]mission_Vehicles[8]positionZ = 208,2248
Objectives[12]mission_Vehicles[8]Heading = 231,2635
Objectives[12]mission_Vehicles[8]Name = Faggio
Objectives[12]mission_Vehicles[8]Model = faggio2
Objectives[12]mission_Vehicles[8]PrimaryColor = MetallicFormulaRed
Objectives[12]mission_Vehicles[8]SecondaryColor = MetallicMidnightSilver
Objectives[12]mission_Vehicles[8]PearlescentColor = MetallicBrightBlue
Objectives[12]mission_Vehicles[8]HasPearlescent = False
Objectives[12]mission_Vehicles[8]Livery = 6
Objectives[12]mission_Vehicles[8]DirtLevel = 0
Objectives[12]mission_Vehicles[8]LockedForPlayer = False
Objectives[12]mission_Vehicles[8]Locked = False
Objectives[12]mission_Vehicles[8]Alarm = False
Objectives[12]mission_Vehicles[8]HotWired = False
Objectives[12]mission_Vehicles[8]Invincible = False
Objectives[12]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[8]Remove_After = 0
Objectives[12]mission_Vehicles[8]Survive_Number = 0
Objectives[12]mission_Vehicles[8]Failed_Text = 
Objectives[12]mission_Vehicles[8]NeededForObjectivesCount = 1
Objectives[12]mission_Vehicles[8]NeededForVehicleObjectiveNumber[0] = 17
Objectives[12]mission_Vehicles[8]NeededForVehicleIndex[0] = 8
Objectives[12]mission_Vehicles[9]positionX = 156,838
Objectives[12]mission_Vehicles[9]positionY = 744,9936
Objectives[12]mission_Vehicles[9]positionZ = 207,6083
Objectives[12]mission_Vehicles[9]Heading = 125,8654
Objectives[12]mission_Vehicles[9]Name = Faggio
Objectives[12]mission_Vehicles[9]Model = faggio2
Objectives[12]mission_Vehicles[9]PrimaryColor = MetallicFrostWhite
Objectives[12]mission_Vehicles[9]SecondaryColor = MetallicOrange
Objectives[12]mission_Vehicles[9]PearlescentColor = MetallicBrightBlue
Objectives[12]mission_Vehicles[9]HasPearlescent = False
Objectives[12]mission_Vehicles[9]Livery = 1
Objectives[12]mission_Vehicles[9]DirtLevel = 0
Objectives[12]mission_Vehicles[9]LockedForPlayer = False
Objectives[12]mission_Vehicles[9]Locked = False
Objectives[12]mission_Vehicles[9]Alarm = False
Objectives[12]mission_Vehicles[9]HotWired = False
Objectives[12]mission_Vehicles[9]Invincible = False
Objectives[12]mission_Vehicles[9]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[9]Remove_After = 0
Objectives[12]mission_Vehicles[9]Survive_Number = 0
Objectives[12]mission_Vehicles[9]Failed_Text = 
Objectives[12]mission_Vehicles[9]NeededForObjectivesCount = 1
Objectives[12]mission_Vehicles[9]NeededForVehicleObjectiveNumber[0] = 17
Objectives[12]mission_Vehicles[9]NeededForVehicleIndex[0] = 9
Objectives[12]mission_Vehicles[10]positionX = 156,3887
Objectives[12]mission_Vehicles[10]positionY = 741,5558
Objectives[12]mission_Vehicles[10]positionZ = 207,3557
Objectives[12]mission_Vehicles[10]Heading = 90,72461
Objectives[12]mission_Vehicles[10]Name = Faggio
Objectives[12]mission_Vehicles[10]Model = faggio2
Objectives[12]mission_Vehicles[10]PrimaryColor = MetallicGarnetRed
Objectives[12]mission_Vehicles[10]SecondaryColor = MetallicRaceYellow
Objectives[12]mission_Vehicles[10]PearlescentColor = MetallicBrightBlue
Objectives[12]mission_Vehicles[10]HasPearlescent = False
Objectives[12]mission_Vehicles[10]Livery = 2
Objectives[12]mission_Vehicles[10]DirtLevel = 0
Objectives[12]mission_Vehicles[10]LockedForPlayer = False
Objectives[12]mission_Vehicles[10]Locked = False
Objectives[12]mission_Vehicles[10]Alarm = False
Objectives[12]mission_Vehicles[10]HotWired = False
Objectives[12]mission_Vehicles[10]Invincible = False
Objectives[12]mission_Vehicles[10]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[10]Remove_After = 0
Objectives[12]mission_Vehicles[10]Survive_Number = 0
Objectives[12]mission_Vehicles[10]Failed_Text = 
Objectives[12]mission_Vehicles[10]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[10]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[10]NeededForActorIndex[0] = 0
Objectives[12]mission_Vehicles[10]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[11]positionX = 156,5217
Objectives[12]mission_Vehicles[11]positionY = 739,6693
Objectives[12]mission_Vehicles[11]positionZ = 207,2391
Objectives[12]mission_Vehicles[11]Heading = 120,5426
Objectives[12]mission_Vehicles[11]Name = Faggio
Objectives[12]mission_Vehicles[11]Model = faggio2
Objectives[12]mission_Vehicles[11]PrimaryColor = MetallicGasolineBlueGreen
Objectives[12]mission_Vehicles[11]SecondaryColor = MetallicRacingGreen
Objectives[12]mission_Vehicles[11]PearlescentColor = MetallicBrightBlue
Objectives[12]mission_Vehicles[11]HasPearlescent = False
Objectives[12]mission_Vehicles[11]Livery = 3
Objectives[12]mission_Vehicles[11]DirtLevel = 0
Objectives[12]mission_Vehicles[11]LockedForPlayer = False
Objectives[12]mission_Vehicles[11]Locked = False
Objectives[12]mission_Vehicles[11]Alarm = False
Objectives[12]mission_Vehicles[11]HotWired = False
Objectives[12]mission_Vehicles[11]Invincible = False
Objectives[12]mission_Vehicles[11]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[11]Remove_After = 0
Objectives[12]mission_Vehicles[11]Survive_Number = 0
Objectives[12]mission_Vehicles[11]Failed_Text = 
Objectives[12]mission_Vehicles[11]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[11]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[11]NeededForActorIndex[0] = 3
Objectives[12]mission_Vehicles[11]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[12]positionX = 158,2468
Objectives[12]mission_Vehicles[12]positionY = 737,1818
Objectives[12]mission_Vehicles[12]positionZ = 207,0869
Objectives[12]mission_Vehicles[12]Heading = 130,2752
Objectives[12]mission_Vehicles[12]Name = Faggio
Objectives[12]mission_Vehicles[12]Model = faggio3
Objectives[12]mission_Vehicles[12]PrimaryColor = MetallicGreen
Objectives[12]mission_Vehicles[12]SecondaryColor = MetallicRacingGreen
Objectives[12]mission_Vehicles[12]PearlescentColor = MetallicBlack
Objectives[12]mission_Vehicles[12]HasPearlescent = False
Objectives[12]mission_Vehicles[12]Livery = 4
Objectives[12]mission_Vehicles[12]DirtLevel = 0
Objectives[12]mission_Vehicles[12]LockedForPlayer = False
Objectives[12]mission_Vehicles[12]Locked = False
Objectives[12]mission_Vehicles[12]Alarm = False
Objectives[12]mission_Vehicles[12]HotWired = False
Objectives[12]mission_Vehicles[12]Invincible = False
Objectives[12]mission_Vehicles[12]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[12]Remove_After = 0
Objectives[12]mission_Vehicles[12]Survive_Number = 0
Objectives[12]mission_Vehicles[12]Failed_Text = 
Objectives[12]mission_Vehicles[12]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[12]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[12]NeededForActorIndex[0] = 4
Objectives[12]mission_Vehicles[12]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[13]positionX = 157,9748
Objectives[12]mission_Vehicles[13]positionY = 734,6362
Objectives[12]mission_Vehicles[13]positionZ = 207,1309
Objectives[12]mission_Vehicles[13]Heading = 83,92451
Objectives[12]mission_Vehicles[13]Name = Faggio
Objectives[12]mission_Vehicles[13]Model = faggio3
Objectives[12]mission_Vehicles[13]PrimaryColor = MetallicLavaRed
Objectives[12]mission_Vehicles[13]SecondaryColor = MetallicSilver
Objectives[12]mission_Vehicles[13]PearlescentColor = MetallicBlack
Objectives[12]mission_Vehicles[13]HasPearlescent = False
Objectives[12]mission_Vehicles[13]Livery = 5
Objectives[12]mission_Vehicles[13]DirtLevel = 0
Objectives[12]mission_Vehicles[13]LockedForPlayer = False
Objectives[12]mission_Vehicles[13]Locked = False
Objectives[12]mission_Vehicles[13]Alarm = False
Objectives[12]mission_Vehicles[13]HotWired = False
Objectives[12]mission_Vehicles[13]Invincible = False
Objectives[12]mission_Vehicles[13]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[13]Remove_After = 0
Objectives[12]mission_Vehicles[13]Survive_Number = 0
Objectives[12]mission_Vehicles[13]Failed_Text = 
Objectives[12]mission_Vehicles[13]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[13]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[13]NeededForActorIndex[0] = 6
Objectives[12]mission_Vehicles[13]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[14]positionX = 160,5174
Objectives[12]mission_Vehicles[14]positionY = 734,0631
Objectives[12]mission_Vehicles[14]positionZ = 207,1375
Objectives[12]mission_Vehicles[14]Heading = 139,9323
Objectives[12]mission_Vehicles[14]Name = Faggio
Objectives[12]mission_Vehicles[14]Model = faggio2
Objectives[12]mission_Vehicles[14]PrimaryColor = MetallicLime
Objectives[12]mission_Vehicles[14]SecondaryColor = MetallicSpinnakerBlue
Objectives[12]mission_Vehicles[14]PearlescentColor = MetallicBlack
Objectives[12]mission_Vehicles[14]HasPearlescent = False
Objectives[12]mission_Vehicles[14]Livery = 5
Objectives[12]mission_Vehicles[14]DirtLevel = 0
Objectives[12]mission_Vehicles[14]LockedForPlayer = False
Objectives[12]mission_Vehicles[14]Locked = False
Objectives[12]mission_Vehicles[14]Alarm = False
Objectives[12]mission_Vehicles[14]HotWired = False
Objectives[12]mission_Vehicles[14]Invincible = False
Objectives[12]mission_Vehicles[14]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[14]Remove_After = 0
Objectives[12]mission_Vehicles[14]Survive_Number = 0
Objectives[12]mission_Vehicles[14]Failed_Text = 
Objectives[12]mission_Vehicles[14]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[14]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[14]NeededForActorIndex[0] = 9
Objectives[12]mission_Vehicles[14]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[15]positionX = 162,2982
Objectives[12]mission_Vehicles[15]positionY = 733,3917
Objectives[12]mission_Vehicles[15]positionZ = 207,0865
Objectives[12]mission_Vehicles[15]Heading = 153,8618
Objectives[12]mission_Vehicles[15]Name = Faggio
Objectives[12]mission_Vehicles[15]Model = faggio3
Objectives[12]mission_Vehicles[15]PrimaryColor = MetallicMidnightSilver
Objectives[12]mission_Vehicles[15]SecondaryColor = MetallicSunriseOrange
Objectives[12]mission_Vehicles[15]PearlescentColor = MetallicBlack
Objectives[12]mission_Vehicles[15]HasPearlescent = False
Objectives[12]mission_Vehicles[15]Livery = 3
Objectives[12]mission_Vehicles[15]DirtLevel = 0
Objectives[12]mission_Vehicles[15]LockedForPlayer = False
Objectives[12]mission_Vehicles[15]Locked = False
Objectives[12]mission_Vehicles[15]Alarm = False
Objectives[12]mission_Vehicles[15]HotWired = False
Objectives[12]mission_Vehicles[15]Invincible = False
Objectives[12]mission_Vehicles[15]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[15]Remove_After = 0
Objectives[12]mission_Vehicles[15]Survive_Number = 0
Objectives[12]mission_Vehicles[15]Failed_Text = 
Objectives[12]mission_Vehicles[15]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[15]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[15]NeededForActorIndex[0] = 10
Objectives[12]mission_Vehicles[15]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[16]positionX = 163,9059
Objectives[12]mission_Vehicles[16]positionY = 731,5814
Objectives[12]mission_Vehicles[16]positionZ = 207,1731
Objectives[12]mission_Vehicles[16]Heading = 140,5402
Objectives[12]mission_Vehicles[16]Name = Faggio
Objectives[12]mission_Vehicles[16]Model = faggio2
Objectives[12]mission_Vehicles[16]PrimaryColor = MetallicOrange
Objectives[12]mission_Vehicles[16]SecondaryColor = MetallicTaxiYellow
Objectives[12]mission_Vehicles[16]PearlescentColor = MetallicBlack
Objectives[12]mission_Vehicles[16]HasPearlescent = False
Objectives[12]mission_Vehicles[16]Livery = 4
Objectives[12]mission_Vehicles[16]DirtLevel = 0
Objectives[12]mission_Vehicles[16]LockedForPlayer = False
Objectives[12]mission_Vehicles[16]Locked = False
Objectives[12]mission_Vehicles[16]Alarm = False
Objectives[12]mission_Vehicles[16]HotWired = False
Objectives[12]mission_Vehicles[16]Invincible = False
Objectives[12]mission_Vehicles[16]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[16]Remove_After = 0
Objectives[12]mission_Vehicles[16]Survive_Number = 0
Objectives[12]mission_Vehicles[16]Failed_Text = 
Objectives[12]mission_Vehicles[16]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[16]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[16]NeededForActorIndex[0] = 11
Objectives[12]mission_Vehicles[16]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[17]positionX = 165,2574
Objectives[12]mission_Vehicles[17]positionY = 728,2386
Objectives[12]mission_Vehicles[17]positionZ = 207,5278
Objectives[12]mission_Vehicles[17]Heading = 105,5831
Objectives[12]mission_Vehicles[17]Name = Faggio
Objectives[12]mission_Vehicles[17]Model = faggio3
Objectives[12]mission_Vehicles[17]PrimaryColor = MetallicPuebloBeige
Objectives[12]mission_Vehicles[17]SecondaryColor = MetallicTorinoRed
Objectives[12]mission_Vehicles[17]PearlescentColor = MetallicBlack
Objectives[12]mission_Vehicles[17]HasPearlescent = False
Objectives[12]mission_Vehicles[17]Livery = 5
Objectives[12]mission_Vehicles[17]DirtLevel = 0
Objectives[12]mission_Vehicles[17]LockedForPlayer = False
Objectives[12]mission_Vehicles[17]Locked = False
Objectives[12]mission_Vehicles[17]Alarm = False
Objectives[12]mission_Vehicles[17]HotWired = False
Objectives[12]mission_Vehicles[17]Invincible = False
Objectives[12]mission_Vehicles[17]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[17]Remove_After = 0
Objectives[12]mission_Vehicles[17]Survive_Number = 0
Objectives[12]mission_Vehicles[17]Failed_Text = 
Objectives[12]mission_Vehicles[17]NeededForActorsCount = 1
Objectives[12]mission_Vehicles[17]NeededForActorObjectiveNumber[0] = 12
Objectives[12]mission_Vehicles[17]NeededForActorIndex[0] = 12
Objectives[12]mission_Vehicles[17]NeededForActorTaskIndex[0] = 1
Objectives[12]mission_Vehicles[18]positionX = 154,331
Objectives[12]mission_Vehicles[18]positionY = 746,648
Objectives[12]mission_Vehicles[18]positionZ = 208,0091
Objectives[12]mission_Vehicles[18]Heading = 126,2421
Objectives[12]mission_Vehicles[18]Name = Faggio
Objectives[12]mission_Vehicles[18]Model = faggio3
Objectives[12]mission_Vehicles[18]PrimaryColor = MetallicPurple
Objectives[12]mission_Vehicles[18]SecondaryColor = MetallicUltraBlue
Objectives[12]mission_Vehicles[18]PearlescentColor = MetallicBlack
Objectives[12]mission_Vehicles[18]HasPearlescent = False
Objectives[12]mission_Vehicles[18]Livery = 6
Objectives[12]mission_Vehicles[18]DirtLevel = 0
Objectives[12]mission_Vehicles[18]LockedForPlayer = False
Objectives[12]mission_Vehicles[18]Locked = False
Objectives[12]mission_Vehicles[18]Alarm = False
Objectives[12]mission_Vehicles[18]HotWired = False
Objectives[12]mission_Vehicles[18]Invincible = False
Objectives[12]mission_Vehicles[18]SetZeroMaxSpeed = False
Objectives[12]mission_Vehicles[18]Remove_After = 0
Objectives[12]mission_Vehicles[18]Survive_Number = 0
Objectives[12]mission_Vehicles[18]Failed_Text = 
Objectives[12]mission_Vehicles[18]NeededForObjectivesCount = 1
Objectives[12]mission_Vehicles[18]NeededForVehicleObjectiveNumber[0] = 17
Objectives[12]mission_Vehicles[18]NeededForVehicleIndex[0] = 18
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 1
Objectives[12]ObjectiveMessages[0]positionX = 727,7097
Objectives[12]ObjectiveMessages[0]positionY = 1347,899
Objectives[12]ObjectiveMessages[0]positionZ = 334,9732
Objectives[12]ObjectiveMessages[0]Message = ~p~From their page on Lifeinvader it looks like they are leaving now.
Objectives[12]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[0]Sender = 
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = White
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = True
Objectives[12]ObjectiveMessages[0]TypeTextMesage = False
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[13]Type = Cutscenes_Objective
Objectives[13]Text = 
Objectives[13]positionX = 167,5708
Objectives[13]positionY = 677,9483
Objectives[13]positionZ = 205,4027
Objectives[13]Cutscenes_Time = 5
Objectives[13]Cutscenes_Trans_Time = 4
Objectives[13]Cutscenes_FOV = 60
Objectives[13]Cutscenes_Shake = Hand
Objectives[13]Cutscenes_Amplitude = 0
Objectives[13]Cutscenes_FadeOut = False
Objectives[13]Cutscenes_FadeIn = False
Objectives[13]Cutscenes_End = False
Objectives[13]Cutscenes_Point_At_Position = True
Objectives[13]Cutscenes_Point_At_Player = False
Objectives[13]Cutscenes_Point_At_Actor = False
Objectives[13]Cutscenes_Point_At_Vehicle = False
Objectives[13]Cutscenes_Follow_Player = False
Objectives[13]Cutscenes_Follow_Actor = False
Objectives[13]Cutscenes_Follow_Vehicle = False
Objectives[13]Cutscenes_Follow_Distancee = 20
Objectives[13]Cutscenes_Follow_Hieght = 1
Objectives[13]Cutscenes_Follow_Angle = 180
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Cutscenes_Objective
Objectives[14]Text = 
Objectives[14]positionX = 147,3719
Objectives[14]positionY = 625,6146
Objectives[14]positionZ = 197,5843
Objectives[14]Cutscenes_Time = 3
Objectives[14]Cutscenes_Trans_Time = 3
Objectives[14]Cutscenes_FOV = 60
Objectives[14]Cutscenes_Shake = Hand
Objectives[14]Cutscenes_Amplitude = 0
Objectives[14]Cutscenes_FadeOut = False
Objectives[14]Cutscenes_FadeIn = False
Objectives[14]Cutscenes_End = False
Objectives[14]Cutscenes_Point_At_Position = True
Objectives[14]Cutscenes_Point_At_Player = False
Objectives[14]Cutscenes_Point_At_Actor = False
Objectives[14]Cutscenes_Point_At_Vehicle = False
Objectives[14]Cutscenes_Follow_Player = False
Objectives[14]Cutscenes_Follow_Actor = False
Objectives[14]Cutscenes_Follow_Vehicle = False
Objectives[14]Cutscenes_Follow_Distancee = 20
Objectives[14]Cutscenes_Follow_Hieght = -3
Objectives[14]Cutscenes_Follow_Angle = 170
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Cutscenes_Objective
Objectives[15]Text = 
Objectives[15]positionX = 136,9092
Objectives[15]positionY = 584,4922
Objectives[15]positionZ = 183,6357
Objectives[15]Cutscenes_Time = 3
Objectives[15]Cutscenes_Trans_Time = 3
Objectives[15]Cutscenes_FOV = 60
Objectives[15]Cutscenes_Shake = Hand
Objectives[15]Cutscenes_Amplitude = 0
Objectives[15]Cutscenes_FadeOut = False
Objectives[15]Cutscenes_FadeIn = False
Objectives[15]Cutscenes_End = False
Objectives[15]Cutscenes_Point_At_Position = True
Objectives[15]Cutscenes_Point_At_Player = False
Objectives[15]Cutscenes_Point_At_Actor = False
Objectives[15]Cutscenes_Point_At_Vehicle = False
Objectives[15]Cutscenes_Follow_Player = False
Objectives[15]Cutscenes_Follow_Actor = False
Objectives[15]Cutscenes_Follow_Vehicle = False
Objectives[15]Cutscenes_Follow_Distancee = 32,5
Objectives[15]Cutscenes_Follow_Hieght = 0
Objectives[15]Cutscenes_Follow_Angle = 240
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Cutscenes_Objective
Objectives[16]Text = 
Objectives[16]positionX = 128,665
Objectives[16]positionY = 568,5076
Objectives[16]positionZ = 182,2562
Objectives[16]Cutscenes_Time = 0
Objectives[16]Cutscenes_Trans_Time = 0
Objectives[16]Cutscenes_FOV = 30
Objectives[16]Cutscenes_Shake = Hand
Objectives[16]Cutscenes_Amplitude = 0
Objectives[16]Cutscenes_FadeOut = False
Objectives[16]Cutscenes_FadeIn = False
Objectives[16]Cutscenes_End = True
Objectives[16]Cutscenes_Point_At_Position = False
Objectives[16]Cutscenes_Point_At_Player = False
Objectives[16]Cutscenes_Point_At_Actor = False
Objectives[16]Cutscenes_Point_At_Vehicle = False
Objectives[16]Cutscenes_Follow_Player = False
Objectives[16]Cutscenes_Follow_Actor = False
Objectives[16]Cutscenes_Follow_Vehicle = False
Objectives[16]Cutscenes_Follow_Distancee = 10
Objectives[16]Cutscenes_Follow_Hieght = 1
Objectives[16]Cutscenes_Follow_Angle = 0
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Text = 
Objectives[17]FaildText = 
Objectives[17]Type = Enter_Vehicle
Objectives[17]positionX = 149,3896
Objectives[17]positionY = 749,2
Objectives[17]positionZ = 207,4574
Objectives[17]EnterVehicle_AsPassenger = False
Objectives[17]EnterVehicle_CanExit = True
Objectives[17]EnterVehicle_SetIsWanted = False
Objectives[17]EnterVehicle_SeatIndex = 0
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 5
Objectives[17]ObjectiveMessages[0]positionX = 717,4241
Objectives[17]ObjectiveMessages[0]positionY = 1346,101
Objectives[17]ObjectiveMessages[0]positionZ = 333,3266
Objectives[17]ObjectiveMessages[0]Message = ~y~Steal one of those things and bring me the blue one.
Objectives[17]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = White
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = True
Objectives[17]ObjectiveMessages[0]TypeTextMesage = False
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[1]positionX = 713,9816
Objectives[17]ObjectiveMessages[1]positionY = 1346,036
Objectives[17]ObjectiveMessages[1]positionZ = 332,8419
Objectives[17]ObjectiveMessages[1]Message = ~o~Okay... come on Michael, I can't wait to teach those assholes a lesson.
Objectives[17]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[1]Sender = 
Objectives[17]ObjectiveMessages[1]Subject = 
Objectives[17]ObjectiveMessages[1]MessageColor = White
Objectives[17]ObjectiveMessages[1]PlayFromStart = False
Objectives[17]ObjectiveMessages[1]Delay = True
Objectives[17]ObjectiveMessages[1]DelayTime = 5
Objectives[17]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[1]TypeSubtitle = True
Objectives[17]ObjectiveMessages[1]TypeTextMesage = False
Objectives[17]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[2]positionX = 709,5437
Objectives[17]ObjectiveMessages[2]positionY = 1345,659
Objectives[17]ObjectiveMessages[2]positionZ = 332,1343
Objectives[17]ObjectiveMessages[2]Message = ~o~They never want to exchange spare parts with me.
Objectives[17]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[2]Sender = 
Objectives[17]ObjectiveMessages[2]Subject = 
Objectives[17]ObjectiveMessages[2]MessageColor = White
Objectives[17]ObjectiveMessages[2]PlayFromStart = False
Objectives[17]ObjectiveMessages[2]Delay = True
Objectives[17]ObjectiveMessages[2]DelayTime = 11
Objectives[17]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[2]TypeSubtitle = True
Objectives[17]ObjectiveMessages[2]TypeTextMesage = False
Objectives[17]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[3]positionX = 699,7678
Objectives[17]ObjectiveMessages[3]positionY = 1346,529
Objectives[17]ObjectiveMessages[3]positionZ = 330,6997
Objectives[17]ObjectiveMessages[3]Message = ~b~Do I really have to come too?
Objectives[17]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[3]Sender = 
Objectives[17]ObjectiveMessages[3]Subject = 
Objectives[17]ObjectiveMessages[3]MessageColor = White
Objectives[17]ObjectiveMessages[3]PlayFromStart = False
Objectives[17]ObjectiveMessages[3]Delay = True
Objectives[17]ObjectiveMessages[3]DelayTime = 16
Objectives[17]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[3]TypeSubtitle = True
Objectives[17]ObjectiveMessages[3]TypeTextMesage = False
Objectives[17]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[4]positionX = 694,355
Objectives[17]ObjectiveMessages[4]positionY = 1348,369
Objectives[17]ObjectiveMessages[4]positionZ = 329,9237
Objectives[17]ObjectiveMessages[4]Message = ~y~Yeah, and keep an eye on him... and try not to get the police attention... and hurry.
Objectives[17]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[4]Sender = 
Objectives[17]ObjectiveMessages[4]Subject = 
Objectives[17]ObjectiveMessages[4]MessageColor = White
Objectives[17]ObjectiveMessages[4]PlayFromStart = False
Objectives[17]ObjectiveMessages[4]Delay = True
Objectives[17]ObjectiveMessages[4]DelayTime = 19
Objectives[17]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[4]TypeSubtitle = True
Objectives[17]ObjectiveMessages[4]TypeTextMesage = False
Objectives[17]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[18]Text = 
Objectives[18]FaildText = 
Objectives[18]Type = Enter_Vehicle
Objectives[18]positionX = 157,7965
Objectives[18]positionY = 730,8618
Objectives[18]positionZ = 206,5296
Objectives[18]EnterVehicle_AsPassenger = False
Objectives[18]EnterVehicle_CanExit = True
Objectives[18]EnterVehicle_SetIsWanted = False
Objectives[18]EnterVehicle_SeatIndex = 0
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 7
Objectives[18]ObjectiveMessages[0]positionX = 684,0374
Objectives[18]ObjectiveMessages[0]positionY = 1351,24
Objectives[18]ObjectiveMessages[0]positionZ = 328,471
Objectives[18]ObjectiveMessages[0]Message = ~o~Come on, let's hurry, did you see which way they went?
Objectives[18]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[0]Sender = 
Objectives[18]ObjectiveMessages[0]Subject = 
Objectives[18]ObjectiveMessages[0]MessageColor = White
Objectives[18]ObjectiveMessages[0]PlayFromStart = True
Objectives[18]ObjectiveMessages[0]Delay = False
Objectives[18]ObjectiveMessages[0]DelayTime = 0
Objectives[18]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[0]TypeSubtitle = True
Objectives[18]ObjectiveMessages[0]TypeTextMesage = False
Objectives[18]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[1]positionX = 679,4139
Objectives[18]ObjectiveMessages[1]positionY = 1354,07
Objectives[18]ObjectiveMessages[1]positionZ = 327,7671
Objectives[18]ObjectiveMessages[1]Message = ~b~Emh... I think that way... maybe...
Objectives[18]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[1]Sender = 
Objectives[18]ObjectiveMessages[1]Subject = 
Objectives[18]ObjectiveMessages[1]MessageColor = White
Objectives[18]ObjectiveMessages[1]PlayFromStart = False
Objectives[18]ObjectiveMessages[1]Delay = True
Objectives[18]ObjectiveMessages[1]DelayTime = 5
Objectives[18]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[1]TypeSubtitle = True
Objectives[18]ObjectiveMessages[1]TypeTextMesage = False
Objectives[18]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[2]positionX = 662,6027
Objectives[18]ObjectiveMessages[2]positionY = 1364,528
Objectives[18]ObjectiveMessages[2]positionZ = 325,2716
Objectives[18]ObjectiveMessages[2]Message = ~b~Can't this fucking thing go any faster that this?
Objectives[18]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[2]Sender = 
Objectives[18]ObjectiveMessages[2]Subject = 
Objectives[18]ObjectiveMessages[2]MessageColor = White
Objectives[18]ObjectiveMessages[2]PlayFromStart = False
Objectives[18]ObjectiveMessages[2]Delay = True
Objectives[18]ObjectiveMessages[2]DelayTime = 30
Objectives[18]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[2]TypeSubtitle = True
Objectives[18]ObjectiveMessages[2]TypeTextMesage = False
Objectives[18]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[3]positionX = 658,9601
Objectives[18]ObjectiveMessages[3]positionY = 1366,979
Objectives[18]ObjectiveMessages[3]positionZ = 324,7302
Objectives[18]ObjectiveMessages[3]Message = ~o~No.
Objectives[18]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[3]Sender = 
Objectives[18]ObjectiveMessages[3]Subject = 
Objectives[18]ObjectiveMessages[3]MessageColor = White
Objectives[18]ObjectiveMessages[3]PlayFromStart = False
Objectives[18]ObjectiveMessages[3]Delay = True
Objectives[18]ObjectiveMessages[3]DelayTime = 35
Objectives[18]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[3]TypeSubtitle = True
Objectives[18]ObjectiveMessages[3]TypeTextMesage = False
Objectives[18]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[4]positionX = 654,5275
Objectives[18]ObjectiveMessages[4]positionY = 1370,11
Objectives[18]ObjectiveMessages[4]positionZ = 324,1151
Objectives[18]ObjectiveMessages[4]Message = ~b~Oh shit... the slowest race in history.
Objectives[18]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[4]Sender = 
Objectives[18]ObjectiveMessages[4]Subject = 
Objectives[18]ObjectiveMessages[4]MessageColor = White
Objectives[18]ObjectiveMessages[4]PlayFromStart = False
Objectives[18]ObjectiveMessages[4]Delay = True
Objectives[18]ObjectiveMessages[4]DelayTime = 36
Objectives[18]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[4]TypeSubtitle = True
Objectives[18]ObjectiveMessages[4]TypeTextMesage = False
Objectives[18]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[5]positionX = 641,4608
Objectives[18]ObjectiveMessages[5]positionY = 1381,565
Objectives[18]ObjectiveMessages[5]positionZ = 322,1827
Objectives[18]ObjectiveMessages[5]Message = ~b~Can't we get another vehicle?
Objectives[18]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[5]Sender = 
Objectives[18]ObjectiveMessages[5]Subject = 
Objectives[18]ObjectiveMessages[5]MessageColor = White
Objectives[18]ObjectiveMessages[5]PlayFromStart = False
Objectives[18]ObjectiveMessages[5]Delay = True
Objectives[18]ObjectiveMessages[5]DelayTime = 50
Objectives[18]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[5]TypeSubtitle = True
Objectives[18]ObjectiveMessages[5]TypeTextMesage = False
Objectives[18]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[6]positionX = 638,3121
Objectives[18]ObjectiveMessages[6]positionY = 1384,352
Objectives[18]ObjectiveMessages[6]positionZ = 321,698
Objectives[18]ObjectiveMessages[6]Message = ~o~WHAT? Why would you want another vehicle when you have a Faggio...
Objectives[18]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[6]Sender = 
Objectives[18]ObjectiveMessages[6]Subject = 
Objectives[18]ObjectiveMessages[6]MessageColor = White
Objectives[18]ObjectiveMessages[6]PlayFromStart = False
Objectives[18]ObjectiveMessages[6]Delay = True
Objectives[18]ObjectiveMessages[6]DelayTime = 53
Objectives[18]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[6]TypeSubtitle = True
Objectives[18]ObjectiveMessages[6]TypeTextMesage = False
Objectives[18]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[6]PhoneMessageDisplayTime = 15

Objectives[19]Type = Mission_Settings_Objective
Objectives[19]positionX = 181,5337
Objectives[19]positionY = 692,2278
Objectives[19]positionZ = 203,7425
Objectives[19]MissionSettings_TimesOfDay = Current
Objectives[19]MissionSettings_Weather = Current
Objectives[19]MissionSettings_WantedLevel = Current
Objectives[19]MissionSettings_SetWantedLevelNow = 2
Objectives[19]MissionSettings_StartNightvision = False
Objectives[19]MissionSettings_StopNightvision = False
Objectives[19]MissionSettings_StartSeethrough = False
Objectives[19]MissionSettings_StopSeethrough = False
Objectives[19]MissionSettings_StartMusic = False
Objectives[19]MissionSettings_StopMusic = False
Objectives[19]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = 
Objectives[20]Text2 = 
Objectives[20]Text3 = 
Objectives[20]Failed_Text = 
Objectives[20]Type = Checkpoint
Objectives[20]Checkpoint_Type = 45
Objectives[20]Reserved = 1
Objectives[20]ColorR = 255
Objectives[20]ColorG = 255
Objectives[20]ColorB = 0
Objectives[20]ColorA = 255
Objectives[20]IconColorR = 255
Objectives[20]IconColorG = 255
Objectives[20]IconColorB = 0
Objectives[20]IconColorA = 255
Objectives[20]positionX = 217,0065
Objectives[20]positionY = 759,8476
Objectives[20]positionZ = 203,6556
Objectives[20]Heading = 61,11871
Objectives[20]Diameter = 3
Objectives[20]minimum_hight = 1
Objectives[20]maximum_hight = 10
Objectives[20]TriggerDistance = 2
Objectives[20]PlaySound = False
Objectives[20]LoseWanted = True
Objectives[20]Stop_Vehicle = False
Objectives[20]DeliverVehicleOnly = True
Objectives[20]DeliverTrailor = False
Objectives[20]DeliverTowTruck = False
Objectives[20]DeliverVehicleCargobob = False
Objectives[20]DeliverPropCargobob = False
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 2
Objectives[20]ObjectiveMessages[0]positionX = 623,6914
Objectives[20]ObjectiveMessages[0]positionY = 1396,446
Objectives[20]ObjectiveMessages[0]positionZ = 318,9346
Objectives[20]ObjectiveMessages[0]Message = ~b~Fuck, we shouldn't have alerted the police, Try to sow them.
Objectives[20]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[0]Sender = 
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = White
Objectives[20]ObjectiveMessages[0]PlayFromStart = False
Objectives[20]ObjectiveMessages[0]Delay = True
Objectives[20]ObjectiveMessages[0]DelayTime = 10
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = True
Objectives[20]ObjectiveMessages[0]TypeTextMesage = False
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[1]positionX = 617,4967
Objectives[20]ObjectiveMessages[1]positionY = 1399,41
Objectives[20]ObjectiveMessages[1]positionZ = 317,6018
Objectives[20]ObjectiveMessages[1]Message = ~o~And what do you think I'm trying to do...
Objectives[20]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[20]ObjectiveMessages[1]Sender = 
Objectives[20]ObjectiveMessages[1]Subject = 
Objectives[20]ObjectiveMessages[1]MessageColor = White
Objectives[20]ObjectiveMessages[1]PlayFromStart = False
Objectives[20]ObjectiveMessages[1]Delay = True
Objectives[20]ObjectiveMessages[1]DelayTime = 16
Objectives[20]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[1]TypeSubtitle = True
Objectives[20]ObjectiveMessages[1]TypeTextMesage = False
Objectives[20]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[21]Type = GoTo_Actor
Objectives[21]Text = 
Objectives[21]positionX = 213,2478
Objectives[21]positionY = 776,0173
Objectives[21]positionZ = 203,6715
Objectives[21]GoTo_Actor_ChangToCompanion = False
Objectives[21]GoTo_Actor_Distance = 3
Objectives[21]GoTo_Actor_Remove_Blip = True
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 1
Objectives[21]ObjectiveMessages[0]positionX = 602,5197
Objectives[21]ObjectiveMessages[0]positionY = 1402,474
Objectives[21]ObjectiveMessages[0]positionZ = 314,5986
Objectives[21]ObjectiveMessages[0]Message = ~o~Okay, here we are, safe and sound...
Objectives[21]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[21]ObjectiveMessages[0]Sender = 
Objectives[21]ObjectiveMessages[0]Subject = 
Objectives[21]ObjectiveMessages[0]MessageColor = White
Objectives[21]ObjectiveMessages[0]PlayFromStart = True
Objectives[21]ObjectiveMessages[0]Delay = False
Objectives[21]ObjectiveMessages[0]DelayTime = 0
Objectives[21]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[0]TypeSubtitle = True
Objectives[21]ObjectiveMessages[0]TypeTextMesage = False
Objectives[21]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[22]Type = Hint_Objective
Objectives[22]Text = 
Objectives[22]positionX = 227,7752
Objectives[22]positionY = 779,1721
Objectives[22]positionZ = 203,6716
Objectives[22]Hint_Time = 19
Objectives[22]Hint_FOV = 40
Objectives[22]Hint_Use_Position = False
Objectives[22]Hint_Use_Player = False
Objectives[22]Hint_Use_Actor = True
Objectives[22]Hint_Use_Vehicle = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 4
Objectives[22]ObjectiveMessages[0]positionX = 591,4779
Objectives[22]ObjectiveMessages[0]positionY = 1402,069
Objectives[22]ObjectiveMessages[0]positionZ = 311,9878
Objectives[22]ObjectiveMessages[0]Message = ~o~Lester, I brought you your Faggio.
Objectives[22]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[0]Sender = 
Objectives[22]ObjectiveMessages[0]Subject = 
Objectives[22]ObjectiveMessages[0]MessageColor = White
Objectives[22]ObjectiveMessages[0]PlayFromStart = True
Objectives[22]ObjectiveMessages[0]Delay = False
Objectives[22]ObjectiveMessages[0]DelayTime = 0
Objectives[22]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[0]TypeSubtitle = True
Objectives[22]ObjectiveMessages[0]TypeTextMesage = False
Objectives[22]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[1]positionX = 586,2278
Objectives[22]ObjectiveMessages[1]positionY = 1399,171
Objectives[22]ObjectiveMessages[1]positionZ = 310,373
Objectives[22]ObjectiveMessages[1]Message = ~o~And I'm happy to be the first to welcome you to the Faggio community.
Objectives[22]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[1]Sender = 
Objectives[22]ObjectiveMessages[1]Subject = 
Objectives[22]ObjectiveMessages[1]MessageColor = White
Objectives[22]ObjectiveMessages[1]PlayFromStart = False
Objectives[22]ObjectiveMessages[1]Delay = True
Objectives[22]ObjectiveMessages[1]DelayTime = 3
Objectives[22]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[1]TypeSubtitle = True
Objectives[22]ObjectiveMessages[1]TypeTextMesage = False
Objectives[22]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[2]positionX = 581,8158
Objectives[22]ObjectiveMessages[2]positionY = 1395,188
Objectives[22]ObjectiveMessages[2]positionZ = 308,8127
Objectives[22]ObjectiveMessages[2]Message = ~y~What? Don't say bullshit, I'll dismantle it to get the engine, it's a hydrogen prototype.
Objectives[22]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[2]Sender = 
Objectives[22]ObjectiveMessages[2]Subject = 
Objectives[22]ObjectiveMessages[2]MessageColor = White
Objectives[22]ObjectiveMessages[2]PlayFromStart = False
Objectives[22]ObjectiveMessages[2]Delay = True
Objectives[22]ObjectiveMessages[2]DelayTime = 10
Objectives[22]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[2]TypeSubtitle = True
Objectives[22]ObjectiveMessages[2]TypeTextMesage = False
Objectives[22]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[3]positionX = 572,9596
Objectives[22]ObjectiveMessages[3]positionY = 1388,015
Objectives[22]ObjectiveMessages[3]positionZ = 304,9474
Objectives[22]ObjectiveMessages[3]Message = ~o~WHAT? Don't you try.
Objectives[22]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[3]Sender = 
Objectives[22]ObjectiveMessages[3]Subject = 
Objectives[22]ObjectiveMessages[3]MessageColor = White
Objectives[22]ObjectiveMessages[3]PlayFromStart = False
Objectives[22]ObjectiveMessages[3]Delay = True
Objectives[22]ObjectiveMessages[3]DelayTime = 17
Objectives[22]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[3]TypeSubtitle = True
Objectives[22]ObjectiveMessages[3]TypeTextMesage = False
Objectives[22]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[23]Type = Set_Player_Actor_Objective
Objectives[23]Text = 
Objectives[23]positionX = 215,2498
Objectives[23]positionY = 769,0177
Objectives[23]positionZ = 203,6715
Objectives[23]SetPlayerActor_Use_Player = False
Objectives[23]SetPlayerActor_Player_Controllable = True
Objectives[23]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[23]SetPlayerActor_Use_Actor = True
Objectives[23]SetPlayerActor_RelationshipGroup_Change = False
Objectives[23]SetPlayerActor_RelationshipGroup = Neutral
Objectives[23]SetPlayerActor_Invincible_Change = False
Objectives[23]SetPlayerActor_Invincible = False
Objectives[23]SetPlayerActor_NewTask = True
Objectives[23]Int_Task = 99
Objectives[23]Task_Repeat = False
Objectives[23]Task_Timeout = False
Objectives[23]Task_Guard_Range = 10
Objectives[23]Task_Stay_In_Range = True
Objectives[23]Task_Wander_Range = 10
Objectives[23]Task_Scenario = NONE
Objectives[23]Task_TalkingAnimation = mic_chatter
Objectives[23]Task_Time = 1
Objectives[23]TaskListCount = 6
Objectives[23]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[23]Task_List[0]positionX = 216,3068
Objectives[23]Task_List[0]positionY = 767,3198
Objectives[23]Task_List[0]positionZ = 204,1715
Objectives[23]Task_List[0]Block = True
Objectives[23]Task_List[1]Type = EnterVehicle
Objectives[23]Task_List[1]PositionX = 216,4987
Objectives[23]Task_List[1]PositionY = 755,6592
Objectives[23]Task_List[1]PositionZ = 204,1737
Objectives[23]Task_List[1]Speed = 1
Objectives[23]Task_List[1]SeatIndex = -1
Objectives[23]Task_List[1]TaskIndex = 1
Objectives[23]Task_List[1]Warp = False
Objectives[23]Task_List[2]Type = Drive
Objectives[23]Task_List[2]PositionX = 206,1572
Objectives[23]Task_List[2]PositionY = 773,1172
Objectives[23]Task_List[2]PositionZ = 205,0664
Objectives[23]Task_List[2]Speed = 5
Objectives[23]Task_List[2]StopBeforeVehicles = True
Objectives[23]Task_List[2]StopBeforeActors = True
Objectives[23]Task_List[2]AvoidVehicles = True
Objectives[23]Task_List[2]AvoidEmptyVehicles = True
Objectives[23]Task_List[2]AvoidActors = True
Objectives[23]Task_List[2]AvoidObjects = True
Objectives[23]Task_List[2]StopAtLights = True
Objectives[23]Task_List[2]UseBlinkers = True
Objectives[23]Task_List[2]AllowGoingWrongWay = True
Objectives[23]Task_List[2]Reverse = False
Objectives[23]Task_List[2]TakeShortestPath = False
Objectives[23]Task_List[2]IgnoreRoads = False
Objectives[23]Task_List[2]IgnoreAllPathing = False
Objectives[23]Task_List[2]AvoidHighWays = False
Objectives[23]Task_List[3]Type = Drive
Objectives[23]Task_List[3]PositionX = 204,0068
Objectives[23]Task_List[3]PositionY = 780,7936
Objectives[23]Task_List[3]PositionZ = 205,2116
Objectives[23]Task_List[3]Speed = 5
Objectives[23]Task_List[3]StopBeforeVehicles = True
Objectives[23]Task_List[3]StopBeforeActors = True
Objectives[23]Task_List[3]AvoidVehicles = True
Objectives[23]Task_List[3]AvoidEmptyVehicles = True
Objectives[23]Task_List[3]AvoidActors = True
Objectives[23]Task_List[3]AvoidObjects = False
Objectives[23]Task_List[3]StopAtLights = True
Objectives[23]Task_List[3]UseBlinkers = True
Objectives[23]Task_List[3]AllowGoingWrongWay = True
Objectives[23]Task_List[3]Reverse = False
Objectives[23]Task_List[3]TakeShortestPath = False
Objectives[23]Task_List[3]IgnoreRoads = False
Objectives[23]Task_List[3]IgnoreAllPathing = False
Objectives[23]Task_List[3]AvoidHighWays = False
Objectives[23]Task_List[4]Type = Drive
Objectives[23]Task_List[4]PositionX = -790,9995
Objectives[23]Task_List[4]PositionY = 291,8687
Objectives[23]Task_List[4]PositionZ = 85,20976
Objectives[23]Task_List[4]Speed = 30
Objectives[23]Task_List[4]StopBeforeVehicles = False
Objectives[23]Task_List[4]StopBeforeActors = False
Objectives[23]Task_List[4]AvoidVehicles = True
Objectives[23]Task_List[4]AvoidEmptyVehicles = True
Objectives[23]Task_List[4]AvoidActors = True
Objectives[23]Task_List[4]AvoidObjects = True
Objectives[23]Task_List[4]StopAtLights = True
Objectives[23]Task_List[4]UseBlinkers = True
Objectives[23]Task_List[4]AllowGoingWrongWay = True
Objectives[23]Task_List[4]Reverse = False
Objectives[23]Task_List[4]TakeShortestPath = False
Objectives[23]Task_List[4]IgnoreRoads = False
Objectives[23]Task_List[4]IgnoreAllPathing = False
Objectives[23]Task_List[4]AvoidHighWays = False
Objectives[23]Task_List[5]Type = Drive
Objectives[23]Task_List[5]PositionX = -795,0326
Objectives[23]Task_List[5]PositionY = 324,5865
Objectives[23]Task_List[5]PositionZ = 85,20045
Objectives[23]Task_List[5]Speed = 10
Objectives[23]Task_List[5]StopBeforeVehicles = False
Objectives[23]Task_List[5]StopBeforeActors = False
Objectives[23]Task_List[5]AvoidVehicles = True
Objectives[23]Task_List[5]AvoidEmptyVehicles = True
Objectives[23]Task_List[5]AvoidActors = True
Objectives[23]Task_List[5]AvoidObjects = True
Objectives[23]Task_List[5]StopAtLights = False
Objectives[23]Task_List[5]UseBlinkers = True
Objectives[23]Task_List[5]AllowGoingWrongWay = True
Objectives[23]Task_List[5]Reverse = False
Objectives[23]Task_List[5]TakeShortestPath = True
Objectives[23]Task_List[5]IgnoreRoads = True
Objectives[23]Task_List[5]IgnoreAllPathing = True
Objectives[23]Task_List[5]AvoidHighWays = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Set_Player_Actor_Objective
Objectives[24]Text = 
Objectives[24]positionX = 229,817
Objectives[24]positionY = 763,0178
Objectives[24]positionZ = 207,8104
Objectives[24]SetPlayerActor_Use_Player = False
Objectives[24]SetPlayerActor_Player_Controllable = True
Objectives[24]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[24]SetPlayerActor_Use_Actor = True
Objectives[24]SetPlayerActor_RelationshipGroup_Change = True
Objectives[24]SetPlayerActor_RelationshipGroup = Friend
Objectives[24]SetPlayerActor_Invincible_Change = False
Objectives[24]SetPlayerActor_Invincible = False
Objectives[24]SetPlayerActor_NewTask = True
Objectives[24]Int_Task = 99
Objectives[24]Task_Repeat = False
Objectives[24]Task_Timeout = False
Objectives[24]Task_Guard_Range = 10
Objectives[24]Task_Stay_In_Range = True
Objectives[24]Task_Wander_Range = 10
Objectives[24]Task_Scenario = NONE
Objectives[24]Task_TalkingAnimation = mic_chatter
Objectives[24]Task_Time = 1
Objectives[24]TaskListCount = 5
Objectives[24]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[24]Task_List[0]positionX = 219,4536
Objectives[24]Task_List[0]positionY = 758,5871
Objectives[24]Task_List[0]positionZ = 204,2072
Objectives[24]Task_List[0]Block = True
Objectives[24]Task_List[1]Type = EnterVehicle
Objectives[24]Task_List[1]PositionX = 154,5612
Objectives[24]Task_List[1]PositionY = 725,9357
Objectives[24]Task_List[1]PositionZ = 207,2313
Objectives[24]Task_List[1]Speed = 1
Objectives[24]Task_List[1]SeatIndex = -1
Objectives[24]Task_List[1]TaskIndex = 1
Objectives[24]Task_List[1]Warp = False
Objectives[24]Task_List[2]Type = Drive
Objectives[24]Task_List[2]PositionX = 205,8118
Objectives[24]Task_List[2]PositionY = 773,4738
Objectives[24]Task_List[2]PositionZ = 205,0807
Objectives[24]Task_List[2]Speed = 5
Objectives[24]Task_List[2]StopBeforeVehicles = True
Objectives[24]Task_List[2]StopBeforeActors = True
Objectives[24]Task_List[2]AvoidVehicles = True
Objectives[24]Task_List[2]AvoidEmptyVehicles = True
Objectives[24]Task_List[2]AvoidActors = True
Objectives[24]Task_List[2]AvoidObjects = True
Objectives[24]Task_List[2]StopAtLights = True
Objectives[24]Task_List[2]UseBlinkers = True
Objectives[24]Task_List[2]AllowGoingWrongWay = True
Objectives[24]Task_List[2]Reverse = False
Objectives[24]Task_List[2]TakeShortestPath = False
Objectives[24]Task_List[2]IgnoreRoads = False
Objectives[24]Task_List[2]IgnoreAllPathing = False
Objectives[24]Task_List[2]AvoidHighWays = False
Objectives[24]Task_List[3]Type = Drive
Objectives[24]Task_List[3]PositionX = 204,217
Objectives[24]Task_List[3]PositionY = 780,0769
Objectives[24]Task_List[3]PositionZ = 205,2045
Objectives[24]Task_List[3]Speed = 5
Objectives[24]Task_List[3]StopBeforeVehicles = True
Objectives[24]Task_List[3]StopBeforeActors = True
Objectives[24]Task_List[3]AvoidVehicles = True
Objectives[24]Task_List[3]AvoidEmptyVehicles = True
Objectives[24]Task_List[3]AvoidActors = True
Objectives[24]Task_List[3]AvoidObjects = False
Objectives[24]Task_List[3]StopAtLights = True
Objectives[24]Task_List[3]UseBlinkers = True
Objectives[24]Task_List[3]AllowGoingWrongWay = True
Objectives[24]Task_List[3]Reverse = False
Objectives[24]Task_List[3]TakeShortestPath = False
Objectives[24]Task_List[3]IgnoreRoads = False
Objectives[24]Task_List[3]IgnoreAllPathing = False
Objectives[24]Task_List[3]AvoidHighWays = False
Objectives[24]Task_List[4]Type = Drive
Objectives[24]Task_List[4]PositionX = 1278,698
Objectives[24]Task_List[4]PositionY = -1731,026
Objectives[24]Task_List[4]PositionZ = 51,97103
Objectives[24]Task_List[4]Speed = 10
Objectives[24]Task_List[4]StopBeforeVehicles = True
Objectives[24]Task_List[4]StopBeforeActors = True
Objectives[24]Task_List[4]AvoidVehicles = True
Objectives[24]Task_List[4]AvoidEmptyVehicles = True
Objectives[24]Task_List[4]AvoidActors = True
Objectives[24]Task_List[4]AvoidObjects = True
Objectives[24]Task_List[4]StopAtLights = True
Objectives[24]Task_List[4]UseBlinkers = True
Objectives[24]Task_List[4]AllowGoingWrongWay = True
Objectives[24]Task_List[4]Reverse = False
Objectives[24]Task_List[4]TakeShortestPath = False
Objectives[24]Task_List[4]IgnoreRoads = False
Objectives[24]Task_List[4]IgnoreAllPathing = False
Objectives[24]Task_List[4]AvoidHighWays = False
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = Hint_Objective
Objectives[25]Text = 
Objectives[25]positionX = 230,7012
Objectives[25]positionY = 757,942
Objectives[25]positionZ = 208,0433
Objectives[25]Hint_Time = 12
Objectives[25]Hint_FOV = 40
Objectives[25]Hint_Use_Position = False
Objectives[25]Hint_Use_Player = False
Objectives[25]Hint_Use_Actor = True
Objectives[25]Hint_Use_Vehicle = False
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 3
Objectives[25]ObjectiveMessages[0]positionX = 565,1569
Objectives[25]ObjectiveMessages[0]positionY = 1376,188
Objectives[25]ObjectiveMessages[0]positionZ = 301,4982
Objectives[25]ObjectiveMessages[0]Message = ~y~Come on, let's go Paige.
Objectives[25]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = White
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = True
Objectives[25]ObjectiveMessages[0]TypeTextMesage = False
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[1]positionX = 563,209
Objectives[25]ObjectiveMessages[1]positionY = 1371,116
Objectives[25]ObjectiveMessages[1]positionZ = 300,2653
Objectives[25]ObjectiveMessages[1]Message = ~b~Lester, do you know how to drive a Faggio?
Objectives[25]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[1]Sender = 
Objectives[25]ObjectiveMessages[1]Subject = 
Objectives[25]ObjectiveMessages[1]MessageColor = White
Objectives[25]ObjectiveMessages[1]PlayFromStart = False
Objectives[25]ObjectiveMessages[1]Delay = True
Objectives[25]ObjectiveMessages[1]DelayTime = 3
Objectives[25]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[1]TypeSubtitle = True
Objectives[25]ObjectiveMessages[1]TypeTextMesage = False
Objectives[25]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[2]positionX = 560,2864
Objectives[25]ObjectiveMessages[2]positionY = 1364,568
Objectives[25]ObjectiveMessages[2]positionZ = 298,6632
Objectives[25]ObjectiveMessages[2]Message = ~p~He knows how to drive all slow things... bye guys.
Objectives[25]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[25]ObjectiveMessages[2]Sender = 
Objectives[25]ObjectiveMessages[2]Subject = 
Objectives[25]ObjectiveMessages[2]MessageColor = White
Objectives[25]ObjectiveMessages[2]PlayFromStart = False
Objectives[25]ObjectiveMessages[2]Delay = True
Objectives[25]ObjectiveMessages[2]DelayTime = 7
Objectives[25]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[2]TypeSubtitle = True
Objectives[25]ObjectiveMessages[2]TypeTextMesage = False
Objectives[25]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[26]Type = Hint_Objective
Objectives[26]Text = 
Objectives[26]positionX = 368,8401
Objectives[26]positionY = 326,2214
Objectives[26]positionZ = 102,6418
Objectives[26]Hint_Time = 11
Objectives[26]Hint_FOV = 40
Objectives[26]Hint_Use_Position = False
Objectives[26]Hint_Use_Player = False
Objectives[26]Hint_Use_Actor = True
Objectives[26]Hint_Use_Vehicle = False
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 2
Objectives[26]ObjectiveMessages[0]positionX = 553,9821
Objectives[26]ObjectiveMessages[0]positionY = 1352,681
Objectives[26]ObjectiveMessages[0]positionZ = 295,8376
Objectives[26]ObjectiveMessages[0]Message = ~o~Poor Faggio... Okay, let's find out what that baby can do?
Objectives[26]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[0]Sender = 
Objectives[26]ObjectiveMessages[0]Subject = 
Objectives[26]ObjectiveMessages[0]MessageColor = White
Objectives[26]ObjectiveMessages[0]PlayFromStart = True
Objectives[26]ObjectiveMessages[0]Delay = False
Objectives[26]ObjectiveMessages[0]DelayTime = 0
Objectives[26]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[0]TypeSubtitle = True
Objectives[26]ObjectiveMessages[0]TypeTextMesage = False
Objectives[26]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[26]ObjectiveMessages[1]positionX = 550,1168
Objectives[26]ObjectiveMessages[1]positionY = 1347,063
Objectives[26]ObjectiveMessages[1]positionZ = 294,4647
Objectives[26]ObjectiveMessages[1]Message = ~b~Emh... okay... but, do you mind if I keep my helmet?
Objectives[26]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[26]ObjectiveMessages[1]Sender = 
Objectives[26]ObjectiveMessages[1]Subject = 
Objectives[26]ObjectiveMessages[1]MessageColor = White
Objectives[26]ObjectiveMessages[1]PlayFromStart = False
Objectives[26]ObjectiveMessages[1]Delay = True
Objectives[26]ObjectiveMessages[1]DelayTime = 6
Objectives[26]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[26]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[26]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[26]ObjectiveMessages[1]TypeSubtitle = True
Objectives[26]ObjectiveMessages[1]TypeTextMesage = False
Objectives[26]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[26]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[27]Text = 
Objectives[27]FaildText = 
Objectives[27]Type = Enter_Vehicle
Objectives[27]positionX = 383,0823
Objectives[27]positionY = 319,9763
Objectives[27]positionZ = 102,2988
Objectives[27]EnterVehicle_AsPassenger = False
Objectives[27]EnterVehicle_CanExit = True
Objectives[27]EnterVehicle_SetIsWanted = False
Objectives[27]EnterVehicle_SeatIndex = 0
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 1
Objectives[27]ObjectiveMessages[0]positionX = 546,186
Objectives[27]ObjectiveMessages[0]positionY = 1340,906
Objectives[27]ObjectiveMessages[0]positionZ = 292,9543
Objectives[27]ObjectiveMessages[0]Message = ~o~Don't be a jerk... come on, let's go.
Objectives[27]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[27]ObjectiveMessages[0]Sender = 
Objectives[27]ObjectiveMessages[0]Subject = 
Objectives[27]ObjectiveMessages[0]MessageColor = White
Objectives[27]ObjectiveMessages[0]PlayFromStart = True
Objectives[27]ObjectiveMessages[0]Delay = False
Objectives[27]ObjectiveMessages[0]DelayTime = 0
Objectives[27]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[27]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[27]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[27]ObjectiveMessages[0]TypeSubtitle = True
Objectives[27]ObjectiveMessages[0]TypeTextMesage = False
Objectives[27]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[27]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[28]Text = 
Objectives[28]Type = Leave_Area
Objectives[28]positionX = 380,5258
Objectives[28]positionY = 310,8549
Objectives[28]positionZ = 102,3198
Objectives[28]Leave_Area_Distance = 100
Objectives[28]Leave_Area_Use_Objective_Position = False
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = 
Objectives[29]positionX = 375,5732
Objectives[29]positionY = 308,7384
Objectives[29]positionZ = 102,3763
Objectives[29]SetPlayerActor_Use_Player = True
Objectives[29]SetPlayerActor_Player_Controllable = True
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[29]SetPlayerActor_Use_Actor = False
Objectives[29]SetPlayerActor_RelationshipGroup_Change = False
Objectives[29]SetPlayerActor_RelationshipGroup = Neutral
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = True
Objectives[29]Int_Task = 99
Objectives[29]Task_Repeat = True
Objectives[29]Task_Timeout = False
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = mic_chatter
Objectives[29]Task_Time = 1
Objectives[29]TaskListCount = 8
Objectives[29]Task_List[0]Type = EnterVehicle
Objectives[29]Task_List[0]PositionX = 374,5743
Objectives[29]Task_List[0]PositionY = 317,8779
Objectives[29]Task_List[0]PositionZ = 102,9444
Objectives[29]Task_List[0]Speed = 1
Objectives[29]Task_List[0]SeatIndex = -1
Objectives[29]Task_List[0]TaskIndex = 0
Objectives[29]Task_List[0]Warp = False
Objectives[29]Task_List[1]Type = Drive
Objectives[29]Task_List[1]PositionX = -787,0596
Objectives[29]Task_List[1]PositionY = 291,9626
Objectives[29]Task_List[1]PositionZ = 85,21447
Objectives[29]Task_List[1]Speed = 40
Objectives[29]Task_List[1]StopBeforeVehicles = True
Objectives[29]Task_List[1]StopBeforeActors = True
Objectives[29]Task_List[1]AvoidVehicles = True
Objectives[29]Task_List[1]AvoidEmptyVehicles = True
Objectives[29]Task_List[1]AvoidActors = True
Objectives[29]Task_List[1]AvoidObjects = True
Objectives[29]Task_List[1]StopAtLights = True
Objectives[29]Task_List[1]UseBlinkers = True
Objectives[29]Task_List[1]AllowGoingWrongWay = True
Objectives[29]Task_List[1]Reverse = False
Objectives[29]Task_List[1]TakeShortestPath = False
Objectives[29]Task_List[1]IgnoreRoads = False
Objectives[29]Task_List[1]IgnoreAllPathing = False
Objectives[29]Task_List[1]AvoidHighWays = False
Objectives[29]Task_List[2]Type = Drive
Objectives[29]Task_List[2]PositionX = -44,11919
Objectives[29]Task_List[2]PositionY = 43,39658
Objectives[29]Task_List[2]PositionZ = 71,70972
Objectives[29]Task_List[2]Speed = 40
Objectives[29]Task_List[2]StopBeforeVehicles = True
Objectives[29]Task_List[2]StopBeforeActors = True
Objectives[29]Task_List[2]AvoidVehicles = True
Objectives[29]Task_List[2]AvoidEmptyVehicles = True
Objectives[29]Task_List[2]AvoidActors = True
Objectives[29]Task_List[2]AvoidObjects = True
Objectives[29]Task_List[2]StopAtLights = True
Objectives[29]Task_List[2]UseBlinkers = True
Objectives[29]Task_List[2]AllowGoingWrongWay = True
Objectives[29]Task_List[2]Reverse = False
Objectives[29]Task_List[2]TakeShortestPath = False
Objectives[29]Task_List[2]IgnoreRoads = False
Objectives[29]Task_List[2]IgnoreAllPathing = False
Objectives[29]Task_List[2]AvoidHighWays = False
Objectives[29]Task_List[3]Type = Drive
Objectives[29]Task_List[3]PositionX = 227,2862
Objectives[29]Task_List[3]PositionY = -210,2482
Objectives[29]Task_List[3]PositionZ = 53,54955
Objectives[29]Task_List[3]Speed = 40
Objectives[29]Task_List[3]StopBeforeVehicles = True
Objectives[29]Task_List[3]StopBeforeActors = True
Objectives[29]Task_List[3]AvoidVehicles = True
Objectives[29]Task_List[3]AvoidEmptyVehicles = True
Objectives[29]Task_List[3]AvoidActors = True
Objectives[29]Task_List[3]AvoidObjects = True
Objectives[29]Task_List[3]StopAtLights = True
Objectives[29]Task_List[3]UseBlinkers = True
Objectives[29]Task_List[3]AllowGoingWrongWay = True
Objectives[29]Task_List[3]Reverse = False
Objectives[29]Task_List[3]TakeShortestPath = False
Objectives[29]Task_List[3]IgnoreRoads = False
Objectives[29]Task_List[3]IgnoreAllPathing = False
Objectives[29]Task_List[3]AvoidHighWays = False
Objectives[29]Task_List[4]Type = Drive
Objectives[29]Task_List[4]PositionX = -727,5281
Objectives[29]Task_List[4]PositionY = 4,628973
Objectives[29]Task_List[4]PositionZ = 37,34607
Objectives[29]Task_List[4]Speed = 40
Objectives[29]Task_List[4]StopBeforeVehicles = True
Objectives[29]Task_List[4]StopBeforeActors = True
Objectives[29]Task_List[4]AvoidVehicles = True
Objectives[29]Task_List[4]AvoidEmptyVehicles = True
Objectives[29]Task_List[4]AvoidActors = True
Objectives[29]Task_List[4]AvoidObjects = True
Objectives[29]Task_List[4]StopAtLights = True
Objectives[29]Task_List[4]UseBlinkers = True
Objectives[29]Task_List[4]AllowGoingWrongWay = True
Objectives[29]Task_List[4]Reverse = False
Objectives[29]Task_List[4]TakeShortestPath = False
Objectives[29]Task_List[4]IgnoreRoads = False
Objectives[29]Task_List[4]IgnoreAllPathing = False
Objectives[29]Task_List[4]AvoidHighWays = False
Objectives[29]Task_List[5]Type = Drive
Objectives[29]Task_List[5]PositionX = -11,25056
Objectives[29]Task_List[5]PositionY = 258,502
Objectives[29]Task_List[5]PositionZ = 108,1096
Objectives[29]Task_List[5]Speed = 40
Objectives[29]Task_List[5]StopBeforeVehicles = True
Objectives[29]Task_List[5]StopBeforeActors = True
Objectives[29]Task_List[5]AvoidVehicles = True
Objectives[29]Task_List[5]AvoidEmptyVehicles = True
Objectives[29]Task_List[5]AvoidActors = True
Objectives[29]Task_List[5]AvoidObjects = True
Objectives[29]Task_List[5]StopAtLights = True
Objectives[29]Task_List[5]UseBlinkers = True
Objectives[29]Task_List[5]AllowGoingWrongWay = True
Objectives[29]Task_List[5]Reverse = False
Objectives[29]Task_List[5]TakeShortestPath = False
Objectives[29]Task_List[5]IgnoreRoads = False
Objectives[29]Task_List[5]IgnoreAllPathing = False
Objectives[29]Task_List[5]AvoidHighWays = False
Objectives[29]Task_List[6]Type = Drive
Objectives[29]Task_List[6]PositionX = 490,9728
Objectives[29]Task_List[6]PositionY = 90,84468
Objectives[29]Task_List[6]PositionZ = 96,02593
Objectives[29]Task_List[6]Speed = 40
Objectives[29]Task_List[6]StopBeforeVehicles = True
Objectives[29]Task_List[6]StopBeforeActors = True
Objectives[29]Task_List[6]AvoidVehicles = True
Objectives[29]Task_List[6]AvoidEmptyVehicles = True
Objectives[29]Task_List[6]AvoidActors = True
Objectives[29]Task_List[6]AvoidObjects = True
Objectives[29]Task_List[6]StopAtLights = True
Objectives[29]Task_List[6]UseBlinkers = True
Objectives[29]Task_List[6]AllowGoingWrongWay = True
Objectives[29]Task_List[6]Reverse = False
Objectives[29]Task_List[6]TakeShortestPath = False
Objectives[29]Task_List[6]IgnoreRoads = False
Objectives[29]Task_List[6]IgnoreAllPathing = False
Objectives[29]Task_List[6]AvoidHighWays = False
Objectives[29]Task_List[7]Type = Drive
Objectives[29]Task_List[7]PositionX = 135,4268
Objectives[29]Task_List[7]PositionY = 361,258
Objectives[29]Task_List[7]PositionZ = 111,2971
Objectives[29]Task_List[7]Speed = 40
Objectives[29]Task_List[7]StopBeforeVehicles = True
Objectives[29]Task_List[7]StopBeforeActors = True
Objectives[29]Task_List[7]AvoidVehicles = True
Objectives[29]Task_List[7]AvoidEmptyVehicles = True
Objectives[29]Task_List[7]AvoidActors = True
Objectives[29]Task_List[7]AvoidObjects = True
Objectives[29]Task_List[7]StopAtLights = True
Objectives[29]Task_List[7]UseBlinkers = True
Objectives[29]Task_List[7]AllowGoingWrongWay = True
Objectives[29]Task_List[7]Reverse = False
Objectives[29]Task_List[7]TakeShortestPath = False
Objectives[29]Task_List[7]IgnoreRoads = False
Objectives[29]Task_List[7]IgnoreAllPathing = False
Objectives[29]Task_List[7]AvoidHighWays = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

